Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond V
Shaolìn
Kumbhakarna
Diamond V
Level 46
God Stats
2W - 0L
1,691 SR
Queue Stats
62W - 24L
2,021 MMR
Party 2
Agni
Agni
Diamond IV
Κuzenbro
Agni
Diamond IV
Level 160
God Stats
2W - 0L
1,690 SR
Queue Stats
76W - 29L
2,164 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,627 SR
1,895 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,500 SR
1,775 MMR
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond V
gabbewiss02
Nemesis
Diamond V
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,940 MMR
Party 1
He Bo
He Bo
Gold II
ntinoszotos
He Bo
Gold II
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 108L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 4 / 5
10,311
793
12,951
9,247
4,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
Shaolìn
Kumbhakarna
14
5 / 1 / 10
10,959
843
5,727
14,311
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Agni
13
3 / 3 / 9
9,712
747
11,241
8,435
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayOdinPersephoneThothFenrir

VS

Bans
ArtioRaijinAthenaSolAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 2 / 5
8,860
682
7,784
11,677
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
gabbewiss02
Nemesis
13
3 / 6 / 5
9,597
738
7,278
13,258
10,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 7 / 3
8,937
687
9,296
11,091
3,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
8
8
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
4
5
2.38
L
Sun Wukong
 
Sun Wukong
2
2
5
2.25
W
Kumbhakarna
Shaolìn
Kumbhakarna
5
1
10
10
L
Nemesis
gabbewiss02
Nemesis
3
6
5
0.92
L
3
7
3
0.64
W
Agni
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,919
Damage
24,358
31,993
Taken
36,026
23,156
Mitigated
22,077
7,263
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,951
6,353
0
1,139
9,247
4,482
1,745
2,756
6,323
0
61,314
L
Sun Wukong
 
Sun Wukong
7,784
893
0
2,181
11,677
8,214
0
5,636
6,041
0
21,460
W
Kumbhakarna
Shaolìn
Kumbhakarna
5,727
579
0
4,402
14,311
15,335
264
4,384
9,414
15,191
0
L
Nemesis
gabbewiss02
Nemesis
7,278
3,094
375
2,394
13,258
10,089
0
6,980
6,278
388
18,916
L
9,296
696
0
2,191
11,091
3,774
627
4,866
6,225
32,338
0
W
Agni
11,241
1,402
74
1,648
8,435
3,339
542
2,980
5,114
33,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
27,394
162
Minions Killed
129
9
Camps Cleared
5
781,216
Distance Traveled
778,434
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,311
793
100
8
4
250,850
4
L
Sun Wukong
8,860
682
39
3
1
288,160
6
W
Kumbhakarna
10,959
843
25
2
0
271,682
2
L
Nemesis
9,597
738
30
2
2
256,863
1
L
He Bo
8,937
687
60
5
2
233,411
5
W
Agni
9,712
747
37
3
5
258,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role