Player Matchup

Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
CryptoChronos
Ganesha
Level 146
God Stats
0W - 1L
1,628 SR
Queue Stats
90W - 68L
1,629 Elo+
Party 3
Eset
Eset
NoMoneeyy
Eset
Level 156
God Stats
3W - 1L
2,064 SR
Queue Stats
240W - 192L
1,681 Elo+
Party 2
Ullr
Ullr
RAP1DREVOLVER
Ullr
Level 98
God Stats
8W - 4L
1,735 SR
Queue Stats
187W - 122L
1,668 Elo+
Party 2
Loki
Loki
oO FNG WOLFF Oo
Loki
Level 128
God Stats
1W - 2L
1,506 SR
Queue Stats
136W - 108L
1,661 Elo+
Party 2
Team Averages
Level 138
1,687 SR
1,628 Elo+

VS

Team Averages
Level 106
1,757 SR
1,636 Elo+
Cupid
Cupid
Alsky97
Cupid
Level 92
God Stats
1W - 0L
1,717 SR
Queue Stats
15W - 17L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
CShields
Nu Wa
Level 109
God Stats
18W - 18L
1,661 SR
Queue Stats
774W - 728L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
HerosVentus
Sun Wukong
Level 79
God Stats
1W - 0L
1,783 SR
Queue Stats
29W - 18L
1,666 Elo+
Party 1
Sylvanus
Sylvanus
commentator
Sylvanus
Level 106
God Stats
2W - 2L
1,677 SR
Queue Stats
22W - 12L
1,692 Elo+
Party 1
Da Ji
Da Ji
mephhiistopheles
Da Ji
Level 145
God Stats
2W - 1L
1,946 SR
Queue Stats
71W - 51L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
0 / 4 / 3
9,884
471
8,222
16,968
13,119
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
13
0 / 6 / 3
8,581
409
7,392
20,637
21,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
17
4 / 6 / 2
10,739
511
14,275
16,173
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 4 / 0
10,104
481
1,228
13,180
4,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 2
10,295
490
6,457
17,228
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alsky97
Cupid
18
1 / 1 / 4
11,169
532
6,878
9,029
3,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
CShields
Nu Wa
20
3 / 2 / 16
12,408
591
16,578
10,448
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
HerosVentus
Sun Wukong
18
3 / 2 / 10
11,185
533
10,254
15,722
13,930
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
commentator
Sylvanus
15
3 / 0 / 14
10,199
486
6,626
12,726
14,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
15 / 4 / 7
12,533
597
26,614
18,953
9,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
9
Kills
25
25
Deaths
9
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
3
0.38
W
Cupid
Alsky97
Cupid
1
1
4
3
W
Nu Wa
CShields
Nu Wa
3
2
16
5.5
L
Ganesha
0
6
3
0.25
W
Sun Wukong
HerosVentus
Sun Wukong
3
2
10
4
L
Eset
4
6
2
0.83
L
0
4
0
0
W
Sylvanus
commentator
Sylvanus
3
0
14
10
W
15
4
7
4.63
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,574
Damage
66,950
84,186
Taken
66,878
51,430
Mitigated
46,062
15,468
Healing
27,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,222
1,303
0
2,589
16,968
13,119
0
1,795
15,048
5,635
56,289
W
Cupid
Alsky97
Cupid
6,878
4,339
0
3,364
9,029
3,856
258
2,315
6,714
0
96,894
W
Nu Wa
CShields
Nu Wa
16,578
4,281
373
2,567
10,448
4,355
2,474
4,572
5,876
111,973
0
L
Ganesha
7,392
887
0
2,033
20,637
21,795
0
7,665
12,570
28,669
0
W
Sun Wukong
HerosVentus
Sun Wukong
10,254
2,701
0
4,409
15,722
13,930
853
4,623
11,099
5,730
61,754
L
Eset
14,275
1,684
768
3,964
16,173
6,091
0
5,539
10,370
90,919
0
L
1,228
328
0
939
13,180
4,921
718
3,259
9,773
0
84,388
W
Sylvanus
commentator
Sylvanus
6,626
1,201
5,613
5,468
12,726
14,578
436
5,822
6,904
26,248
0
W
26,614
6,848
0
5,934
18,953
9,343
1,246
6,177
12,776
0
81,304
L
6,457
1,119
0
5,175
17,228
5,504
0
5,448
11,528
0
67,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
57,494
631
Minions Killed
636
0
Camps Cleared
0
1,953,277
Distance Traveled
2,032,202
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,884
471
152
7
0
384,013
7
W
Cupid
11,169
532
185
9
0
388,278
4
W
Nu Wa
12,408
591
206
10
0
400,454
4
L
Ganesha
8,581
409
9
0
0
396,125
9
W
Sun Wukong
11,185
533
129
6
0
402,603
3
L
Eset
10,739
511
175
8
0
388,920
4
L
Ullr
10,104
481
177
8
0
368,287
4
W
Sylvanus
10,199
486
29
1
0
400,748
5
W
Da Ji
12,533
597
87
4
0
440,119
8
L
Loki
10,295
490
118
6
0
415,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role