Player Matchup

Da Ji
Da Ji
Gold I
F7ϟDonHikot
Da Ji
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 120L
1,607 MMR
Party 1
Ah Puch
Ah Puch
Gold III
F7ϟRyzhiy
Ah Puch
Gold III
Level 128
God Stats
0W - 3L
1,321 SR
Queue Stats
177W - 140L
1,466 MMR
Party 1
Anhur
Anhur
Silver II
F7ϟZuzulka
Anhur
Silver II
Level 109
God Stats
5W - 4L
1,880 SR
Queue Stats
63W - 49L
1,115 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,567 SR
1,396 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,597 SR
1,366 MMR
Medusa
Medusa
Silver II
Hoers
Medusa
Silver II
Level 93
God Stats
9W - 6L
1,570 SR
Queue Stats
29W - 34L
1,198 MMR
Solo
Eset
Eset
Bronze III
Nastyloll
Eset
Bronze III
Level 86
God Stats
1W - 0L
1,558 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
Zikou
Bellona
Bronze III
Level 48
God Stats
1W - 0L
1,665 SR
Queue Stats
1W - 2L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 5
11,597
725
11,228
21,896
9,282
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
F7ϟRyzhiy
Ah Puch
15
6 / 7 / 8
11,620
726
19,028
17,393
6,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
7 / 5 / 4
11,349
709
10,898
14,612
5,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneCharybdisThothAthenaMorgan Le Fay

VS

Bans
TiamatArtemisCthulhuHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hoers
Medusa
16
8 / 5 / 10
12,428
777
14,333
14,678
5,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
15
4 / 8 / 13
11,779
736
9,745
15,410
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Zikou
Bellona
16
10 / 5 / 11
13,066
817
19,502
25,004
28,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
18
Kills
22
22
Deaths
18
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
10
5
0.75
L
Ah Puch
F7ϟRyzhiy
Ah Puch
6
7
8
1.43
L
7
5
4
1.8
W
Medusa
Hoers
Medusa
8
5
10
2.6
W
Eset
4
8
13
1.31
W
Bellona
Zikou
Bellona
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,154
Damage
43,580
53,901
Taken
55,092
20,439
Mitigated
39,348
9,930
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,228
1,291
0
1,730
21,896
9,282
508
4,182
17,714
0
29,485
L
Ah Puch
F7ϟRyzhiy
Ah Puch
19,028
1,014
253
5,743
17,393
6,026
252
4,901
12,492
55,319
0
L
10,898
5,242
0
2,204
14,612
5,131
647
4,064
10,548
0
34,169
W
Medusa
Hoers
Medusa
14,333
7,289
0
3,931
14,678
5,496
2,054
4,072
10,606
0
44,066
W
Eset
9,745
514
2,117
4,355
15,410
5,770
752
6,070
9,340
44,969
0
W
Bellona
Zikou
Bellona
19,502
4,476
0
4,176
25,004
28,082
422
10,294
14,710
9,283
39,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
37,273
154
Minions Killed
199
7
Camps Cleared
8
780,794
Distance Traveled
877,028
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,597
725
31
2
2
249,964
1
L
Ah Puch
11,620
726
68
4
2
261,351
3
L
Anhur
11,349
709
55
3
3
269,479
1
W
Medusa
12,428
777
81
5
3
302,735
10
W
Eset
11,779
736
73
5
4
259,891
1
W
Bellona
13,066
817
45
3
1
314,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role