Player Matchup

Hel
Hel
BD-Swifty
Hel
Level 11
God Stats
2W - 7L
1,171 SR
Queue Stats
150W - 166L
1,165 Elo+
Party 1
Artemis
Artemis
BlackoutCF
Artemis
Level 24
God Stats
0W - 2L
1,167 SR
Queue Stats
8W - 4L
1,356 Elo+
Solo
Bellona
Bellona
Gomadepelo
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo
Ra
Ra
Yona089
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,223 Elo+
Solo
Geb
Geb
coolmanveit
Geb
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 57L
1,500 Elo+
Party 1
Team Averages
Level 9
1,368 SR
1,314 Elo+

VS

Team Averages
Level 19
1,347 SR
1,352 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Britlep
Achilles
Level 24
God Stats
40W - 52L
1,379 SR
Queue Stats
289W - 363L
1,256 Elo+
Solo
Anubis
Anubis
DrGraczoholik
Anubis
Level 14
God Stats
11W - 9L
1,546 SR
Queue Stats
16W - 19L
1,312 Elo+
Party 2
Set
Set
Pipega
Set
Level 25
God Stats
1W - 0L
1,031 SR
Queue Stats
22W - 31L
1,340 Elo+
Solo
Neith
Neith
RivGhost
Neith
Level 18
God Stats
2W - 0L
1,278 SR
Queue Stats
27W - 27L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,311
409
1,736
4,013
2,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
BlackoutCF
Artemis
11
2 / 1 / 1
6,887
530
4,384
4,696
1,214
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Gomadepelo
Bellona
8
1 / 5 / 0
5,380
414
3,159
7,770
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 6 / 0
7,207
554
5,925
8,792
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 2
5,574
429
425
6,484
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 0 / 5
7,743
596
4,626
7,103
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Britlep
Achilles
11
3 / 2 / 8
7,059
543
6,025
13,621
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 3 / 1
8,374
644
6,236
8,173
3,728
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
Pipega
Set
5
0 / 1 / 0
5,169
398
749
3,369
802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
RivGhost
Neith
12
3 / 1 / 4
7,488
576
3,446
5,270
1,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
16
18
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
5
6.5
L
1
3
1
0.5
L
Artemis
BlackoutCF
Artemis
2
1
1
2.5
W
Achilles
Britlep
Achilles
3
2
8
3.5
W
6
3
1
2.17
L
Bellona
Gomadepelo
Bellona
1
5
0
0.2
W
Set
Pipega
Set
0
1
0
0
W
Neith
RivGhost
Neith
3
1
4
5
L
3
6
0
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
21,082
31,755
Taken
37,536
13,500
Mitigated
23,629
7,052
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,626
1,110
0
1,219
7,103
6,076
958
1,343
5,700
28,447
0
L
1,736
442
1,023
902
4,013
2,342
259
1,977
1,832
9,080
0
L
Artemis
BlackoutCF
Artemis
4,384
1,987
0
910
4,696
1,214
1,657
804
3,815
0
37,313
W
Achilles
Britlep
Achilles
6,025
523
0
4,200
13,621
11,132
1,462
2,662
10,899
0
21,373
W
6,236
248
0
2,908
8,173
3,728
1,242
2,863
5,094
49,221
0
L
Bellona
Gomadepelo
Bellona
3,159
340
0
635
7,770
5,686
363
1,676
5,593
5,151
13,259
W
Set
Pipega
Set
749
344
0
0
3,369
802
0
221
3,104
0
11,483
W
Neith
RivGhost
Neith
3,446
2,420
0
1,717
5,270
1,891
3,850
1,797
3,397
0
38,730
L
5,925
1,349
38
2,452
8,792
2,419
510
5,976
2,725
38,265
0
L
425
45
0
1,092
6,484
1,839
0
429
6,055
17,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
35,833
217
Minions Killed
270
0
Camps Cleared
0
1,068,375
Distance Traveled
1,061,152
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,743
596
28
2
0
250,680
2
L
Hel
5,311
409
12
1
0
201,247
1
L
Artemis
6,887
530
69
5
0
199,205
1
W
Achilles
7,059
543
47
4
0
240,552
3
W
Anubis
8,374
644
95
7
0
221,945
0
L
Bellona
5,380
414
37
3
0
202,617
0
W
Set
5,169
398
23
2
0
140,126
0
W
Neith
7,488
576
77
6
0
207,849
0
L
Ra
7,207
554
68
5
0
220,357
1
L
Geb
5,574
429
31
2
0
244,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role