Player Matchup

Janus
Janus
KillMeOrUGay
Janus
Level 27
God Stats
13W - 9L
1,731 SR
Queue Stats
149W - 124L
1,499 Elo+
Solo
Fenrir
Fenrir
Vamirh
Fenrir
Level 27
God Stats
32W - 31L
1,566 SR
Queue Stats
33W - 31L
1,526 Elo+
Party 1
Sol
Sol
bunnifae
Sol
Level 16
God Stats
10W - 7L
1,547 SR
Queue Stats
14W - 17L
1,423 Elo+
Party 1
Tiamat
Tiamat
lalitojack
Tiamat
Level 29
God Stats
61W - 72L
1,442 SR
Queue Stats
69W - 79L
1,419 Elo+
Solo
Bellona
Bellona
mohopojo
Bellona
Level 27
God Stats
6W - 3L
1,578 SR
Queue Stats
137W - 84L
1,580 Elo+
Solo
Team Averages
Level 25
1,573 SR
1,489 Elo+

VS

Team Averages
Level 28
1,386 SR
1,447 Elo+
Nemesis
Nemesis
LAG_Kaminite64YT
Nemesis
Level 29
God Stats
0W - 5L
1,091 SR
Queue Stats
73W - 57L
1,489 Elo+
Solo
Janus
Janus
MrShagworthy
Janus
Level 30
God Stats
46W - 53L
1,542 SR
Queue Stats
590W - 484L
1,505 Elo+
Solo
Ares
Ares
d3spaireon
Ares
Level 29
God Stats
0W - 3L
1,420 SR
Queue Stats
47W - 54L
1,534 Elo+
Solo
Danzaburou
Danzaburou
stoney_thewolf
Danzaburou
Level 26
God Stats
32W - 30L
1,375 SR
Queue Stats
38W - 39L
1,250 Elo+
Solo
Freya
Freya
tymothi
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 96L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
10,444
1,044
17,511
8,716
3,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Vamirh
Fenrir
17
6 / 4 / 11
10,918
1,092
11,389
12,109
5,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 0 / 14
9,612
961
5,359
7,554
2,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
lalitojack
Tiamat
16
1 / 3 / 8
9,297
930
7,017
8,290
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
mohopojo
Bellona
17
7 / 3 / 12
11,100
1,110
15,909
14,906
14,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

239

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
11,152
1,115
7,998
11,179
4,649
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 8
10,246
1,025
13,462
10,694
3,639
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 7
8,875
888
6,299
9,005
11,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
stoney_thewolf
Danzaburou
16
1 / 8 / 7
9,751
975
9,099
17,481
7,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
tymothi
Freya
16
3 / 6 / 5
9,837
984
8,301
13,533
5,573
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
20
Kills
13
13
Deaths
20
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
6
1
4
8
L
2
4
8
1.5
W
Fenrir
Vamirh
Fenrir
6
4
11
2.88
W
0
0
14
7
L
1
1
7
4.5
W
Tiamat
lalitojack
Tiamat
1
3
8
1.67
W
Bellona
mohopojo
Bellona
7
3
12
4.33
L
Danzaburou
stoney_thewolf
Danzaburou
1
8
7
0.56
L
Freya
tymothi
Freya
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,185
Damage
45,159
51,575
Taken
61,892
31,805
Mitigated
33,066
9,582
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,511
832
103
1,112
8,716
3,305
0
4,824
3,892
41,734
0
L
7,998
4,200
0
2,086
11,179
4,649
0
5,345
5,834
0
21,714
L
13,462
1,698
0
285
10,694
3,639
0
5,946
4,748
52,673
0
W
Fenrir
Vamirh
Fenrir
11,389
3,580
0
1,499
12,109
5,705
0
6,747
5,362
0
20,541
W
5,359
1,895
0
1,806
7,554
2,978
0
6,042
1,512
23,787
0
L
6,299
198
0
0
9,005
11,740
0
5,136
3,869
10,351
0
W
Tiamat
lalitojack
Tiamat
7,017
0
615
2,018
8,290
5,138
0
4,068
4,222
24,129
0
W
Bellona
mohopojo
Bellona
15,909
6,761
0
2,429
14,906
14,679
0
6,381
8,525
0
28,906
L
Danzaburou
stoney_thewolf
Danzaburou
9,099
2,497
22
1,943
17,481
7,465
0
6,947
10,534
0
30,369
L
Freya
tymothi
Freya
8,301
2,725
0
1,931
13,533
5,573
0
6,513
7,020
14,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,371
Gold Earned
49,861
193
Minions Killed
182
4
Camps Cleared
7
928,725
Distance Traveled
822,680
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,444
1,044
62
6
1
193,253
0
L
Nemesis
11,152
1,115
23
2
6
211,247
0
L
Janus
10,246
1,025
114
11
1
174,974
0
W
Fenrir
10,918
1,092
24
2
2
199,771
1
W
Sol
9,612
961
51
5
0
181,156
0
L
Ares
8,875
888
3
0
0
84,537
1
W
Tiamat
9,297
930
37
4
0
156,664
1
W
Bellona
11,100
1,110
19
2
1
197,881
0
L
Danzaburou
9,751
975
27
3
0
161,935
0
L
Freya
9,837
984
15
2
0
189,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role