Player Matchup

Scylla
Scylla
AnimusPRIME
Scylla
Level 142
God Stats
2W - 0L
1,797 SR
Queue Stats
39W - 10L
1,952 Elo+
Party 2
Mulan
Mulan
EternalPRIME
Mulan
Level 139
God Stats
4W - 0L
1,601 SR
Queue Stats
35W - 10L
1,938 Elo+
Party 2
Hachiman
Hachiman
NonSpirited
Hachiman
Level 101
God Stats
3W - 2L
1,724 SR
Queue Stats
54W - 32L
1,790 Elo+
Party 2
Team Averages
Level 127
1,707 SR
1,893 Elo+

VS

Team Averages
Level 80
1,641 SR
1,515 Elo+
Chang'e
Chang'e
Eveva
Chang'e
Level 147
God Stats
7W - 3L
1,993 SR
Queue Stats
171W - 162L
1,662 Elo+
Solo
Susano
Susano
SeraphsTaint
Susano
Level 81
God Stats
10W - 13L
1,429 SR
Queue Stats
247W - 254L
1,439 Elo+
Party 1
Bellona
Bellona
SudsierConch71
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 0 / 8
7,347
735
5,595
4,585
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 10
7,802
780
6,547
10,065
9,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
NonSpirited
Hachiman
12
10 / 2 / 5
8,593
859
11,009
7,283
2,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eveva
Chang'e
10
2 / 3 / 0
6,442
644
9,584
8,093
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
9
1 / 8 / 1
6,504
650
4,101
8,971
2,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 5 / 2
5,796
580
1,523
10,736
5,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
3
3
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
8
7
W
3
1
10
8
L
Chang'e
Eveva
Chang'e
2
3
0
0.67
W
Hachiman
NonSpirited
Hachiman
10
2
5
6.25
L
Susano
1
8
1
0.19
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,151
Damage
15,208
21,933
Taken
27,800
13,705
Mitigated
10,263
6,104
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,595
830
0
1,332
4,585
1,517
572
3,031
1,394
22,516
0
W
6,547
1,466
173
1,930
10,065
9,356
149
3,142
6,679
0
14,737
L
Chang'e
Eveva
Chang'e
9,584
448
809
3,119
8,093
2,467
0
1,942
5,957
29,345
0
W
Hachiman
NonSpirited
Hachiman
11,009
7,418
0
2,669
7,283
2,832
926
3,248
3,817
0
29,909
L
Susano
4,101
847
0
1,150
8,971
2,743
0
1,039
7,828
0
8,426
L
1,523
608
0
0
10,736
5,053
0
2,632
7,838
0
7,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,742
Gold Earned
18,742
112
Minions Killed
82
5
Camps Cleared
3
579,163
Distance Traveled
488,831
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,347
735
47
5
1
201,182
4
W
Mulan
7,802
780
12
1
1
195,036
2
L
Chang'e
6,442
644
53
5
2
175,793
2
W
Hachiman
8,593
859
53
5
3
182,945
4
L
Susano
6,504
650
12
1
1
154,596
1
L
Bellona
5,796
580
17
2
0
158,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role