Player Matchup

Kukulkan
Kukulkan
BigJohnson13
Kukulkan
Level 11
God Stats
23W - 22L
1,599 SR
Queue Stats
23W - 27L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
CaptxPhoenix
Cabrakan
Level 40
God Stats
15W - 9L
1,647 SR
Queue Stats
33W - 39L
1,395 Elo+
Party 2
Achilles
Achilles
UbetShesWet
Achilles
Level 58
God Stats
0W - 3L
1,582 SR
Queue Stats
11W - 15L
1,393 Elo+
Party 2
Ymir
Ymir
benItPayLore
Ymir
Level 14
God Stats
25W - 30L
1,476 SR
Queue Stats
25W - 31L
1,432 Elo+
Party 2
Neith
Neith
x3XRamrodX3x545
Neith
Level 56
God Stats
48W - 47L
1,522 SR
Queue Stats
84W - 92L
1,448 Elo+
Party 2
Team Averages
Level 36
1,565 SR
1,430 Elo+

VS

Team Averages
Level 73
1,577 SR
1,509 Elo+
Medusa
Medusa
ShadezPartel
Medusa
Level 41
God Stats
6W - 3L
1,767 SR
Queue Stats
119W - 129L
1,485 Elo+
Solo
Janus
Janus
Visceille
Janus
Level 35
God Stats
44W - 50L
1,448 SR
Queue Stats
242W - 241L
1,388 Elo+
Solo
Nemesis
Nemesis
gregbre
Nemesis
Level 120
God Stats
7W - 6L
1,615 SR
Queue Stats
114W - 98L
1,633 Elo+
Party 1
Jormungandr
Jormungandr
haskaal
Jormungandr
Level 120
God Stats
2W - 0L
1,554 SR
Queue Stats
53W - 41L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
xApologize
Cernunnos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigJohnson13
Kukulkan
18
4 / 11 / 7
12,131
933
14,624
20,860
8,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
CaptxPhoenix
Cabrakan
17
0 / 4 / 5
10,072
775
6,943
10,910
8,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
UbetShesWet
Achilles
19
2 / 9 / 9
11,901
915
14,895
27,860
32,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 4 / 12
12,864
990
8,623
21,378
29,998
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
7 / 5 / 6
13,724
1,056
17,993
22,139
9,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
6 / 1 / 19
12,910
993
22,160
11,065
4,450
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Visceille
Janus
19
5 / 2 / 14
12,470
959
18,414
7,518
2,958
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
gregbre
Nemesis
20
12 / 3 / 13
14,603
1,123
20,649
12,469
6,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
haskaal
Jormungandr
20
3 / 2 / 26
13,316
1,024
17,508
19,844
17,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
xApologize
Cernunnos
19
7 / 8 / 10
12,549
965
19,236
17,522
7,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
115
16
Kills
33
33
Deaths
16
39
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigJohnson13
Kukulkan
4
11
7
0.68
L
Cabrakan
CaptxPhoenix
Cabrakan
0
4
5
0.63
W
Medusa
6
1
19
15.5
L
Achilles
UbetShesWet
Achilles
2
9
9
0.72
W
Janus
Visceille
Janus
5
2
14
6
L
3
4
12
2.25
W
Nemesis
gregbre
Nemesis
12
3
13
6.17
W
Jormungandr
haskaal
Jormungandr
3
2
26
8
L
7
5
6
2
W
Cernunnos
xApologize
Cernunnos
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,078
Damage
97,967
103,147
Taken
68,418
89,199
Mitigated
39,032
5,581
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigJohnson13
Kukulkan
14,624
1,080
0
428
20,860
8,784
0
8,269
12,591
32,688
0
L
Cabrakan
CaptxPhoenix
Cabrakan
6,943
183
0
0
10,910
8,405
0
4,401
6,509
14,112
0
W
Medusa
22,160
11,457
0
2,869
11,065
4,450
0
5,832
5,055
0
51,087
L
Achilles
UbetShesWet
Achilles
14,895
4,955
0
1,892
27,860
32,169
0
10,666
17,194
0
34,401
W
Janus
Visceille
Janus
18,414
550
0
0
7,518
2,958
0
1,319
6,010
40,558
0
L
8,623
1,287
321
530
21,378
29,998
0
5,938
15,440
35,950
0
W
Nemesis
gregbre
Nemesis
20,649
12,385
0
2,714
12,469
6,115
0
4,547
6,955
0
39,375
W
Jormungandr
haskaal
Jormungandr
17,508
3,725
1,686
1,096
19,844
17,701
0
12,215
7,291
50,433
0
L
17,993
12,486
0
2,410
22,139
9,843
0
6,648
15,491
0
43,193
W
Cernunnos
xApologize
Cernunnos
19,236
9,827
0
2,028
17,522
7,808
0
6,277
10,839
0
29,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,692
Gold Earned
65,848
198
Minions Killed
271
4
Camps Cleared
14
1,088,960
Distance Traveled
1,161,975
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,131
933
37
3
0
191,278
0
L
Cabrakan
10,072
775
13
1
0
163,120
0
W
Medusa
12,910
993
68
5
1
273,428
1
L
Achilles
11,901
915
46
4
3
254,536
0
W
Janus
12,470
959
64
5
2
268,303
2
L
Ymir
12,864
990
53
4
0
237,071
2
W
Nemesis
14,603
1,123
24
2
10
235,650
1
W
Jormungandr
13,316
1,024
81
6
0
217,546
3
L
Neith
13,724
1,056
49
4
1
242,955
0
W
Cernunnos
12,549
965
34
3
1
167,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role