Player Matchup

Kukulkan
Kukulkan
KittyQueen1120
Kukulkan
Level 26
God Stats
66W - 77L
1,437 SR
Queue Stats
92W - 130L
1,318 Elo+
Solo
Kuzenbo
Kuzenbo
LTikk
Kuzenbo
Level 53
God Stats
14W - 12L
1,399 SR
Queue Stats
143W - 196L
1,336 Elo+
Solo
Mulan
Mulan
S4LTY BuRR
Mulan
Level 58
God Stats
30W - 27L
1,500 SR
Queue Stats
233W - 284L
1,402 Elo+
Solo
Team Averages
Level 46
1,445 SR
1,352 Elo+

VS

Team Averages
Level 32
1,493 SR
1,343 Elo+
Ares
Ares
BluEyesKannaDrgn
Ares
Level 12
God Stats
34W - 33L
1,433 SR
Queue Stats
79W - 100L
1,327 Elo+
Party 1
Charybdis
Charybdis
Justingotgame35
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,373 Elo+
Solo
Agni
Agni
TheSmoothSpruce
Agni
Level 17
God Stats
12W - 9L
1,547 SR
Queue Stats
68W - 80L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
9 / 0 / 6
10,955
730
18,305
7,579
2,750
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
LTikk
Kuzenbo
13
1 / 3 / 13
9,770
651
11,802
16,825
20,716
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
14
5 / 1 / 8
10,372
691
12,443
14,301
12,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
9,420
628
5,891
21,039
20,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Justingotgame35
Charybdis
11
1 / 8 / 2
8,494
566
9,288
14,536
4,703
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 1
9,315
621
11,366
17,494
6,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
4
4
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Charybdis
Justingotgame35
Charybdis
1
8
2
0.25
W
Kukulkan
9
0
6
12
W
Kuzenbo
LTikk
Kuzenbo
1
3
13
2.5
W
Mulan
5
1
8
9
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,550
Damage
26,545
38,705
Taken
53,069
35,953
Mitigated
30,842
8,900
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,891
459
0
3,221
21,039
20,061
46
14,354
6,048
15,314
0
L
Charybdis
Justingotgame35
Charybdis
9,288
4,286
0
1,137
14,536
4,703
359
7,922
6,265
0
34,439
W
Kukulkan
18,305
2,002
700
2,452
7,579
2,750
411
3,844
3,483
46,335
0
W
Kuzenbo
LTikk
Kuzenbo
11,802
4,028
399
2,223
16,825
20,716
758
7,383
8,960
24,631
0
W
Mulan
12,443
755
0
3,126
14,301
12,487
268
5,171
6,876
0
26,419
L
11,366
848
348
1,956
17,494
6,078
0
8,277
8,898
34,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
27,229
132
Minions Killed
129
4
Camps Cleared
5
834,147
Distance Traveled
712,797
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,420
628
17
1
0
257,015
6
L
Charybdis
8,494
566
52
3
3
207,239
4
W
Kukulkan
10,955
730
75
5
4
268,922
3
W
Kuzenbo
9,770
651
21
1
0
272,542
4
W
Mulan
10,372
691
36
2
0
292,683
1
L
Agni
9,315
621
60
4
2
248,543
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role