Player Matchup

Hercules
Hercules
Holm
Hercules
Level 145
God Stats
1W - 2L
1,316 SR
Queue Stats
103W - 107L
1,446 Elo+
Party 1
Tiamat
Tiamat
HomeBoySnipes
Tiamat
Level 26
God Stats
13W - 8L
1,595 SR
Queue Stats
18W - 17L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
Izzarah
Hou Yi
Level 29
God Stats
4W - 3L
1,570 SR
Queue Stats
40W - 46L
1,378 Elo+
Party 1
Team Averages
Level 67
1,494 SR
1,440 Elo+

VS

Team Averages
Level 14
1,543 SR
1,568 Elo+
Ymir
Ymir
AdamHeGadem
Ymir
Level 28
God Stats
0W - 2L
1,539 SR
Queue Stats
6W - 3L
1,703 Elo+
Party 2
Set
Set
ShyGuyDontDie
Set
Level 6
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
WhiteCalypso
Ra
Level 9
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Holm
Hercules
12
5 / 6 / 8
8,882
740
9,452
14,844
8,694
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 1 / 9
9,653
804
16,144
9,206
7,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Izzarah
Hou Yi
13
6 / 3 / 10
9,364
780
12,093
8,467
3,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 7
7,945
662
5,456
17,619
14,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 4 / 3
9,196
766
6,050
17,590
11,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 9 / 3
7,967
664
7,366
9,504
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
17
Kills
8
10
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Hercules
Holm
Hercules
5
6
8
1.5
W
6
1
9
10.5
W
Hou Yi
Izzarah
Hou Yi
6
3
10
3.67
L
4
4
3
1.38
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
18,872
32,517
Taken
44,713
19,230
Mitigated
29,281
8,854
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,456
739
0
490
17,619
14,546
0
6,760
10,859
12,706
0
W
Hercules
Holm
Hercules
9,452
2,359
0
1,895
14,844
8,694
0
4,589
9,981
0
17,188
W
16,144
1,644
424
4,131
9,206
7,421
388
3,496
5,539
41,302
0
W
Hou Yi
Izzarah
Hou Yi
12,093
5,247
0
2,404
8,467
3,115
2,131
4,639
3,606
0
32,098
L
6,050
2,866
0
3,292
17,590
11,381
231
6,342
11,248
0
15,892
L
7,366
1,495
883
502
9,504
3,354
330
3,263
6,241
18,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,899
Gold Earned
25,108
121
Minions Killed
84
5
Camps Cleared
2
611,816
Distance Traveled
633,159
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,945
662
23
2
1
220,188
6
W
Hercules
8,882
740
15
1
0
199,833
0
W
Tiamat
9,653
804
56
5
5
218,165
1
W
Hou Yi
9,364
780
50
4
0
193,818
4
L
Set
9,196
766
31
3
1
216,098
0
L
Ra
7,967
664
30
3
0
196,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role