Player Matchup

Fenrir
Fenrir
Emerson-7720
Fenrir
Level 17
God Stats
37W - 18L
1,734 SR
Queue Stats
60W - 50L
1,547 Elo+
Party 1
Nemesis
Nemesis
Leonardo8550
Nemesis
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 14L
1,744 Elo+
Solo
Sun Wukong
Sun Wukong
MephistoGui
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Solo
Gilgamesh
Gilgamesh
putamerda4
Gilgamesh
Level 18
God Stats
11W - 10L
1,485 SR
Queue Stats
21W - 19L
1,446 Elo+
Solo
Ah Puch
Ah Puch
uramechi21
Ah Puch
Level 31
God Stats
4W - 1L
1,752 SR
Queue Stats
305W - 323L
1,524 Elo+
Party 1
Team Averages
Level 18
1,594 SR
1,499 Elo+

VS

Team Averages
Level 25
1,513 SR
1,505 Elo+
Rama
Rama
Anlesch
Rama
Level 18
God Stats
3W - 5L
1,285 SR
Queue Stats
81W - 70L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
Cifo
Cthulhu
Level 39
God Stats
14W - 14L
1,543 SR
Queue Stats
118W - 121L
1,408 Elo+
Party 2
Anubis
Anubis
KingJudasX9
Anubis
Level 18
God Stats
2W - 0L
1,747 SR
Queue Stats
38W - 15L
1,642 Elo+
Solo
Persephone
Persephone
Thierry4802
Persephone
Level 29
God Stats
3W - 10L
1,425 SR
Queue Stats
48W - 64L
1,451 Elo+
Solo
Susano
Susano
xCarteadorx
Susano
Level 21
God Stats
14W - 14L
1,562 SR
Queue Stats
48W - 49L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 8 / 4
11,251
938
8,434
23,020
7,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Leonardo8550
Nemesis
17
0 / 11 / 7
10,377
865
8,347
19,740
6,191
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
MephistoGui
Sun Wukong
16
0 / 15 / 5
9,750
813
5,503
27,608
15,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
putamerda4
Gilgamesh
17
8 / 5 / 3
13,497
1,125
15,346
23,567
19,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
uramechi21
Ah Puch
16
1 / 3 / 5
10,496
875
17,432
10,140
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Anlesch
Rama
19
3 / 3 / 26
11,677
973
11,167
8,930
3,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Cifo
Cthulhu
20
10 / 2 / 28
13,313
1,109
18,499
14,568
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
20
22 / 1 / 14
15,058
1,255
36,832
13,156
8,404
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Persephone
Thierry4802
Persephone
18
2 / 2 / 22
11,420
952
13,401
9,716
4,853
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
18
4 / 4 / 17
11,068
922
11,235
11,297
6,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
148
12
Kills
41
42
Deaths
12
24
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Rama
Anlesch
Rama
3
3
26
5.33
W
Cthulhu
Cifo
Cthulhu
10
2
28
12
L
Fenrir
3
8
4
0.63
W
Anubis
22
1
14
29
L
Nemesis
Leonardo8550
Nemesis
0
11
7
0.32
L
Sun Wukong
MephistoGui
Sun Wukong
0
15
5
0.17
W
Persephone
Thierry4802
Persephone
2
2
22
6.5
L
Gilgamesh
putamerda4
Gilgamesh
8
5
3
1.9
L
Ah Puch
uramechi21
Ah Puch
1
3
5
1.17
W
Susano
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,062
Damage
91,134
104,075
Taken
57,667
51,667
Mitigated
40,552
5,177
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Anlesch
Rama
11,167
5,065
0
0
8,930
3,783
0
2,381
6,549
0
18,124
W
Cthulhu
Cifo
Cthulhu
18,499
2,025
214
3,452
14,568
17,473
0
7,292
7,276
28,564
0
L
Fenrir
8,434
2,086
0
1,281
23,020
7,196
0
16,029
6,615
0
28,156
W
Anubis
36,832
978
646
7,059
13,156
8,404
0
3,322
9,834
93,204
0
L
Nemesis
Leonardo8550
Nemesis
8,347
2,881
0
789
19,740
6,191
0
12,687
6,863
0
24,325
L
Sun Wukong
MephistoGui
Sun Wukong
5,503
1,627
0
293
27,608
15,986
0
15,404
11,489
0
14,244
W
Persephone
Thierry4802
Persephone
13,401
1,616
921
3,227
9,716
4,853
0
2,023
7,558
25,802
0
L
Gilgamesh
putamerda4
Gilgamesh
15,346
2,666
0
1,280
23,567
19,456
0
16,168
6,885
0
34,502
L
Ah Puch
uramechi21
Ah Puch
17,432
481
0
1,534
10,140
2,838
0
6,360
3,491
46,475
0
W
Susano
11,235
3,638
0
0
11,297
6,039
0
2,414
8,883
0
21,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,371
Gold Earned
62,536
183
Minions Killed
267
8
Camps Cleared
4
1,029,012
Distance Traveled
1,000,737
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,677
973
31
3
0
186,874
0
W
Cthulhu
13,313
1,109
26
2
1
220,215
0
L
Fenrir
11,251
938
33
3
7
231,979
1
W
Anubis
15,058
1,255
149
12
2
213,778
0
L
Nemesis
10,377
865
32
3
0
210,218
2
L
Sun Wukong
9,750
813
15
1
0
183,252
0
W
Persephone
11,420
952
33
3
0
206,025
0
L
Gilgamesh
13,497
1,125
43
4
0
232,436
4
L
Ah Puch
10,496
875
60
5
1
171,127
0
W
Susano
11,068
922
28
2
1
173,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role