Player Matchup

Janus
Janus
BigSchmit
Janus
Level 9
God Stats
1W - 6L
1,299 SR
Queue Stats
16W - 29L
1,324 Elo+
Party 1
Fenrir
Fenrir
COLESKIII-
Fenrir
Level 20
God Stats
10W - 14L
1,434 SR
Queue Stats
20W - 26L
1,362 Elo+
Solo
King Arthur
King Arthur
Lightning_Jet112
King Arthur
Level 27
God Stats
2W - 5L
1,300 SR
Queue Stats
55W - 72L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
NutZillaa
Gilgamesh
Level 29
God Stats
24W - 10L
1,689 SR
Queue Stats
69W - 70L
1,395 Elo+
Party 1
Xbalanque
Xbalanque
richmoose69
Xbalanque
Level 34
God Stats
10W - 10L
1,407 SR
Queue Stats
86W - 109L
1,326 Elo+
Party 1
Team Averages
Level 24
1,426 SR
1,350 Elo+

VS

Team Averages
Level 21
1,488 SR
1,340 Elo+
Osiris
Osiris
Metio
Osiris
Level 22
God Stats
2W - 1L
1,507 SR
Queue Stats
72W - 82L
1,358 Elo+
Solo
Cthulhu
Cthulhu
O_Divine_Storm_
Cthulhu
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
139W - 159L
1,314 Elo+
Party 2
Zeus
Zeus
lagiten99
Zeus
Level 8
God Stats
9W - 4L
1,360 SR
Queue Stats
22W - 32L
1,318 Elo+
Party 3
Discordia
Discordia
montez1408
Discordia
Level 28
God Stats
39W - 35L
1,334 SR
Queue Stats
209W - 256L
1,331 Elo+
Party 2
Fenrir
Fenrir
ordinola1223
Fenrir
Level 18
God Stats
8W - 5L
1,740 SR
Queue Stats
66W - 62L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigSchmit
Janus
20
5 / 12 / 4
15,703
436
29,403
23,954
9,042
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
COLESKIII-
Fenrir
20
7 / 9 / 2
15,717
437
16,997
25,783
20,082
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Lightning_Jet112
King Arthur
3
0 / 0 / 0
8,933
248
0
0
0
Gilgamesh
NutZillaa
Gilgamesh
20
12 / 8 / 7
16,013
445
28,123
41,004
43,576
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
richmoose69
Xbalanque
20
6 / 10 / 11
17,228
479
20,910
33,432
14,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Metio
Osiris
20
8 / 9 / 7
18,091
503
18,942
32,465
26,934
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 5 / 12
16,617
462
18,910
29,277
46,390
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
20
7 / 6 / 11
16,437
457
17,487
22,671
7,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
montez1408
Discordia
20
6 / 7 / 10
15,588
433
24,234
21,219
7,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
9 / 3 / 6
16,499
458
15,369
22,390
24,955
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
30
Kills
38
39
Deaths
30
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
BigSchmit
Janus
5
12
4
0.58
L
Fenrir
COLESKIII-
Fenrir
7
9
2
0.89
L
King Arthur
Lightning_Jet112
King Arthur
0
0
0
0
W
Osiris
Metio
Osiris
8
9
7
1.28
L
Gilgamesh
NutZillaa
Gilgamesh
12
8
7
1.94
W
8
5
12
2.8
W
Zeus
7
6
11
2.08
W
Discordia
montez1408
Discordia
6
7
10
1.57
W
Fenrir
9
3
6
4
L
Xbalanque
richmoose69
Xbalanque
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,433
Damage
94,942
124,173
Taken
128,022
87,398
Mitigated
113,467
28,425
Healing
21,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BigSchmit
Janus
29,403
1,887
426
2,437
23,954
9,042
190
11,815
12,139
95,864
0
L
Fenrir
COLESKIII-
Fenrir
16,997
5,405
0
4,563
25,783
20,082
2,975
7,041
18,742
318
80,850
L
King Arthur
Lightning_Jet112
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
Metio
Osiris
18,942
10,118
478
4,206
32,465
26,934
6,697
3,287
29,016
0
146,173
L
Gilgamesh
NutZillaa
Gilgamesh
28,123
7,367
0
8,787
41,004
43,576
46
27,278
13,726
0
80,111
W
18,910
902
0
0
29,277
46,390
287
5,848
22,023
87,061
0
W
Zeus
17,487
4,159
421
8,449
22,671
7,855
1,702
9,074
12,727
78,030
0
W
Discordia
montez1408
Discordia
24,234
1,673
1,231
3,135
21,219
7,333
498
3,352
17,232
103,859
0
W
Fenrir
15,369
1,834
58
3,338
22,390
24,955
3,844
6,969
14,932
1,051
88,787
L
Xbalanque
richmoose69
Xbalanque
20,910
13,552
0
12,212
33,432
14,698
3,726
15,502
17,930
0
152,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,594
Gold Earned
83,232
558
Minions Killed
717
0
Camps Cleared
0
2,276,678
Distance Traveled
3,112,222
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,703
436
146
4
0
522,955
1
L
Fenrir
15,717
437
126
4
0
533,307
0
L
King Arthur
8,933
248
0
0
0
4,270
0
W
Osiris
18,091
503
212
6
0
598,970
2
L
Gilgamesh
16,013
445
88
2
0
632,079
0
W
Cthulhu
16,617
462
119
3
0
672,008
4
W
Zeus
16,437
457
132
4
0
531,046
3
W
Discordia
15,588
433
129
4
0
588,702
8
W
Fenrir
16,499
458
125
3
0
721,496
3
L
Xbalanque
17,228
479
198
6
0
584,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role