Player Matchup

Mulan
Mulan
Gold V
ViridPumaBr
Mulan
Gold V
Level 160
God Stats
9W - 5L
1,613 SR
Queue Stats
101W - 113L
1,218 MMR
Party 1
Danzaburou
Danzaburou
Silver II
federicogarcia51
Danzaburou
Silver II
Level 106
God Stats
12W - 10L
1,500 SR
Queue Stats
376W - 377L
986 MMR
Solo
Kali
Kali
Silver III
iSpaceShark
Kali
Silver III
Level 157
God Stats
20W - 13L
1,578 SR
Queue Stats
206W - 210L
759 MMR
Party 1
Persephone
Persephone
Silver II
sickobamba19
Persephone
Silver II
Level 64
God Stats
12W - 16L
1,468 SR
Queue Stats
118W - 114L
1,022 MMR
Solo
Ymir
Ymir
Silver I
spid192
Ymir
Silver I
Level 147
God Stats
31W - 37L
1,511 SR
Queue Stats
487W - 488L
1,010 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,534 SR
999 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,514 SR
1,002 MMR
Sylvanus
Sylvanus
Silver III
DevotedPage5613
Sylvanus
Silver III
Level 69
God Stats
7W - 10L
1,467 SR
Queue Stats
238W - 251L
881 MMR
Party 2
Ao Kuang
Ao Kuang
Silver II
SicarioSuperman
Ao Kuang
Silver II
Level 120
God Stats
9W - 17L
1,434 SR
Queue Stats
94W - 117L
985 MMR
Solo
Anubis
Anubis
Silver V
The3rd_neliel
Anubis
Silver V
Level 49
God Stats
0W - 1L
1,161 SR
Queue Stats
72W - 94L
1,006 MMR
Solo
Cerberus
Cerberus
Silver III
TheyCallMeFat762
Cerberus
Silver III
Level 159
God Stats
1W - 1L
1,679 SR
Queue Stats
239W - 244L
967 MMR
Solo
Heimdallr
Heimdallr
Silver I
YawningScimitar
Heimdallr
Silver I
Level 47
God Stats
0W - 1L
1,828 SR
Queue Stats
68W - 79L
1,169 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 10
14,893
573
19,545
26,859
22,703
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
federicogarcia51
Danzaburou
20
6 / 3 / 10
13,570
522
20,517
20,696
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
14 / 4 / 7
16,094
619
21,731
24,969
13,237
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
sickobamba19
Persephone
20
6 / 4 / 15
14,993
577
27,584
17,497
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
spid192
Ymir
18
4 / 5 / 12
12,677
488
10,191
26,011
29,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayTiamatAthenaGilgameshNe Zha

VS

Bans
CharybdisCthulhuBastetCernunnosChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
3 / 10 / 8
11,210
431
14,139
24,978
33,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
20
10 / 4 / 7
15,413
593
26,884
34,264
19,812
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 6 / 4
11,699
450
9,613
20,136
10,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 10 / 7
13,477
518
18,861
30,667
15,151
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
YawningScimitar
Heimdallr
17
2 / 6 / 3
11,049
425
12,978
16,483
6,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
52
36
Kills
23
23
Deaths
36
54
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
10
8
0.7
L
Ao Kuang
10
4
7
3.38
L
2
6
4
0.67
L
6
10
7
0.95
W
6
7
10
1.57
L
Heimdallr
YawningScimitar
Heimdallr
2
6
3
0.58
W
Danzaburou
federicogarcia51
Danzaburou
6
3
10
3.67
W
14
4
7
4.38
W
Persephone
sickobamba19
Persephone
6
4
15
3.38
W
Ymir
spid192
Ymir
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,568
Damage
82,475
116,032
Taken
126,528
79,703
Mitigated
85,788
36,861
Healing
45,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
14,139
4,561
2,131
5,664
24,978
33,602
471
9,774
14,973
36,548
9,414
L
Ao Kuang
26,884
10,088
0
17,314
34,264
19,812
1,347
5,369
28,755
118,071
21,417
L
9,613
120
0
7,788
20,136
10,359
0
9,243
10,545
78,774
0
L
18,861
1,136
0
11,369
30,667
15,151
336
6,381
24,062
98,314
0
W
19,545
3,342
0
7,134
26,859
22,703
2,588
17,622
9,237
1,786
89,497
L
Heimdallr
YawningScimitar
Heimdallr
12,978
4,276
0
1,453
16,483
6,864
806
7,263
9,130
0
60,800
W
Danzaburou
federicogarcia51
Danzaburou
20,517
8,355
0
7,565
20,696
8,241
2,273
9,047
11,649
0
113,717
W
21,731
10,515
0
11,180
24,969
13,237
2,185
14,998
9,971
0
121,938
W
Persephone
sickobamba19
Persephone
27,584
3,193
0
6,374
17,497
5,554
448
11,785
5,709
106,975
0
W
Ymir
spid192
Ymir
10,191
1,696
0
4,608
26,011
29,968
151
12,316
13,695
35,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,227
Gold Earned
62,848
708
Minions Killed
729
0
Camps Cleared
0
2,479,527
Distance Traveled
2,228,131
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,210
431
62
2
0
396,575
1
L
Ao Kuang
15,413
593
192
7
0
518,013
0
L
Anubis
11,699
450
144
6
0
435,710
1
L
Cerberus
13,477
518
227
9
0
395,144
1
W
Mulan
14,893
573
169
7
0
422,724
8
L
Heimdallr
11,049
425
104
4
0
482,689
1
W
Danzaburou
13,570
522
176
7
0
456,133
7
W
Kali
16,094
619
150
6
0
563,664
3
W
Persephone
14,993
577
168
6
0
547,821
1
W
Ymir
12,677
488
45
2
0
489,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role