Player Matchup

Charybdis
Charybdis
CopyrightProblem
Charybdis
Level 17
God Stats
2W - 2L
1,641 SR
Queue Stats
33W - 21L
1,529 Elo+
Party 1
Ao Kuang
Ao Kuang
Nickiman
Ao Kuang
Level 25
God Stats
5W - 6L
1,495 SR
Queue Stats
70W - 81L
1,356 Elo+
Party 1
Tyr
Tyr
zISpectre-
Tyr
Level 61
God Stats
8W - 5L
1,184 SR
Queue Stats
40W - 48L
1,301 Elo+
Party 1
Team Averages
Level 34
1,440 SR
1,395 Elo+

VS

Team Averages
Level 54
1,531 SR
1,370 Elo+
Cthulhu
Cthulhu
Garnagothe
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,286 Elo+
Party 2
Heimdallr
Heimdallr
JohnnyDrozd
Heimdallr
Level 43
God Stats
1W - 3L
1,388 SR
Queue Stats
10W - 13L
1,310 Elo+
Party 2
Anubis
Anubis
kikita655
Anubis
Level 109
God Stats
1W - 0L
1,704 SR
Queue Stats
7W - 4L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
1 / 6 / 3
6,505
651
4,669
8,306
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Nickiman
Ao Kuang
9
3 / 7 / 1
6,415
642
5,727
9,832
3,159
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 7 / 3
6,583
658
4,021
10,937
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Garnagothe
Cthulhu
11
2 / 2 / 13
7,528
753
5,354
9,531
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
JohnnyDrozd
Heimdallr
13
12 / 2 / 5
9,321
932
12,593
8,302
3,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
kikita655
Anubis
12
6 / 3 / 9
8,342
834
6,649
5,530
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
20
20
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
6
3
0.42
W
Cthulhu
Garnagothe
Cthulhu
2
2
13
4.25
W
Heimdallr
JohnnyDrozd
Heimdallr
12
2
5
7.25
L
Ao Kuang
Nickiman
Ao Kuang
3
7
1
0.5
W
Anubis
kikita655
Anubis
6
3
9
3.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,417
Damage
24,596
29,075
Taken
23,363
9,611
Mitigated
14,794
3,662
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
4,669
1,455
0
583
8,306
3,142
20
2,813
5,247
0
25,858
W
Cthulhu
Garnagothe
Cthulhu
5,354
185
464
1,157
9,531
8,554
276
1,409
8,122
10,726
0
W
Heimdallr
JohnnyDrozd
Heimdallr
12,593
7,471
0
1,375
8,302
3,820
1,679
2,268
6,034
0
23,392
L
Ao Kuang
Nickiman
Ao Kuang
5,727
1,793
0
1,672
9,832
3,159
0
3,380
6,201
8,542
0
W
Anubis
kikita655
Anubis
6,649
528
268
442
5,530
2,420
310
2,050
3,480
23,445
0
L
4,021
494
0
1,407
10,937
3,310
0
5,683
5,051
0
19,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,503
Gold Earned
25,191
87
Minions Killed
83
6
Camps Cleared
1
546,012
Distance Traveled
491,149
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,505
651
46
5
1
146,538
2
W
Cthulhu
7,528
753
19
2
0
152,390
1
W
Heimdallr
9,321
932
30
3
0
174,327
0
L
Ao Kuang
6,415
642
9
1
1
206,720
1
W
Anubis
8,342
834
34
3
1
164,432
0
L
Tyr
6,583
658
32
3
4
192,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role