Player Matchup

Nemesis
Nemesis
Bronze II
Ghostspirit11
Nemesis
Bronze II
Level 89
God Stats
2W - 8L
1,327 SR
Queue Stats
2W - 15L
907 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,327 SR
907 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,254 SR
1,184 MMR
Ra
Ra
Silver III
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Ra
Silver III
Level 131
God Stats
1W - 1L
1,254 SR
Queue Stats
18W - 28L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
10 / 1 / 0
19,657
819
25,313
33,022
24,562
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ArachneAh Muzen CabHeimdallrChaacHe Bo

VS

Bans
SylvanusZeusYmirOdinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 0
17,462
728
17,700
31,236
30,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
10
Kills
1
1
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
10
1
0
10
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
17,700
33,022
Taken
31,236
24,562
Mitigated
30,665
12,455
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
25,313
12,055
0
12,455
33,022
24,562
3,663
18,109
14,913
0
171,856
L
17,700
1,910
0
10,502
31,236
30,665
1,301
310
30,926
133,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,657
Gold Earned
17,462
249
Minions Killed
247
11
Camps Cleared
6
503,553
Distance Traveled
397,036
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
19,657
819
249
10
11
503,553
0
L
Ra
17,462
728
247
10
6
397,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role