Player Matchup

Artio
Artio
Arniee98
Artio
Level 66
God Stats
2W - 3L
1,588 SR
Queue Stats
3W - 4L
1,384 Elo+
Party 1
Poseidon
Poseidon
CooKiE_HiP_HoP
Poseidon
Level 125
God Stats
1W - 1L
1,530 SR
Queue Stats
11W - 21L
1,332 Elo+
Solo
Danzaburou
Danzaburou
DUCTTAPE52
Danzaburou
Level 35
God Stats
7W - 10L
1,402 SR
Queue Stats
71W - 71L
1,435 Elo+
Party 3
Merlin
Merlin
QueenRibie
Merlin
Level 16
God Stats
3W - 4L
1,363 SR
Queue Stats
3W - 4L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
Saltsman1
Heimdallr
Level 58
God Stats
7W - 6L
1,359 SR
Queue Stats
58W - 55L
1,432 Elo+
Party 3
Team Averages
Level 60
1,449 SR
1,394 Elo+

VS

Team Averages
Level 113
1,608 SR
1,318 Elo+
Chang'e
Chang'e
ImtheDEMON
Chang'e
Level 158
God Stats
11W - 3L
1,601 SR
Queue Stats
166W - 168L
1,433 Elo+
Solo
Achilles
Achilles
MurtyBird567
Achilles
Level 127
God Stats
2W - 0L
1,729 SR
Queue Stats
21W - 38L
1,367 Elo+
Party 2
Ullr
Ullr
Sanchez
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,064 Elo+
Party 2
Pele
Pele
XxXGodsHandsXxX
Pele
Level 147
God Stats
4W - 3L
1,721 SR
Queue Stats
153W - 195L
1,377 Elo+
Party 2
Khepri
Khepri
papamitch93
Khepri
Level 117
God Stats
1W - 1L
1,488 SR
Queue Stats
137W - 176L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arniee98
Artio
14
2 / 6 / 4
8,567
612
5,918
18,626
16,439
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
16
0 / 5 / 3
8,973
641
8,767
11,088
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
DUCTTAPE52
Danzaburou
15
3 / 2 / 2
9,241
660
14,217
12,957
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
QueenRibie
Merlin
14
0 / 7 / 6
8,464
605
5,379
11,647
3,636
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Saltsman1
Heimdallr
16
3 / 7 / 4
9,598
686
13,723
15,297
5,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImtheDEMON
Chang'e
16
3 / 2 / 13
10,318
737
11,818
12,302
5,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
MurtyBird567
Achilles
17
6 / 0 / 15
11,391
814
12,716
16,104
20,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Sanchez
Ullr
14
0 / 3 / 10
8,578
613
5,925
11,392
5,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 1 / 7
14,656
1,047
26,197
11,956
6,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
16
0 / 2 / 20
10,492
749
5,515
20,425
29,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
8
Kills
27
27
Deaths
8
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artio
Arniee98
Artio
2
6
4
0.67
L
Poseidon
0
5
3
0.3
L
Danzaburou
DUCTTAPE52
Danzaburou
3
2
2
2
W
Chang'e
ImtheDEMON
Chang'e
3
2
13
4.75
W
Achilles
MurtyBird567
Achilles
6
0
15
13.5
L
Merlin
QueenRibie
Merlin
0
7
6
0.43
L
Heimdallr
Saltsman1
Heimdallr
3
7
4
0.71
W
Ullr
Sanchez
Ullr
0
3
10
1.67
W
18
1
7
21.5
W
Khepri
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,004
Damage
62,171
69,615
Taken
72,179
32,385
Mitigated
67,093
9,854
Healing
20,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Arniee98
Artio
5,918
1,119
1,119
4,130
18,626
16,439
0
4,853
13,231
14,808
0
L
Poseidon
8,767
417
0
228
11,088
3,047
1
3,546
7,420
42,165
0
L
Danzaburou
DUCTTAPE52
Danzaburou
14,217
7,614
0
1,997
12,957
3,995
25
1,969
10,843
0
34,811
W
Chang'e
ImtheDEMON
Chang'e
11,818
284
9,976
4,630
12,302
5,506
1,286
4,392
7,729
37,804
0
W
Achilles
MurtyBird567
Achilles
12,716
1,667
0
3,046
16,104
20,118
685
3,478
12,626
0
19,897
L
Merlin
QueenRibie
Merlin
5,379
380
0
1,270
11,647
3,636
0
3,632
7,787
15,568
0
L
Heimdallr
Saltsman1
Heimdallr
13,723
6,843
0
1,110
15,297
5,268
0
3,920
11,075
0
37,019
W
Ullr
Sanchez
Ullr
5,925
3,382
0
79
11,392
5,443
2,125
4,160
7,232
0
18,500
W
26,197
4,093
0
628
11,956
6,931
763
2,546
9,236
0
77,765
W
Khepri
5,515
153
0
2,083
20,425
29,095
58
6,063
14,362
15,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,843
Gold Earned
55,435
262
Minions Killed
271
8
Camps Cleared
9
1,254,342
Distance Traveled
1,477,030
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,567
612
14
1
0
270,518
2
L
Poseidon
8,973
641
105
8
2
245,251
2
L
Danzaburou
9,241
660
54
4
3
272,336
1
W
Chang'e
10,318
737
55
4
6
304,504
0
W
Achilles
11,391
814
15
1
0
317,365
0
L
Merlin
8,464
605
32
2
0
234,161
0
L
Heimdallr
9,598
686
57
4
3
232,076
0
W
Ullr
8,578
613
40
3
0
237,957
0
W
Pele
14,656
1,047
144
10
3
326,466
2
W
Khepri
10,492
749
17
1
0
290,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role