Player Matchup

Ratatoskr
Ratatoskr
GettingNasty9
Ratatoskr
Level 108
God Stats
3W - 3L
1,783 SR
Queue Stats
66W - 70L
1,475 Elo+
Solo
Ra
Ra
NoxiousSolok
Ra
Level 89
God Stats
33W - 35L
1,520 SR
Queue Stats
316W - 398L
1,430 Elo+
Solo
Athena
Athena
PRINCEGAbbBy
Athena
Level 141
God Stats
26W - 30L
1,525 SR
Queue Stats
356W - 388L
1,552 Elo+
Solo
Team Averages
Level 113
1,609 SR
1,485 Elo+

VS

Team Averages
Level 86
1,567 SR
1,512 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Korean_Medic
Morgan Le Fay
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,571 Elo+
Solo
Cerberus
Cerberus
iizzy31
Cerberus
Level 35
God Stats
1W - 2L
1,700 SR
Queue Stats
41W - 61L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GettingNasty9
Ratatoskr
13
2 / 7 / 0
8,596
614
6,803
14,482
3,851
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 7 / 1
8,229
588
8,321
13,134
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
11
0 / 4 / 1
8,580
613
6,264
15,248
15,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
6 / 0 / 10
10,447
746
11,164
9,363
3,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Korean_Medic
Morgan Le Fay
14
2 / 2 / 13
9,991
714
10,425
6,686
2,437
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
iizzy31
Cerberus
15
10 / 0 / 6
11,755
840
15,008
16,136
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
18
18
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
10
11
L
Ratatoskr
GettingNasty9
Ratatoskr
2
7
0
0.29
W
Morgan Le Fay
Korean_Medic
Morgan Le Fay
2
2
13
4.25
L
0
7
1
0.07
L
Athena
0
4
1
0.13
W
Cerberus
iizzy31
Cerberus
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,388
Damage
36,597
42,864
Taken
32,185
23,031
Mitigated
19,000
13,324
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,164
4,846
0
4,113
9,363
3,337
2,004
4,277
5,086
0
34,524
L
Ratatoskr
GettingNasty9
Ratatoskr
6,803
1,648
0
3,352
14,482
3,851
0
8,175
6,307
0
29,957
W
Morgan Le Fay
Korean_Medic
Morgan Le Fay
10,425
1,936
778
291
6,686
2,437
168
2,273
4,413
37,378
0
L
8,321
483
3,469
4,664
13,134
4,000
0
8,765
4,369
44,238
0
L
Athena
6,264
1,241
0
1,839
15,248
15,180
0
8,989
6,259
13,477
0
W
Cerberus
iizzy31
Cerberus
15,008
1,054
0
8,197
16,136
13,226
377
8,303
7,833
33,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
32,193
143
Minions Killed
203
7
Camps Cleared
5
737,766
Distance Traveled
781,097
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,447
746
58
4
2
258,818
2
L
Ratatoskr
8,596
614
36
3
3
258,143
4
W
Morgan Le Fay
9,991
714
69
5
3
254,218
0
L
Ra
8,229
588
89
6
4
242,136
2
L
Athena
8,580
613
18
1
0
237,487
0
W
Cerberus
11,755
840
76
5
0
268,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role