Player Matchup

Amaterasu
Amaterasu
Dyckort
Amaterasu
Level 25
God Stats
5W - 3L
1,327 SR
Queue Stats
62W - 86L
1,452 Elo+
Solo
Hou Yi
Hou Yi
Genezis201
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,348 Elo+
Solo
Hun Batz
Hun Batz
Jiraiyasenseiii
Hun Batz
Level 22
God Stats
5W - 1L
1,653 SR
Queue Stats
53W - 56L
1,500 Elo+
Solo
Janus
Janus
Midnight_Devil76
Janus
Level 24
God Stats
8W - 4L
1,859 SR
Queue Stats
296W - 290L
1,423 Elo+
Solo
Sylvanus
Sylvanus
ir2proforu0
Sylvanus
Level 25
God Stats
2W - 0L
1,703 SR
Queue Stats
39W - 34L
1,510 Elo+
Solo
Team Averages
Level 20
1,608 SR
1,447 Elo+

VS

Team Averages
Level 18
1,460 SR
1,373 Elo+
Camazotz
Camazotz
Jantarik2625
Camazotz
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 102L
1,374 Elo+
Solo
Fenrir
Fenrir
LlL-CHAMPS
Fenrir
Level 19
God Stats
11W - 7L
1,587 SR
Queue Stats
280W - 273L
1,373 Elo+
Party 1
Ra
Ra
Medirubiin
Ra
Level 27
God Stats
27W - 30L
1,525 SR
Queue Stats
87W - 97L
1,442 Elo+
Solo
Janus
Janus
julyuslio97
Janus
Level 24
God Stats
16W - 24L
1,424 SR
Queue Stats
281W - 294L
1,408 Elo+
Party 1
Artemis
Artemis
wheelz_100
Artemis
Level 8
God Stats
2W - 11L
1,266 SR
Queue Stats
4W - 18L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dyckort
Amaterasu
20
4 / 1 / 3
13,309
493
4,544
19,941
11,604
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Genezis201
Hou Yi
15
3 / 8 / 2
11,367
421
6,906
15,679
4,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
20
8 / 12 / 4
14,210
526
14,564
23,221
7,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 3 / 4
15,060
558
15,556
18,303
5,003
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ir2proforu0
Sylvanus
20
4 / 2 / 4
14,679
544
15,207
22,532
23,429
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jantarik2625
Camazotz
14
4 / 10 / 2
10,133
375
5,726
17,760
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
LlL-CHAMPS
Fenrir
20
14 / 7 / 4
14,200
526
19,155
19,154
7,392
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 3 / 4
12,878
477
16,323
22,748
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 8 / 7
12,633
468
11,575
16,057
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
wheelz_100
Artemis
1
0 / 1 / 0
6,696
248
0
578
73
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
28
Kills
25
26
Deaths
29
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Dyckort
Amaterasu
4
1
3
5.5
W
Hou Yi
Genezis201
Hou Yi
3
8
2
0.5
L
Camazotz
Jantarik2625
Camazotz
4
10
2
0.5
W
Hun Batz
8
12
4
0.83
L
Fenrir
LlL-CHAMPS
Fenrir
14
7
4
2.29
L
2
3
4
1.33
W
9
3
4
3.67
W
Sylvanus
ir2proforu0
Sylvanus
4
2
4
3
L
5
8
7
1.06
L
Artemis
wheelz_100
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,777
Damage
52,779
99,676
Taken
76,297
51,962
Mitigated
30,957
26,374
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Dyckort
Amaterasu
4,544
2,415
0
10,543
19,941
11,604
417
2,579
16,902
0
105,044
W
Hou Yi
Genezis201
Hou Yi
6,906
3,931
0
2,734
15,679
4,417
3,990
3,587
11,494
0
49,349
L
Camazotz
Jantarik2625
Camazotz
5,726
826
0
3,313
17,760
8,070
149
1,110
16,650
0
28,483
W
Hun Batz
14,564
2,314
0
273
23,221
7,509
4,034
5,715
17,312
0
102,823
L
Fenrir
LlL-CHAMPS
Fenrir
19,155
4,822
0
1,336
19,154
7,392
0
9,665
9,489
0
65,885
L
16,323
1,672
334
8,358
22,748
10,418
657
11,950
10,798
95,849
0
W
15,556
717
0
4,385
18,303
5,003
1,762
7,069
10,717
104,061
0
W
Sylvanus
ir2proforu0
Sylvanus
15,207
4,284
397
8,042
22,532
23,429
1,861
8,161
14,336
93,725
0
L
11,575
452
0
1,587
16,057
5,004
427
8,038
8,019
75,223
0
L
Artemis
wheelz_100
Artemis
0
0
0
21
578
73
0
0
578
0
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,625
Gold Earned
56,540
703
Minions Killed
416
0
Camps Cleared
0
2,311,300
Distance Traveled
1,907,317
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,309
493
145
5
0
525,455
4
W
Hou Yi
11,367
421
88
3
0
367,472
0
L
Camazotz
10,133
375
55
2
0
370,106
0
W
Hun Batz
14,210
526
135
5
0
503,899
0
L
Fenrir
14,200
526
77
3
0
542,776
0
L
Ra
12,878
477
162
6
0
473,292
0
W
Janus
15,060
558
192
7
0
536,048
5
W
Sylvanus
14,679
544
143
5
0
378,426
0
L
Janus
12,633
468
122
5
0
501,530
7
L
Artemis
6,696
248
0
0
0
19,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role