Player Matchup

Bellona
Bellona
Gangiskhan101
Bellona
Level 144
God Stats
4W - 3L
1,626 SR
Queue Stats
222W - 234L
1,506 Elo+
Solo
Chiron
Chiron
KramLaw
Chiron
Level 101
God Stats
5W - 4L
1,854 SR
Queue Stats
24W - 58L
1,287 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Parsnip121
Morgan Le Fay
Level 57
God Stats
5W - 8L
1,398 SR
Queue Stats
27W - 61L
1,300 Elo+
Party 1
Team Averages
Level 101
1,626 SR
1,364 Elo+

VS

Team Averages
Level 72
1,552 SR
1,494 Elo+
Cthulhu
Cthulhu
Waftrudnir1
Cthulhu
Level 107
God Stats
11W - 8L
1,486 SR
Queue Stats
69W - 85L
1,501 Elo+
Party 2
Chang'e
Chang'e
gelius_VEG
Chang'e
Level 104
God Stats
2W - 1L
1,671 SR
Queue Stats
33W - 36L
1,428 Elo+
Party 2
Thor
Thor
我有大咪咪
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
1 / 4 / 6
10,785
514
4,022
9,164
6,601
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
KramLaw
Chiron
19
6 / 2 / 12
14,420
687
33,267
21,672
8,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Parsnip121
Morgan Le Fay
18
13 / 5 / 6
14,952
712
34,235
23,262
9,776
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Waftrudnir1
Cthulhu
17
6 / 4 / 5
15,419
734
23,065
38,614
43,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
gelius_VEG
Chang'e
16
2 / 7 / 8
13,290
633
15,935
30,860
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 9 / 5
12,830
611
7,718
22,509
9,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
20
Kills
11
11
Deaths
20
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
4
6
1
L
Chiron
KramLaw
Chiron
6
2
12
6
L
Morgan Le Fay
Parsnip121
Morgan Le Fay
13
5
6
3.2
W
Cthulhu
Waftrudnir1
Cthulhu
6
4
5
2.13
W
Chang'e
gelius_VEG
Chang'e
2
7
8
0.86
W
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,524
Damage
46,718
54,098
Taken
91,983
24,740
Mitigated
60,091
18,588
Healing
36,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,022
773
0
985
9,164
6,601
42
3,595
5,569
0
10,154
L
Chiron
KramLaw
Chiron
33,267
15,941
2,739
9,976
21,672
8,363
1,497
18,433
3,226
0
82,511
L
Morgan Le Fay
Parsnip121
Morgan Le Fay
34,235
4,510
105
4,783
23,262
9,776
823
17,453
5,809
80,854
0
W
Cthulhu
Waftrudnir1
Cthulhu
23,065
485
2,691
8,169
38,614
43,529
524
12,717
25,897
71,250
0
W
Chang'e
gelius_VEG
Chang'e
15,935
288
13,192
12,193
30,860
6,922
1,305
13,232
17,628
58,154
0
W
7,718
1,541
0
705
22,509
9,640
1,117
8,812
13,697
0
22,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
41,539
216
Minions Killed
202
6
Camps Cleared
6
896,049
Distance Traveled
1,055,098
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,785
514
16
1
0
139,053
2
L
Chiron
14,420
687
108
5
3
386,591
2
L
Morgan Le Fay
14,952
712
92
4
3
370,405
0
W
Cthulhu
15,419
734
81
4
3
380,756
3
W
Chang'e
13,290
633
84
4
2
375,839
0
W
Thor
12,830
611
37
2
1
298,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role