Player Matchup

Chronos
Chronos
Bill_Clinton82
Chronos
Level 160
God Stats
240W - 167L
1,647 SR
Queue Stats
666W - 545L
1,620 Elo+
Party 1
Achilles
Achilles
BurandonHeat
Achilles
Level 157
God Stats
14W - 15L
1,583 SR
Queue Stats
681W - 566L
1,614 Elo+
Party 1
Ne Zha
Ne Zha
Vipers255
Ne Zha
Level 140
God Stats
12W - 11L
1,625 SR
Queue Stats
153W - 170L
1,584 Elo+
Solo
Team Averages
Level 152
1,618 SR
1,606 Elo+

VS

Team Averages
Level 131
1,675 SR
1,611 Elo+
Raijin
Raijin
EmperorJay98
Raijin
Level 120
God Stats
4W - 1L
1,773 SR
Queue Stats
212W - 163L
1,607 Elo+
Solo
Kuzenbo
Kuzenbo
TravyTrebo
Kuzenbo
Level 160
God Stats
31W - 20L
1,674 SR
Queue Stats
828W - 684L
1,652 Elo+
Solo
Nemesis
Nemesis
xBslayz420DazeX
Nemesis
Level 114
God Stats
3W - 10L
1,579 SR
Queue Stats
111W - 136L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 12
12,031
708
13,207
14,871
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
BurandonHeat
Achilles
16
5 / 2 / 11
11,968
704
11,830
24,247
24,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Vipers255
Ne Zha
15
7 / 6 / 5
11,952
703
17,622
14,713
6,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
4 / 7 / 5
10,695
629
10,802
16,848
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
TravyTrebo
Kuzenbo
15
4 / 2 / 8
11,706
689
16,179
17,521
22,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 7 / 8
11,039
649
10,780
13,994
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
16
Kills
12
12
Deaths
16
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
Achilles
BurandonHeat
Achilles
5
2
11
5.25
L
Raijin
4
7
5
0.93
L
Kuzenbo
TravyTrebo
Kuzenbo
4
2
8
4
W
Ne Zha
Vipers255
Ne Zha
7
6
5
1.58
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,659
Damage
37,761
53,831
Taken
48,363
35,929
Mitigated
34,500
17,753
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,207
1,088
571
5,494
14,871
5,255
2,090
8,261
6,610
51,608
0
W
Achilles
BurandonHeat
Achilles
11,830
3,313
0
9,657
24,247
24,593
694
12,361
11,886
0
26,423
L
Raijin
10,802
1,167
168
3,543
16,848
6,520
0
4,234
12,208
39,525
0
L
Kuzenbo
TravyTrebo
Kuzenbo
16,179
3,862
0
3,585
17,521
22,137
224
6,815
9,961
38,425
0
W
Ne Zha
Vipers255
Ne Zha
17,622
1,701
0
2,031
14,713
6,081
37
6,672
8,041
0
59,717
L
10,780
3,230
0
1,653
13,994
5,843
774
2,772
10,993
0
31,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
33,440
216
Minions Killed
165
8
Camps Cleared
7
962,952
Distance Traveled
927,734
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,031
708
94
6
6
329,691
3
W
Achilles
11,968
704
44
3
0
328,046
0
L
Raijin
10,695
629
74
4
4
272,617
6
L
Kuzenbo
11,706
689
37
2
0
333,030
3
W
Ne Zha
11,952
703
78
5
2
305,215
4
L
Nemesis
11,039
649
54
3
3
322,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role