Player Matchup

Arachne
Arachne
KakyoFinch
Arachne
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
397W - 416L
1,155 Elo+
Party 1
Discordia
Discordia
TCG01
Discordia
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,353 Elo+
Party 3
Hades
Hades
TheOGthief115
Hades
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 16L
1,499 Elo+
Party 1
Cerberus
Cerberus
WILDMONSTROSITY
Cerberus
Level 120
God Stats
9W - 5L
1,489 SR
Queue Stats
359W - 363L
1,155 Elo+
Party 1
Janus
Janus
bisonrules
Janus
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 95L
1,428 Elo+
Party 3
Team Averages
Level 64
1,498 SR
1,318 Elo+

VS

Team Averages
Level 88
1,447 SR
1,444 Elo+
Zeus
Zeus
DirtyYerty
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,462 Elo+
Party 2
Erlang Shen
Erlang Shen
Doctor-Bofa
Erlang Shen
Level 105
God Stats
1W - 1L
1,182 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DoctorKaboodle
Morgan Le Fay
Level 151
God Stats
2W - 1L
1,209 SR
Queue Stats
27W - 37L
1,372 Elo+
Party 2
Sylvanus
Sylvanus
dmiddie10
Sylvanus
Level 28
God Stats
9W - 6L
1,844 SR
Queue Stats
640W - 639L
1,384 Elo+
Solo
Thanatos
Thanatos
ll-DW-ll
Thanatos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KakyoFinch
Arachne
15
1 / 8 / 6
9,351
584
5,456
13,389
4,684
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
TCG01
Discordia
19
5 / 7 / 11
11,403
713
12,315
13,219
6,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 6 / 9
10,655
666
9,552
12,754
7,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
20
12 / 4 / 13
13,115
820
20,793
29,709
36,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
18
2 / 7 / 13
10,406
650
13,515
14,308
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 17
11,928
746
15,547
9,514
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Doctor-Bofa
Erlang Shen
19
2 / 3 / 20
11,501
719
8,473
16,776
17,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
DoctorKaboodle
Morgan Le Fay
19
5 / 5 / 17
11,970
748
18,956
14,197
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
dmiddie10
Sylvanus
20
12 / 7 / 10
14,146
884
18,560
20,927
11,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
ll-DW-ll
Thanatos
18
8 / 8 / 8
11,328
708
13,507
16,493
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
104
27
Kills
32
32
Deaths
27
52
Assists
72
Player
Kills
Deaths
Assists
KDA
W
5
4
17
3.38
W
Erlang Shen
Doctor-Bofa
Erlang Shen
2
3
20
4
W
Morgan Le Fay
DoctorKaboodle
Morgan Le Fay
5
5
17
2.7
L
Arachne
KakyoFinch
Arachne
1
8
6
0.5
L
Discordia
TCG01
Discordia
5
7
11
1.5
L
7
6
9
1.92
L
Cerberus
12
4
13
4.63
L
Janus
2
7
13
1.21
W
Sylvanus
dmiddie10
Sylvanus
12
7
10
2.43
W
Thanatos
ll-DW-ll
Thanatos
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,631
Damage
75,043
83,379
Taken
77,907
61,145
Mitigated
43,415
27,440
Healing
33,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,547
2,602
157
710
9,514
3,179
912
8,289
1,099
36,792
0
W
Erlang Shen
Doctor-Bofa
Erlang Shen
8,473
2,295
1,729
4,643
16,776
17,438
918
11,709
4,873
2,629
14,927
W
Morgan Le Fay
DoctorKaboodle
Morgan Le Fay
18,956
1,920
1,097
2,754
14,197
5,329
1,381
11,957
2,158
38,550
0
L
Arachne
KakyoFinch
Arachne
5,456
4,149
105
2,043
13,389
4,684
0
9,715
3,606
0
11,581
L
Discordia
TCG01
Discordia
12,315
1,139
1,132
1,551
13,219
6,830
225
7,583
5,384
28,092
0
L
9,552
278
1,054
2,407
12,754
7,973
0
9,008
3,449
15,110
0
L
Cerberus
20,793
1,164
2,420
12,192
29,709
36,830
125
16,484
12,747
33,702
0
L
Janus
13,515
1,022
2,294
2,242
14,308
4,828
35
9,755
4,307
35,481
0
W
Sylvanus
dmiddie10
Sylvanus
18,560
8,801
5,607
8,215
20,927
11,270
1,000
11,970
8,689
38,382
0
W
Thanatos
ll-DW-ll
Thanatos
13,507
4,567
987
7,974
16,493
6,199
950
11,456
4,913
0
24,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,930
Gold Earned
60,873
158
Minions Killed
173
0
Camps Cleared
0
1,271,193
Distance Traveled
1,371,155
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,928
746
54
3
0
266,706
0
W
Erlang Shen
11,501
719
14
1
0
311,290
0
W
Morgan Le Fay
11,970
748
33
2
0
279,312
0
L
Arachne
9,351
584
16
1
0
231,263
0
L
Discordia
11,403
713
45
3
0
247,999
0
L
Hades
10,655
666
11
1
0
248,700
0
L
Cerberus
13,115
820
35
2
0
294,052
0
L
Janus
10,406
650
51
3
0
249,179
0
W
Sylvanus
14,146
884
57
4
0
213,649
1
W
Thanatos
11,328
708
15
1
0
300,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role