Player Matchup

Charybdis
Charybdis
Leakedgantz91
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Sn9tchyOdin
Nu Wa
Level 56
God Stats
0W - 1L
1,807 SR
Queue Stats
22W - 62L
1,192 Elo+
Solo
Bastet
Bastet
Soowhat0420
Bastet
Level 69
God Stats
10W - 7L
1,489 SR
Queue Stats
289W - 321L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
Wo1f78
Amaterasu
Level 139
God Stats
17W - 7L
1,642 SR
Queue Stats
237W - 254L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
lovelyvision
Gilgamesh
Level 141
God Stats
10W - 6L
1,849 SR
Queue Stats
292W - 324L
1,403 Elo+
Party 1
Team Averages
Level 90
1,657 SR
1,391 Elo+

VS

Team Averages
Level 73
1,371 SR
1,389 Elo+
Cerberus
Cerberus
BIoFlare
Cerberus
Level 43
God Stats
2W - 1L
1,320 SR
Queue Stats
137W - 144L
1,352 Elo+
Solo
Hercules
Hercules
Gcentinal
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,267 Elo+
Solo
Danzaburou
Danzaburou
VagrantBinkie
Danzaburou
Level 67
God Stats
12W - 12L
1,430 SR
Queue Stats
523W - 572L
1,442 Elo+
Solo
Hera
Hera
destichu
Hera
Level 109
God Stats
2W - 2L
1,347 SR
Queue Stats
77W - 87L
1,390 Elo+
Solo
Bastet
Bastet
gunner2123
Bastet
Level 58
God Stats
1W - 1L
1,260 SR
Queue Stats
52W - 33L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Leakedgantz91
Charybdis
18
3 / 8 / 7
10,720
670
16,764
19,832
9,279
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
6 / 3 / 9
10,287
643
16,599
9,019
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
20
10 / 7 / 8
12,268
767
23,413
17,648
6,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Wo1f78
Amaterasu
17
5 / 7 / 9
11,399
712
13,352
19,107
10,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
lovelyvision
Gilgamesh
17
1 / 6 / 14
9,722
608
11,001
16,072
16,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIoFlare
Cerberus
18
4 / 5 / 12
12,163
760
11,006
24,120
18,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Gcentinal
Hercules
15
0 / 7 / 12
10,700
669
5,401
26,405
26,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
VagrantBinkie
Danzaburou
20
7 / 3 / 12
13,211
826
17,348
18,513
8,912
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
20
8 / 2 / 16
13,748
859
23,947
13,458
5,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
gunner2123
Bastet
19
10 / 8 / 7
12,861
804
14,521
16,235
9,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
88
25
Kills
29
31
Deaths
25
47
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BIoFlare
Cerberus
4
5
12
2
W
Hercules
Gcentinal
Hercules
0
7
12
0.86
L
Charybdis
Leakedgantz91
Charybdis
3
8
7
0.81
L
6
3
9
3.5
L
Bastet
10
7
8
2
W
Danzaburou
VagrantBinkie
Danzaburou
7
3
12
4.33
L
Amaterasu
Wo1f78
Amaterasu
5
7
9
1.36
W
Hera
8
2
16
8
W
Bastet
gunner2123
Bastet
10
8
7
1.69
L
Gilgamesh
lovelyvision
Gilgamesh
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,129
Damage
72,223
81,678
Taken
98,731
46,490
Mitigated
68,725
20,596
Healing
39,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BIoFlare
Cerberus
11,006
895
2,546
7,631
24,120
18,150
926
2,935
20,782
24,972
0
W
Hercules
Gcentinal
Hercules
5,401
1,332
3,098
6,203
26,405
26,380
1,207
3,541
22,282
0
12,736
L
Charybdis
Leakedgantz91
Charybdis
16,764
8,706
1,089
1,776
19,832
9,279
0
8,342
11,490
0
39,157
L
16,599
4,256
525
2,056
9,019
3,222
4
3,525
5,494
34,538
0
L
Bastet
23,413
6,128
1,091
4,245
17,648
6,840
0
8,035
9,613
0
35,436
W
Danzaburou
VagrantBinkie
Danzaburou
17,348
6,216
2,676
6,209
18,513
8,912
1,712
3,276
14,802
0
53,894
L
Amaterasu
Wo1f78
Amaterasu
13,352
6,347
519
4,855
19,107
10,946
0
7,970
11,137
0
18,872
W
Hera
23,947
6,089
2,459
4,190
13,458
5,779
1,657
1,925
11,343
59,798
0
W
Bastet
gunner2123
Bastet
14,521
3,937
2,327
2,334
16,235
9,504
0
2,950
12,923
0
21,649
L
Gilgamesh
lovelyvision
Gilgamesh
11,001
2,131
1,905
2,535
16,072
16,203
0
7,081
8,991
0
20,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,396
Gold Earned
62,683
148
Minions Killed
227
0
Camps Cleared
0
1,283,172
Distance Traveled
1,339,096
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,163
760
30
2
0
250,636
0
W
Hercules
10,700
669
15
1
0
214,402
0
L
Charybdis
10,720
670
66
4
0
222,973
0
L
Nu Wa
10,287
643
36
2
0
227,107
1
L
Bastet
12,268
767
28
2
0
318,840
0
W
Danzaburou
13,211
826
85
5
0
256,665
0
L
Amaterasu
11,399
712
4
0
0
257,231
0
W
Hera
13,748
859
80
5
0
302,545
0
W
Bastet
12,861
804
17
1
0
314,848
0
L
Gilgamesh
9,722
608
14
1
0
257,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role