Player Matchup

Terra
Terra
Atackaktotak
Terra
Level 126
God Stats
8W - 11L
1,465 SR
Queue Stats
986W - 990L
1,510 Elo+
Solo
Eset
Eset
FreckledWeasley
Eset
Level 103
God Stats
1W - 1L
1,597 SR
Queue Stats
59W - 48L
1,562 Elo+
Solo
Odin
Odin
Iziar
Odin
Level 109
God Stats
2W - 0L
1,255 SR
Queue Stats
41W - 49L
1,623 Elo+
Solo
Discordia
Discordia
Liquidn0va
Discordia
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,483 Elo+
Party 1
Tyr
Tyr
Xaltor
Tyr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,317 Elo+
Party 1
Team Averages
Level 90
1,463 SR
1,499 Elo+

VS

Team Averages
Level 110
1,651 SR
1,487 Elo+
Ao Kuang
Ao Kuang
Argoll
Ao Kuang
Level 156
God Stats
1W - 1L
1,774 SR
Queue Stats
218W - 209L
1,527 Elo+
Solo
Geb
Geb
Emil_i_Lonneberg
Geb
Level 124
God Stats
2W - 1L
1,680 SR
Queue Stats
77W - 93L
1,464 Elo+
Solo
Hel
Hel
Larrry38
Hel
Level 54
God Stats
2W - 1L
1,746 SR
Queue Stats
180W - 174L
1,481 Elo+
Party 2
Bacchus
Bacchus
MiasLan
Bacchus
Level 107
God Stats
1W - 1L
1,746 SR
Queue Stats
184W - 189L
1,498 Elo+
Party 2
Jing Wei
Jing Wei
kindah
Jing Wei
Level 109
God Stats
0W - 4L
1,311 SR
Queue Stats
300W - 305L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 26
12,165
716
8,821
21,393
25,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 3 / 18
12,777
752
29,982
20,465
11,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Iziar
Odin
20
10 / 7 / 16
12,935
761
18,241
20,455
12,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Liquidn0va
Discordia
19
6 / 3 / 20
12,517
736
24,033
10,830
5,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
Xaltor
Tyr
20
4 / 3 / 21
12,413
730
17,401
27,266
18,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Argoll
Ao Kuang
20
8 / 9 / 5
12,986
764
17,149
23,346
14,427
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
4 / 3 / 4
11,214
660
17,675
26,755
34,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 4 / 8
10,557
621
6,666
18,865
16,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
MiasLan
Bacchus
17
2 / 9 / 9
11,263
663
13,255
28,478
46,323
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
kindah
Jing Wei
20
2 / 5 / 10
12,428
731
22,114
18,444
10,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
53
30
Kills
17
18
Deaths
30
101
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Argoll
Ao Kuang
8
9
5
1.17
W
1
2
26
7
L
4
3
4
2
W
9
3
18
6
W
Odin
Iziar
Odin
10
7
16
2.57
L
1
4
8
1.25
W
Discordia
Liquidn0va
Discordia
6
3
20
5.33
L
Bacchus
MiasLan
Bacchus
2
9
9
0.72
W
Tyr
Xaltor
Tyr
4
3
21
4.83
L
Jing Wei
kindah
Jing Wei
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,478
Damage
76,859
100,409
Taken
115,888
73,932
Mitigated
123,321
49,015
Healing
55,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Argoll
Ao Kuang
17,149
5,199
1,521
6,445
23,346
14,427
1,787
13,008
10,043
26,148
0
W
8,821
930
12,701
9,230
21,393
25,737
285
10,679
10,714
18,296
0
L
17,675
678
1,219
2,154
26,755
34,968
90
15,423
10,709
31,642
0
W
29,982
3,862
6,403
7,188
20,465
11,260
1,710
12,906
7,559
60,318
0
W
Odin
Iziar
Odin
18,241
4,701
326
1,106
20,455
12,350
1,717
8,745
11,710
0
33,966
L
6,666
992
19,956
10,035
18,865
16,980
599
11,125
7,516
14,617
0
W
Discordia
Liquidn0va
Discordia
24,033
4,417
0
903
10,830
5,751
947
8,100
2,730
45,721
0
L
Bacchus
MiasLan
Bacchus
13,255
908
1,341
4,478
28,478
46,323
292
11,416
16,564
18,664
0
W
Tyr
Xaltor
Tyr
17,401
7,565
1,476
9,682
27,266
18,834
876
14,315
12,951
0
29,539
L
Jing Wei
kindah
Jing Wei
22,114
11,760
3,396
4,925
18,444
10,623
637
10,035
8,220
0
60,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,807
Gold Earned
58,448
172
Minions Killed
146
0
Camps Cleared
0
1,626,083
Distance Traveled
1,389,874
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,986
764
25
1
0
234,870
0
W
Terra
12,165
716
19
1
0
353,923
5
L
Geb
11,214
660
24
1
0
299,197
3
W
Eset
12,777
752
71
4
0
317,250
0
W
Odin
12,935
761
23
1
0
307,596
0
L
Hel
10,557
621
12
1
0
313,345
0
W
Discordia
12,517
736
34
2
0
302,896
1
L
Bacchus
11,263
663
8
0
0
263,109
0
W
Tyr
12,413
730
25
1
0
344,418
0
L
Jing Wei
12,428
731
77
5
0
279,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role