Player Matchup

Cthulhu
Cthulhu
BurntDogs
Cthulhu
Level 107
God Stats
2W - 0L
1,379 SR
Queue Stats
67W - 60L
1,511 Elo+
Party 1
Pele
Pele
DANYLUCIFER666
Pele
Level 132
God Stats
3W - 0L
1,826 SR
Queue Stats
47W - 51L
1,471 Elo+
Solo
Janus
Janus
IAmP1NGAS
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,417 Elo+
Solo
Heimdallr
Heimdallr
OfMercyWeFall
Heimdallr
Level 160
God Stats
19W - 14L
1,609 SR
Queue Stats
1,348W - 1,375L
1,449 Elo+
Solo
Ra
Ra
ballfiend
Ra
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,482 Elo+
Party 1
Team Averages
Level 112
1,563 SR
1,466 Elo+

VS

Team Averages
Level 141
1,670 SR
1,462 Elo+
Hou Yi
Hou Yi
All36me
Hou Yi
Level 134
God Stats
0W - 2L
1,518 SR
Queue Stats
43W - 39L
1,466 Elo+
Party 2
Discordia
Discordia
KidoGoddess
Discordia
Level 128
God Stats
2W - 2L
1,599 SR
Queue Stats
80W - 86L
1,448 Elo+
Solo
Pele
Pele
SuddenEcho
Pele
Level 132
God Stats
4W - 3L
1,814 SR
Queue Stats
104W - 101L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
TaliZoraahh
Baron Samedi
Level 153
God Stats
3W - 2L
1,807 SR
Queue Stats
110W - 113L
1,404 Elo+
Solo
Baba Yaga
Baba Yaga
VitrolicNano
Baba Yaga
Level 160
God Stats
0W - 1L
1,612 SR
Queue Stats
43W - 38L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BurntDogs
Cthulhu
20
6 / 4 / 23
14,667
667
30,041
32,334
43,743
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 8 / 5
12,980
590
13,506
24,778
12,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
IAmP1NGAS
Janus
20
6 / 8 / 11
14,725
669
19,024
21,698
8,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
OfMercyWeFall
Heimdallr
20
4 / 5 / 24
14,167
644
25,140
19,417
8,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 2 / 18
14,862
676
14,233
25,354
10,854
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
All36me
Hou Yi
17
7 / 8 / 5
12,989
590
14,058
16,972
5,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KidoGoddess
Discordia
20
3 / 6 / 15
14,286
649
24,127
18,944
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 7 / 13
15,739
715
25,893
31,860
24,114
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
TaliZoraahh
Baron Samedi
20
6 / 7 / 8
13,807
628
19,905
26,618
12,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baba Yaga
VitrolicNano
Baba Yaga
20
4 / 3 / 15
14,136
643
22,541
18,354
7,411
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
82
31
Kills
26
27
Deaths
31
81
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
All36me
Hou Yi
7
8
5
1.19
W
Cthulhu
BurntDogs
Cthulhu
6
4
23
4.38
W
9
8
5
1.44
W
Janus
IAmP1NGAS
Janus
6
8
11
1.44
L
Discordia
KidoGoddess
Discordia
3
6
15
1.75
W
Heimdallr
OfMercyWeFall
Heimdallr
4
5
24
3.2
L
6
7
13
1.79
L
Baron Samedi
TaliZoraahh
Baron Samedi
6
7
8
1.43
L
Baba Yaga
VitrolicNano
Baba Yaga
4
3
15
3.83
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,944
Damage
106,524
123,581
Taken
112,748
83,176
Mitigated
56,715
65,177
Healing
46,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
All36me
Hou Yi
14,058
4,452
313
1,651
16,972
5,598
806
8,710
7,829
0
27,036
W
Cthulhu
BurntDogs
Cthulhu
30,041
770
8,604
8,910
32,334
43,743
120
14,402
17,700
45,502
0
W
13,506
2,299
1,914
5,741
24,778
12,180
1,793
11,705
12,873
0
24,668
W
Janus
IAmP1NGAS
Janus
19,024
744
2,057
2,335
21,698
8,337
626
11,141
10,539
42,942
0
L
Discordia
KidoGoddess
Discordia
24,127
493
2,126
4,170
18,944
6,624
1,401
11,965
6,528
44,473
0
W
Heimdallr
OfMercyWeFall
Heimdallr
25,140
4,728
1,036
1,894
19,417
8,062
2,519
11,825
7,428
0
50,754
L
25,893
3,312
2,397
11,804
31,860
24,114
1,457
14,940
15,913
0
65,379
L
Baron Samedi
TaliZoraahh
Baron Samedi
19,905
178
5,932
10,777
26,618
12,968
260
14,365
11,588
34,546
0
L
Baba Yaga
VitrolicNano
Baba Yaga
22,541
787
1,078
6,592
18,354
7,411
1,485
10,300
7,592
42,629
0
W
14,233
693
18,809
13,877
25,354
10,854
612
16,626
8,468
49,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,401
Gold Earned
70,957
232
Minions Killed
219
0
Camps Cleared
0
1,944,694
Distance Traveled
1,918,437
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,989
590
22
1
0
270,777
0
W
Cthulhu
14,667
667
30
1
0
396,760
0
W
Pele
12,980
590
27
1
0
367,738
2
W
Janus
14,725
669
43
2
0
369,809
6
L
Discordia
14,286
649
53
2
0
391,654
0
W
Heimdallr
14,167
644
64
3
0
357,896
0
L
Pele
15,739
715
64
3
0
415,732
0
L
Baron Samedi
13,807
628
36
2
0
413,895
0
L
Baba Yaga
14,136
643
44
2
0
426,379
1
W
Ra
14,862
676
68
3
0
452,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role