Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Acinis
Scylla
Level 23
God Stats
14W - 12L
1,781 SR
Queue Stats
68W - 80L
1,514 Elo+
Party 2
Skadi
Skadi
BlackDog0911
Skadi
Level 25
God Stats
3W - 2L
1,686 SR
Queue Stats
73W - 95L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
Kuroyan1
Amaterasu
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 58L
1,477 Elo+
Party 2
Apollo
Apollo
Rarise
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 66L
1,425 Elo+
Party 2
Team Averages
Level 25
1,593 SR
1,469 Elo+

VS

Team Averages
Level 18
1,571 SR
1,718 Elo+
Set
Set
AngryTeddyEyes
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,763 Elo+
Party 1
Aphrodite
Aphrodite
GeeKM
Aphrodite
Level 23
God Stats
2W - 2L
1,328 SR
Queue Stats
8W - 7L
1,763 Elo+
Party 1
Danzaburou
Danzaburou
HeskeyDK
Danzaburou
Level 29
God Stats
9W - 2L
2,026 SR
Queue Stats
70W - 37L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Methys
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,763 Elo+
Party 1
Nox
Nox
miriellie
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 5 / 7
7,162
448
2,422
18,547
7,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Acinis
Scylla
14
13 / 1 / 7
9,758
610
15,845
6,339
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
5 / 1 / 6
9,117
570
7,810
11,125
4,008
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Kuroyan1
Amaterasu
14
1 / 4 / 3
8,175
511
5,394
10,713
5,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Rarise
Apollo
11
3 / 4 / 2
6,975
436
3,936
9,360
2,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,540
471
1,971
11,334
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
GeeKM
Aphrodite
11
4 / 5 / 5
8,057
504
4,074
9,427
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HeskeyDK
Danzaburou
15
7 / 3 / 4
9,796
612
18,541
11,034
3,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Methys
Cthulhu
11
4 / 2 / 1
7,815
488
8,904
13,448
10,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
0 / 9 / 0
6,578
411
2,949
8,222
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
24
Kills
15
15
Deaths
24
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
5
7
1.1
W
Scylla
Acinis
Scylla
13
1
7
16.5
L
0
5
3
0.3
W
5
1
6
8
L
Aphrodite
GeeKM
Aphrodite
4
5
5
1.3
L
Danzaburou
HeskeyDK
Danzaburou
7
3
4
3
W
Amaterasu
Kuroyan1
Amaterasu
1
4
3
0.63
L
Cthulhu
Methys
Cthulhu
4
2
1
2.25
W
Apollo
Rarise
Apollo
3
4
2
1
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,407
Damage
36,439
56,084
Taken
53,465
21,620
Mitigated
28,282
22,233
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,422
243
0
7,176
18,547
7,506
269
5,910
12,637
23,266
0
W
Scylla
Acinis
Scylla
15,845
2,841
0
2,046
6,339
2,171
1,420
1,974
4,365
49,121
0
L
1,971
1,116
0
3,829
11,334
5,381
0
1,729
9,525
0
54,568
W
7,810
3,717
0
4,508
11,125
4,008
0
975
10,150
0
62,738
L
Aphrodite
GeeKM
Aphrodite
4,074
1,414
2,080
2,558
9,427
5,655
57
5,587
3,600
14,811
0
L
Danzaburou
HeskeyDK
Danzaburou
18,541
10,397
0
3,211
11,034
3,957
690
2,647
8,307
0
69,123
W
Amaterasu
Kuroyan1
Amaterasu
5,394
2,670
0
6,092
10,713
5,305
906
6,024
4,689
0
35,619
L
Cthulhu
Methys
Cthulhu
8,904
1,711
0
2,706
13,448
10,397
0
3,924
9,414
28,870
0
W
Apollo
Rarise
Apollo
3,936
1,899
0
2,411
9,360
2,630
282
1,044
8,316
0
27,518
L
2,949
776
0
630
8,222
2,892
616
3,771
4,175
19,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
39,786
369
Minions Killed
297
0
Camps Cleared
0
1,521,389
Distance Traveled
1,383,913
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,162
448
57
4
0
293,103
0
W
Scylla
9,758
610
92
6
0
318,156
5
L
Set
7,540
471
76
5
0
310,103
0
W
Skadi
9,117
570
95
6
0
332,247
7
L
Aphrodite
8,057
504
34
2
0
301,034
4
L
Danzaburou
9,796
612
109
7
0
303,220
3
W
Amaterasu
8,175
511
68
4
0
302,043
0
L
Cthulhu
7,815
488
51
3
0
266,679
0
W
Apollo
6,975
436
57
4
0
275,840
5
L
Nox
6,578
411
27
2
0
202,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role