Player Matchup

Guan Yu
Guan Yu
BEELAC
Guan Yu
Level 4
God Stats
8W - 5L
1,780 SR
Queue Stats
13W - 13L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
FTGghostrecon
Jormungandr
Level 29
God Stats
11W - 5L
1,706 SR
Queue Stats
89W - 89L
1,457 Elo+
Party 3
Cupid
Cupid
FloatableOrc401
Cupid
Level 26
God Stats
19W - 13L
1,581 SR
Queue Stats
26W - 20L
1,461 Elo+
Party 3
Danzaburou
Danzaburou
Hugz Dealer
Danzaburou
Level 18
God Stats
20W - 16L
1,591 SR
Queue Stats
55W - 60L
1,416 Elo+
Party 3
Merlin
Merlin
MurbF
Merlin
Level 13
God Stats
12W - 13L
1,457 SR
Queue Stats
70W - 57L
1,418 Elo+
Party 2
Team Averages
Level 18
1,623 SR
1,422 Elo+

VS

Team Averages
Level 17
1,379 SR
1,309 Elo+
Awilix
Awilix
Blunt_Wrap_THC
Awilix
Level 17
God Stats
2W - 6L
1,237 SR
Queue Stats
13W - 22L
1,242 Elo+
Solo
Loki
Loki
MR SAINT kills
Loki
Level 17
God Stats
16W - 14L
1,263 SR
Queue Stats
18W - 25L
1,159 Elo+
Party 1
Charybdis
Charybdis
Measlybear mkII
Charybdis
Level 24
God Stats
8W - 12L
1,263 SR
Queue Stats
24W - 23L
1,489 Elo+
Party 1
Fenrir
Fenrir
Ranger DeViLzZ
Fenrir
Level 25
God Stats
30W - 30L
1,632 SR
Queue Stats
35W - 35L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
willj2001
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BEELAC
Guan Yu
18
10 / 0 / 24
12,336
1,234
9,309
16,461
21,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
FTGghostrecon
Jormungandr
18
4 / 3 / 24
11,584
1,158
12,773
11,653
12,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
13 / 3 / 17
12,073
1,207
32,538
14,018
5,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
Hugz Dealer
Danzaburou
18
5 / 0 / 22
10,913
1,091
13,084
6,304
2,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
MurbF
Merlin
18
6 / 2 / 22
11,433
1,143
11,677
5,017
1,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
8,687
869
4,429
11,828
3,388
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 6 / 2
10,023
1,002
11,051
16,816
11,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Measlybear mkII
Charybdis
16
2 / 6 / 1
9,919
992
13,907
21,209
8,592
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 1
8,465
847
6,250
12,189
5,558
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
willj2001
Cthulhu
16
0 / 11 / 5
9,553
955
10,390
26,696
22,757
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
19
38
Kills
8
8
Deaths
38
109
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BEELAC
Guan Yu
10
0
24
22
L
1
9
2
0.22
W
Jormungandr
FTGghostrecon
Jormungandr
4
3
24
5.33
W
13
3
17
7.17
W
Danzaburou
Hugz Dealer
Danzaburou
5
0
22
16
L
4
6
2
0.83
L
Charybdis
Measlybear mkII
Charybdis
2
6
1
0.42
W
Merlin
MurbF
Merlin
6
2
22
8.5
L
1
6
1
0.25
L
Cthulhu
willj2001
Cthulhu
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,381
Damage
46,027
53,453
Taken
88,738
43,463
Mitigated
52,174
20,704
Healing
1,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BEELAC
Guan Yu
9,309
3,003
3,893
7,192
16,461
21,623
0
3,836
12,207
0
21,489
L
4,429
1,575
0
0
11,828
3,388
0
2,603
9,225
0
8,490
W
Jormungandr
FTGghostrecon
Jormungandr
12,773
3,272
1,367
1,020
11,653
12,104
0
2,278
9,375
34,556
0
W
32,538
19,895
1,553
3,347
14,018
5,857
0
2,065
11,953
0
51,760
W
Danzaburou
Hugz Dealer
Danzaburou
13,084
7,481
0
1,343
6,304
2,277
0
1,764
4,540
0
24,080
L
11,051
2,854
0
0
16,816
11,879
0
5,562
11,254
0
20,550
L
Charybdis
Measlybear mkII
Charybdis
13,907
8,205
0
1,099
21,209
8,592
0
6,726
14,483
0
42,481
W
Merlin
MurbF
Merlin
11,677
500
212
777
5,017
1,602
0
447
4,570
31,498
0
L
6,250
1,724
0
292
12,189
5,558
0
2,340
9,849
0
10,816
L
Cthulhu
willj2001
Cthulhu
10,390
799
0
0
26,696
22,757
0
7,219
19,477
21,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,339
Gold Earned
46,647
173
Minions Killed
128
12
Camps Cleared
3
978,251
Distance Traveled
761,096
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,336
1,234
33
3
2
235,106
0
L
Awilix
8,687
869
12
1
0
92,484
2
W
Jormungandr
11,584
1,158
44
4
1
160,008
0
W
Cupid
12,073
1,207
28
3
3
186,457
0
W
Danzaburou
10,913
1,091
22
2
4
204,579
0
L
Loki
10,023
1,002
18
2
1
199,092
0
L
Charybdis
9,919
992
67
7
1
166,743
5
W
Merlin
11,433
1,143
46
5
2
192,101
0
L
Fenrir
8,465
847
4
0
1
129,741
0
L
Cthulhu
9,553
955
27
3
0
173,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role