Player Matchup

Sylvanus
Sylvanus
HairyPutridApe
Sylvanus
Level 7
God Stats
2W - 0L
1,582 SR
Queue Stats
9W - 3L
1,518 Elo+
Party 1
Bacchus
Bacchus
LusciousBallz
Bacchus
Level 66
God Stats
3W - 1L
1,487 SR
Queue Stats
106W - 91L
1,547 Elo+
Party 1
Geb
Geb
SauceConnoisseur
Geb
Level 127
God Stats
1W - 0L
1,443 SR
Queue Stats
94W - 89L
1,558 Elo+
Party 1
Team Averages
Level 67
1,504 SR
1,541 Elo+

VS

Team Averages
Level 20
1,491 SR
1,332 Elo+
Apollo
Apollo
Mighty7963
Apollo
Level 29
God Stats
0W - 4L
1,457 SR
Queue Stats
29W - 39L
1,475 Elo+
Solo
Ares
Ares
Servanmp
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,253 Elo+
Solo
Persephone
Persephone
YOUSAF27ASCZ
Persephone
Level 27
God Stats
18W - 13L
1,517 SR
Queue Stats
275W - 371L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
4 / 1 / 10
7,886
789
5,368
10,127
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
12
8 / 0 / 7
8,273
827
10,379
7,636
5,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 4 / 12
8,165
817
10,857
11,031
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mighty7963
Apollo
9
2 / 6 / 0
6,681
668
4,330
9,251
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
9
0 / 6 / 2
6,625
663
6,615
14,040
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
YOUSAF27ASCZ
Persephone
10
2 / 4 / 2
6,860
686
8,621
7,647
3,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
4
5
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
1
10
9
W
Bacchus
8
0
7
11.5
L
Apollo
Mighty7963
Apollo
2
6
0
0.33
W
5
4
12
2.75
L
Ares
0
6
2
0.17
L
Persephone
YOUSAF27ASCZ
Persephone
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,604
Damage
19,566
28,794
Taken
30,938
17,506
Mitigated
17,715
5,861
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,368
1,966
1,162
1,861
10,127
7,656
54
5,730
4,397
17,675
3,845
W
Bacchus
10,379
891
0
1,434
7,636
5,629
213
3,979
3,657
21,906
0
L
Apollo
Mighty7963
Apollo
4,330
1,681
0
151
9,251
3,466
175
8,005
868
0
16,543
W
10,857
1,969
160
1,244
11,031
4,221
253
5,974
5,057
17,022
0
L
Ares
6,615
1,156
0
872
14,040
11,249
0
11,250
2,324
11,294
0
L
Persephone
YOUSAF27ASCZ
Persephone
8,621
1,771
329
842
7,647
3,000
0
5,816
1,517
20,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,324
Gold Earned
20,166
74
Minions Killed
71
5
Camps Cleared
3
549,212
Distance Traveled
507,448
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,886
789
30
3
2
163,740
0
W
Bacchus
8,273
827
27
3
3
205,523
0
L
Apollo
6,681
668
35
4
2
165,201
4
W
Geb
8,165
817
17
2
0
179,949
0
L
Ares
6,625
663
14
1
1
171,310
0
L
Persephone
6,860
686
22
2
0
170,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role