Player Matchup

Ra
Ra
AhAdel
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,502 Elo+
Solo
Nemesis
Nemesis
Irisarco007
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,698 Elo+
Solo
Set
Set
IyosmiteI
Set
Level 25
God Stats
0W - 1L
1,550 SR
Queue Stats
16W - 13L
1,465 Elo+
Solo
Hachiman
Hachiman
SpiegelWachter
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
sive1771
Gilgamesh
Level 5
God Stats
2W - 2L
1,308 SR
Queue Stats
2W - 4L
1,062 Elo+
Solo
Team Averages
Level 14
1,472 SR
1,459 Elo+

VS

Team Averages
Level 22
1,525 SR
1,468 Elo+
Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darzez
Tsukuyomi
Level 21
God Stats
13W - 5L
1,599 SR
Queue Stats
105W - 87L
1,378 Elo+
Solo
Scylla
Scylla
MrJohnny2281
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
SSGDevilJin
Thor
Level 27
God Stats
8W - 7L
1,502 SR
Queue Stats
83W - 78L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Taufunny
Cthulhu
Level 30
God Stats
11W - 8L
1,523 SR
Queue Stats
180W - 186L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
1 / 6 / 10
10,352
941
13,226
12,738
3,729
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Irisarco007
Nemesis
18
3 / 9 / 11
11,389
1,035
14,756
22,633
8,991
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 11 / 6
11,942
1,086
16,006
19,855
6,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
17
0 / 13 / 10
10,083
917
8,262
18,929
5,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
sive1771
Gilgamesh
17
6 / 15 / 5
11,355
1,032
17,784
28,687
25,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
4 / 5 / 21
10,803
982
8,452
12,340
5,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Darzez
Tsukuyomi
20
14 / 2 / 29
13,900
1,264
30,541
13,940
6,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
7 / 5 / 34
12,108
1,101
21,154
12,406
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
18 / 4 / 27
14,872
1,352
23,953
20,453
10,076
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Taufunny
Cthulhu
20
11 / 1 / 28
13,706
1,246
12,592
15,760
18,331
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
193
17
Kills
54
54
Deaths
17
42
Assists
139
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
5
21
2.9
L
Ra
1
6
10
1
W
Tsukuyomi
Darzez
Tsukuyomi
14
2
29
14.25
L
Nemesis
Irisarco007
Nemesis
3
9
11
0.94
L
7
11
6
0.91
W
Scylla
7
5
34
4.8
W
18
4
27
7.88
L
Hachiman
0
13
10
0.38
W
Cthulhu
Taufunny
Cthulhu
11
1
28
25
L
Gilgamesh
sive1771
Gilgamesh
6
15
5
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,034
Damage
96,692
102,842
Taken
74,899
50,475
Mitigated
45,331
8,092
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,452
1,251
5,755
3,315
12,340
5,564
0
1,870
10,470
14,037
0
L
Ra
13,226
1,316
728
839
12,738
3,729
0
4,810
7,928
39,404
0
W
Tsukuyomi
Darzez
Tsukuyomi
30,541
8,630
0
533
13,940
6,489
0
2,098
11,842
0
49,582
L
Nemesis
Irisarco007
Nemesis
14,756
5,489
0
2,472
22,633
8,991
0
9,878
12,755
0
26,520
L
16,006
10,884
0
2,416
19,855
6,350
0
5,125
14,730
0
25,010
W
Scylla
21,154
4,263
0
0
12,406
4,871
0
3,337
9,069
30,993
0
W
23,953
11,493
0
2,328
20,453
10,076
0
4,220
16,233
0
34,431
L
Hachiman
8,262
5,325
0
908
18,929
5,703
0
7,190
11,739
0
31,418
W
Cthulhu
Taufunny
Cthulhu
12,592
1,316
1,243
408
15,760
18,331
0
3,944
11,816
40,222
0
L
Gilgamesh
sive1771
Gilgamesh
17,784
3,959
0
729
28,687
25,702
0
15,195
13,492
4,794
30,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,121
Gold Earned
65,389
176
Minions Killed
168
6
Camps Cleared
4
969,272
Distance Traveled
999,563
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,803
982
17
2
0
148,665
0
L
Ra
10,352
941
71
6
0
210,934
0
W
Tsukuyomi
13,900
1,264
27
2
0
245,345
2
L
Nemesis
11,389
1,035
19
2
2
224,587
3
L
Set
11,942
1,086
15
1
2
186,256
0
W
Scylla
12,108
1,101
24
2
0
187,926
0
W
Thor
14,872
1,352
23
2
2
198,078
0
L
Hachiman
10,083
917
41
4
1
162,652
0
W
Cthulhu
13,706
1,246
77
7
2
219,549
0
L
Gilgamesh
11,355
1,032
30
3
1
184,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role