Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
CaligolaSwag
Mulan
Level 105
God Stats
7W - 6L
1,549 SR
Queue Stats
460W - 453L
1,448 Elo+
Party 3
Janus
Janus
Camero22
Janus
Level 88
God Stats
48W - 60L
1,508 SR
Queue Stats
248W - 231L
1,576 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PeterMitchell
Cu Chulainn
Level 97
God Stats
7W - 6L
1,503 SR
Queue Stats
368W - 346L
1,469 Elo+
Party 3
Izanami
Izanami
Skekretztel
Izanami
Level 29
God Stats
2W - 1L
1,611 SR
Queue Stats
43W - 34L
1,557 Elo+
Party 2
Team Averages
Level 93
1,534 SR
1,510 Elo+

VS

Team Averages
Level 60
1,601 SR
1,568 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MissFortuneQwQ
Ah Puch
Level 28
God Stats
11W - 4L
1,922 SR
Queue Stats
195W - 126L
1,646 Elo+
Party 1
Nemesis
Nemesis
Nociram
Nemesis
Level 41
God Stats
4W - 7L
1,585 SR
Queue Stats
195W - 120L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 0 / 1
4,108
685
1,077
3,564
1,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,110
685
739
3,898
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Camero22
Janus
7
0 / 0 / 0
4,089
682
1,090
2,254
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
PeterMitchell
Cu Chulainn
7
0 / 1 / 1
4,086
681
2,082
4,603
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Skekretztel
Izanami
6
1 / 0 / 0
4,030
672
1,297
2,308
551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 0 / 0
4,084
681
1,296
2,935
720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,614
602
1,020
2,404
538
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
 
Merlin
5
0 / 1 / 0
3,263
544
1,296
2,187
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 0
3,692
615
1,252
1,039
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Nociram
Nemesis
7
1 / 1 / 0
4,055
676
3,070
4,545
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
1
0.5
L
Ao Kuang
 
Ao Kuang
0
0
0
0
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Merlin
 
Merlin
0
1
0
0
W
1
0
0
1
W
Janus
Camero22
Janus
0
0
0
0
L
0
0
0
0
L
Nemesis
Nociram
Nemesis
1
1
0
1
W
Cu Chulainn
PeterMitchell
Cu Chulainn
0
1
1
0.5
W
Izanami
Skekretztel
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,285
Damage
7,934
16,627
Taken
13,110
5,557
Mitigated
3,499
7,666
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,077
89
923
1,140
3,564
1,796
338
846
2,718
8,322
0
L
Ao Kuang
 
Ao Kuang
1,296
62
0
577
2,935
720
0
505
2,338
20,360
0
L
Danzaburou
 
Danzaburou
1,020
171
0
1,108
2,404
538
0
489
1,915
0
14,147
L
Merlin
 
Merlin
1,296
33
0
515
2,187
338
0
588
1,599
9,950
0
W
739
79
0
2,773
3,898
1,182
0
574
3,324
0
18,530
W
Janus
Camero22
Janus
1,090
0
0
480
2,254
619
374
1,716
538
17,869
0
L
1,252
84
0
566
1,039
237
0
401
546
14,173
0
L
Nemesis
Nociram
Nemesis
3,070
1,081
0
1,904
4,545
1,666
0
0
4,545
0
16,515
W
Cu Chulainn
PeterMitchell
Cu Chulainn
2,082
464
0
1,599
4,603
1,409
0
258
4,345
0
17,629
W
Izanami
Skekretztel
Izanami
1,297
991
0
751
2,308
551
538
450
1,858
0
21,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,423
Gold Earned
18,708
196
Minions Killed
170
0
Camps Cleared
0
640,493
Distance Traveled
608,295
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,108
685
11
2
0
102,023
3
L
Ao Kuang
4,084
681
55
9
0
151,606
0
L
Danzaburou
3,614
602
37
6
0
100,049
2
L
Merlin
3,263
544
15
3
0
118,352
2
W
Mulan
4,110
685
48
8
0
147,543
1
W
Janus
4,089
682
48
8
0
138,544
5
L
Ah Puch
3,692
615
31
5
0
94,327
1
L
Nemesis
4,055
676
32
5
0
143,961
0
W
Cu Chulainn
4,086
681
35
6
0
126,937
2
W
Izanami
4,030
672
54
9
0
125,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role