Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
CWTBDG27
Hel
Level 29
God Stats
2W - 2L
1,372 SR
Queue Stats
132W - 138L
1,430 Elo+
Party 2
Team Averages
Level 89
1,457 SR
1,477 Elo+

VS

Team Averages
Level 10
1,340 SR
1,500 Elo+
Susano
Susano
Plvrucht
Susano
Level 7
God Stats
0W - 2L
1,438 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SunnySideUpp69
Sylvanus
Level 19
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
haphazard_88
Merlin
Level 5
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
9 / 3 / 11
9,755
887
9,392
11,160
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
 
Charybdis
13
7 / 1 / 11
9,618
874
13,468
8,864
2,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 3 / 12
8,984
817
6,165
7,171
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Plvrucht
Susano
10
1 / 9 / 3
7,624
693
3,848
12,611
7,570
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
12
5 / 5 / 1
9,739
885
5,910
14,743
18,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
11
1 / 7 / 6
8,298
754
4,518
8,365
2,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
21
Kills
7
7
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
3
11
4.83
W
Charybdis
 
Charybdis
7
1
11
12.5
W
5
3
12
3.67
L
Susano
Plvrucht
Susano
1
9
3
0.28
L
Sylvanus
5
5
1
1.1
L
Merlin
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,025
Damage
14,276
27,195
Taken
35,719
10,752
Mitigated
28,927
7,622
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,392
3,377
0
1,765
11,160
5,129
497
5,322
5,838
0
18,783
W
Charybdis
 
Charybdis
13,468
6,855
0
2,500
8,864
2,876
1,340
3,027
5,298
0
50,350
W
6,165
1,104
1,360
1,997
7,171
2,747
624
3,433
3,738
20,023
0
L
Susano
Plvrucht
Susano
3,848
1,130
0
207
12,611
7,570
616
1,030
11,581
0
12,560
L
Sylvanus
5,910
2,380
1,001
2,576
14,743
18,380
466
3,179
11,564
22,609
0
L
Merlin
4,518
1,237
159
1,179
8,365
2,977
610
1,956
6,409
17,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
25,661
131
Minions Killed
80
9
Camps Cleared
0
580,484
Distance Traveled
527,093
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,755
887
24
2
1
204,948
2
W
Charybdis
9,618
874
73
7
7
191,933
0
W
Hel
8,984
817
34
3
1
183,603
0
L
Susano
7,624
693
21
2
0
200,978
0
L
Sylvanus
9,739
885
41
4
0
163,232
0
L
Merlin
8,298
754
18
2
0
162,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role