Player Matchup

Medusa
Medusa
Elit3OfChaos190
Medusa
Level 124
God Stats
1W - 0L
1,665 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Esme_101
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,642 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
EyeAmNotASmurf
Bellona
Level 29
God Stats
16W - 11L
1,609 SR
Queue Stats
141W - 108L
1,530 Elo+
Solo
Chaac
Chaac
Morehouse98
Chaac
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 2
Olorun
Olorun
StoneyBee7
Olorun
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 2
Team Averages
Level 42
1,626 SR
1,467 Elo+

VS

Team Averages
Level 7
1,650 SR
1,445 Elo+
Tiamat
Tiamat
Artsfurytv
Tiamat
Level 6
God Stats
4W - 11L
1,636 SR
Queue Stats
104W - 120L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
Chaos_dky
Erlang Shen
Level 11
God Stats
5W - 2L
1,774 SR
Queue Stats
75W - 82L
1,441 Elo+
Solo
Danzaburou
Danzaburou
IDarkFairyI
Danzaburou
Level 6
God Stats
3W - 7L
1,543 SR
Queue Stats
13W - 23L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
dark-machine05
Hou Yi
Level 7
God Stats
1W - 1L
1,663 SR
Queue Stats
8W - 5L
1,635 Elo+
Party 1
Izanami
Izanami
keyonto
Izanami
Level 6
God Stats
0W - 1L
1,632 SR
Queue Stats
1W - 3L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
8,370
644
5,276
7,109
2,508
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Esme_101
Morgan Le Fay
10
2 / 4 / 3
6,739
518
4,684
6,280
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
14 / 0 / 1
9,408
724
9,741
7,156
5,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 0 / 6
6,895
530
6,670
8,759
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Olorun
StoneyBee7
Olorun
9
0 / 4 / 3
5,860
451
2,398
7,041
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Artsfurytv
Tiamat
8
0 / 7 / 1
5,315
409
2,295
7,940
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Chaos_dky
Erlang Shen
10
2 / 6 / 1
6,419
494
5,689
10,805
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
IDarkFairyI
Danzaburou
9
4 / 3 / 1
6,534
503
5,999
8,509
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 6 / 3
5,217
401
2,068
6,487
1,663
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
keyonto
Izanami
3
0 / 5 / 1
4,508
347
1,759
3,524
682
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
27
Kills
7
8
Deaths
27
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Artsfurytv
Tiamat
0
7
1
0.07
L
Erlang Shen
Chaos_dky
Erlang Shen
2
6
1
0.42
W
7
0
2
8
W
Morgan Le Fay
Esme_101
Morgan Le Fay
2
4
3
0.88
W
14
0
1
14.5
L
Danzaburou
IDarkFairyI
Danzaburou
4
3
1
1.5
W
4
0
6
7
W
Olorun
StoneyBee7
Olorun
0
4
3
0.38
L
1
6
3
0.42
L
Izanami
keyonto
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,769
Damage
17,810
36,345
Taken
37,265
21,346
Mitigated
15,011
8,281
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Artsfurytv
Tiamat
2,295
648
0
398
7,940
2,583
60
391
7,549
16,573
0
L
Erlang Shen
Chaos_dky
Erlang Shen
5,689
2,690
0
1,214
10,805
6,755
397
3,719
6,908
0
29,907
W
5,276
2,359
0
260
7,109
2,508
1,440
454
6,655
0
43,124
W
Morgan Le Fay
Esme_101
Morgan Le Fay
4,684
1,037
0
535
6,280
1,831
1,415
316
5,964
21,707
0
W
9,741
4,941
0
2,966
7,156
5,974
0
1,498
5,658
0
73,298
L
Danzaburou
IDarkFairyI
Danzaburou
5,999
2,006
0
1,762
8,509
3,328
0
1,543
6,527
0
24,310
W
6,670
853
0
2,882
8,759
8,717
874
319
8,440
0
28,730
W
Olorun
StoneyBee7
Olorun
2,398
1,311
58
1,580
7,041
2,316
866
157
6,884
18,499
0
L
2,068
1,424
0
225
6,487
1,663
0
1,243
4,918
0
8,770
L
Izanami
keyonto
Izanami
1,759
1,441
0
234
3,524
682
0
186
3,338
0
8,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,272
Gold Earned
27,993
335
Minions Killed
153
0
Camps Cleared
0
1,264,536
Distance Traveled
1,017,858
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,315
409
33
3
0
191,800
0
L
Erlang Shen
6,419
494
55
4
0
254,222
0
W
Medusa
8,370
644
99
8
0
262,340
3
W
Morgan Le Fay
6,739
518
31
2
0
242,044
0
W
Bellona
9,408
724
117
9
0
299,716
0
L
Danzaburou
6,534
503
41
3
0
244,824
1
W
Chaac
6,895
530
44
3
0
251,877
1
W
Olorun
5,860
451
44
3
0
208,559
0
L
Hou Yi
5,217
401
12
1
0
216,069
0
L
Izanami
4,508
347
12
1
0
110,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role