Player Matchup

Kukulkan
Kukulkan
Bloossom666
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Chino6631
Neith
Level 4
God Stats
0W - 2L
1,712 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
FriedNuggie2367
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,177 Elo+
Solo
King Arthur
King Arthur
KaBlam1940
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,106 Elo+
Solo
Mulan
Mulan
Royalzig
Mulan
Level 17
God Stats
6W - 7L
1,429 SR
Queue Stats
12W - 29L
1,150 Elo+
Solo
Team Averages
Level 10
1,528 SR
1,287 Elo+

VS

Team Averages
Level 17
1,575 SR
1,354 Elo+
Bellona
Bellona
AffluentPenny6
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,052 Elo+
Solo
Nemesis
Nemesis
CamelotSR
Nemesis
Level 25
God Stats
4W - 2L
1,496 SR
Queue Stats
5W - 6L
1,309 Elo+
Solo
Guan Yu
Guan Yu
RPS_ZzROTIXzZ
Guan Yu
Level 16
God Stats
3W - 1L
1,668 SR
Queue Stats
210W - 210L
1,366 Elo+
Solo
Chang'e
Chang'e
Spooky548
Chang'e
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Fenrir
Fenrir
canguro_24
Fenrir
Level 25
God Stats
6W - 3L
1,712 SR
Queue Stats
19W - 7L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bloossom666
Kukulkan
9
0 / 3 / 0
6,188
387
5,806
4,741
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Neith
Chino6631
Neith
11
3 / 3 / 0
6,799
425
4,598
5,434
1,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

3
0 / 2 / 0
4,789
299
270
1,798
565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
KaBlam1940
King Arthur
9
1 / 2 / 0
5,977
374
2,753
10,741
7,593
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Royalzig
Mulan
10
0 / 6 / 1
6,383
399
3,238
12,144
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,237
515
6,895
8,992
8,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
CamelotSR
Nemesis
12
4 / 0 / 2
7,701
481
4,113
7,790
2,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
12
4 / 0 / 1
7,678
480
2,752
6,217
2,191
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Spooky548
Chang'e
5
0 / 5 / 0
5,597
350
1,144
3,498
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
canguro_24
Fenrir
14
6 / 1 / 2
8,585
537
2,258
7,894
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
16
16
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Kukulkan
Bloossom666
Kukulkan
0
3
0
0
W
Nemesis
CamelotSR
Nemesis
4
0
2
5
L
Neith
Chino6631
Neith
3
3
0
1
L
0
2
0
0
L
King Arthur
KaBlam1940
King Arthur
1
2
0
0.5
W
Guan Yu
4
0
1
4.5
L
Mulan
Royalzig
Mulan
0
6
1
0.08
W
Chang'e
Spooky548
Chang'e
0
5
0
0
W
Fenrir
canguro_24
Fenrir
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,665
Damage
17,162
34,858
Taken
34,391
18,495
Mitigated
17,238
4,894
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,895
1,817
0
2,302
8,992
8,626
740
522
8,412
12,247
30,752
L
Kukulkan
Bloossom666
Kukulkan
5,806
500
0
0
4,741
1,394
0
181
4,560
28,653
0
W
Nemesis
CamelotSR
Nemesis
4,113
1,233
0
417
7,790
2,777
948
1,391
6,303
0
24,040
L
Neith
Chino6631
Neith
4,598
2,548
0
1,211
5,434
1,850
1,425
430
5,004
0
28,172
L
270
91
0
53
1,798
565
0
0
1,798
2,822
0
L
King Arthur
KaBlam1940
King Arthur
2,753
322
0
1,190
10,741
7,593
140
1,577
9,164
0
20,217
W
Guan Yu
2,752
968
460
1,034
6,217
2,191
1,941
1,920
4,163
0
24,795
L
Mulan
Royalzig
Mulan
3,238
562
0
2,440
12,144
7,093
238
661
11,483
0
37,166
W
Chang'e
Spooky548
Chang'e
1,144
376
108
229
3,498
689
72
0
3,498
7,907
0
W
Fenrir
canguro_24
Fenrir
2,258
599
0
1,910
7,894
2,955
2,465
1,795
5,939
0
33,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
37,798
209
Minions Killed
237
0
Camps Cleared
0
1,074,671
Distance Traveled
1,250,039
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,237
515
75
5
0
291,913
1
L
Kukulkan
6,188
387
58
4
0
239,127
3
W
Nemesis
7,701
481
37
2
0
339,753
1
L
Neith
6,799
425
49
3
0
229,148
2
L
Geb
4,789
299
1
0
0
51,623
1
L
King Arthur
5,977
374
39
2
0
281,055
0
W
Guan Yu
7,678
480
51
3
0
285,942
0
L
Mulan
6,383
399
62
4
0
273,718
1
W
Chang'e
5,597
350
15
1
0
109,391
0
W
Fenrir
8,585
537
59
4
0
223,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role