Player Matchup

Bellona
Bellona
ALDUINTOOCHER445
Bellona
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Da Ji
Da Ji
LegionBench
Da Ji
Level 29
God Stats
6W - 4L
1,683 SR
Queue Stats
120W - 117L
1,347 Elo+
Solo
Tiamat
Tiamat
SyntheticZodiac
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
monkeyface169
Sun Wukong
Level 9
God Stats
1W - 0L
1,241 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
superslime9000
Ymir
Level 3
God Stats
1W - 1L
1,241 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,433 SR
1,469 Elo+

VS

Team Averages
Level 14
1,545 SR
1,460 Elo+
Amaterasu
Amaterasu
Crazy allen2008
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Nemesis
Nemesis
Daku onyx6483
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
Tylord8765
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Raijin
Raijin
Whoocares125240
Raijin
Level 28
God Stats
1W - 1L
1,892 SR
Queue Stats
91W - 98L
1,468 Elo+
Solo
Izanami
Izanami
thebthrofstn
Izanami
Level 25
God Stats
23W - 33L
1,331 SR
Queue Stats
60W - 66L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 0 / 6
11,223
591
19,690
12,982
16,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 3 / 8
10,076
530
11,254
12,472
7,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 6 / 6
7,194
379
4,310
12,529
6,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
monkeyface169
Sun Wukong
9
2 / 3 / 6
7,103
374
2,658
11,089
9,938
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 9 / 6
8,135
428
6,297
19,226
19,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crazy allen2008
Amaterasu
10
2 / 10 / 11
7,295
384
5,322
15,298
6,390
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
14
6 / 4 / 4
9,436
497
7,007
11,376
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Tylord8765
Camazotz
9
1 / 10 / 11
6,787
357
1,960
12,249
3,438
8
1 / 2 / 3
6,642
350
1,880
5,768
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
thebthrofstn
Izanami
13
9 / 9 / 6
9,054
477
13,728
14,545
4,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
54
34
Kills
19
21
Deaths
35
32
Assists
35
Player
Kills
Deaths
Assists
KDA
W
18
0
6
21
L
Amaterasu
Crazy allen2008
Amaterasu
2
10
11
0.75
L
Nemesis
6
4
4
2
W
10
3
8
4.67
W
1
6
6
0.67
L
Camazotz
Tylord8765
Camazotz
1
10
11
0.65
L
1
2
3
1.25
W
Sun Wukong
monkeyface169
Sun Wukong
2
3
6
1.67
W
3
9
6
0.67
L
Izanami
thebthrofstn
Izanami
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,209
Damage
29,897
68,298
Taken
59,236
59,420
Mitigated
21,607
4,693
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,690
4,307
0
898
12,982
16,134
969
0
12,982
17,055
50,094
L
Amaterasu
Crazy allen2008
Amaterasu
5,322
2,916
0
1,335
15,298
6,390
0
4,786
10,512
0
9,855
L
Nemesis
7,007
3,023
0
1,967
11,376
5,342
1,795
2,551
8,825
0
40,942
W
11,254
2,221
0
1,008
12,472
7,331
0
0
12,472
0
54,826
W
4,310
436
151
1,617
12,529
6,948
1,298
359
12,170
18,845
0
L
Camazotz
Tylord8765
Camazotz
1,960
500
0
1,481
12,249
3,438
0
4,035
8,214
0
7,387
L
1,880
167
0
1,584
5,768
1,878
214
398
5,370
26,122
0
W
Sun Wukong
monkeyface169
Sun Wukong
2,658
554
0
426
11,089
9,938
2,765
605
10,484
0
16,534
W
6,297
1,324
0
593
19,226
19,069
1,312
916
18,310
18,890
0
L
Izanami
thebthrofstn
Izanami
13,728
8,937
113
1,925
14,545
4,559
1,793
3,202
11,343
0
49,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,731
Gold Earned
39,214
264
Minions Killed
231
0
Camps Cleared
0
1,850,001
Distance Traveled
1,539,224
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,223
591
96
5
0
416,700
0
L
Amaterasu
7,295
384
14
1
0
338,311
0
L
Nemesis
9,436
497
80
4
0
364,677
1
W
Da Ji
10,076
530
92
5
0
374,721
2
W
Tiamat
7,194
379
26
1
0
325,347
0
L
Camazotz
6,787
357
8
0
0
355,879
0
L
Raijin
6,642
350
33
2
0
177,305
0
W
Sun Wukong
7,103
374
25
1
0
409,957
0
W
Ymir
8,135
428
25
1
0
323,276
0
L
Izanami
9,054
477
96
5
0
303,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role