Player Matchup

Chaac
Chaac
Dsuttles56
Chaac
Level 8
God Stats
1W - 7L
1,377 SR
Queue Stats
15W - 52L
889 Elo+
Party 2
Neith
Neith
JAY_MirKiN_MIMS
Neith
Level 18
God Stats
2W - 6L
1,588 SR
Queue Stats
34W - 70L
1,360 Elo+
Party 2
Fenrir
Fenrir
RichoffdatWhite
Fenrir
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 71L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
Shadowfang2
Cthulhu
Level 11
God Stats
3W - 6L
1,703 SR
Queue Stats
23W - 52L
1,405 Elo+
Party 2
Vulcan
Vulcan
ThaToxic-Doc
Vulcan
Level 18
God Stats
0W - 7L
1,678 SR
Queue Stats
34W - 76L
1,360 Elo+
Party 2
Team Averages
Level 22
1,569 SR
1,275 Elo+

VS

Team Averages
Level 18
1,596 SR
1,386 Elo+
Medusa
Medusa
Carrillos0612
Medusa
Level 6
God Stats
9W - 1L
1,883 SR
Queue Stats
17W - 9L
1,578 Elo+
Party 1
Rama
Rama
HellFreeze
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,405 Elo+
Solo
Athena
Athena
ShiaSurpriseEX
Athena
Level 29
God Stats
27W - 23L
1,453 SR
Queue Stats
70W - 51L
1,385 Elo+
Solo
Bellona
Bellona
juanpabloneri1
Bellona
Level 24
God Stats
25W - 20L
1,645 SR
Queue Stats
134W - 135L
1,272 Elo+
Party 1
Susano
Susano
zL All Might
Susano
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 23L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 10 / 0
5,979
399
2,843
11,869
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

9
0 / 7 / 0
5,563
371
3,513
9,103
2,496
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 8 / 1
6,377
425
4,435
11,581
3,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Shadowfang2
Cthulhu
10
0 / 5 / 0
5,736
382
4,615
12,308
6,271
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
13
3 / 3 / 1
7,260
484
7,900
6,240
2,342
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 3
8,801
587
10,797
5,799
1,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 1
7,929
529
2,673
9,171
2,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 11
8,152
543
5,797
13,222
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
15 / 0 / 1
10,588
706
9,460
9,600
10,770
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
16
6 / 0 / 4
9,331
622
6,118
9,703
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
33
33
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
L
Chaac
0
10
0
0
W
1
4
1
0.38
L
0
7
0
0
L
1
8
1
0.19
L
Cthulhu
Shadowfang2
Cthulhu
0
5
0
0
W
1
0
11
6.5
L
Vulcan
3
3
1
1.17
W
15
0
1
15.5
W
Susano
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,306
Damage
34,845
51,101
Taken
47,495
22,270
Mitigated
28,643
6,220
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,797
6,021
0
1,779
5,799
1,837
2,105
2,903
2,896
0
45,104
L
Chaac
2,843
727
0
1,659
11,869
7,525
300
264
11,605
0
25,713
W
2,673
2,589
0
3,087
9,171
2,769
2,555
3,725
5,410
0
34,259
L
3,513
2,242
0
347
9,103
2,496
0
2,381
6,722
0
27,158
L
4,435
1,725
0
1,243
11,581
3,636
291
291
11,290
0
30,442
L
Cthulhu
Shadowfang2
Cthulhu
4,615
1,006
0
973
12,308
6,271
0
2,220
10,088
23,010
0
W
5,797
2,072
230
4,630
13,222
9,741
1,287
5,312
7,910
21,639
0
L
Vulcan
7,900
1,837
0
1,998
6,240
2,342
0
641
5,599
30,234
0
W
9,460
3,497
0
2,177
9,600
10,770
1,675
0
9,193
0
58,851
W
Susano
6,118
1,808
0
6,310
9,703
3,526
350
575
9,085
0
61,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
44,801
248
Minions Killed
401
0
Camps Cleared
0
1,297,597
Distance Traveled
1,492,377
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,801
587
72
5
0
319,848
0
L
Chaac
5,979
399
43
3
0
254,694
1
W
Rama
7,929
529
69
5
0
210,994
0
L
Neith
5,563
371
53
4
0
233,889
0
L
Fenrir
6,377
425
54
4
0
263,364
1
L
Cthulhu
5,736
382
45
3
0
271,699
0
W
Athena
8,152
543
36
2
0
331,102
0
L
Vulcan
7,260
484
53
4
0
273,951
3
W
Bellona
10,588
706
116
8
0
290,410
1
W
Susano
9,331
622
108
7
0
340,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role