Player Matchup

Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
II Igel II
Scylla
Level 28
God Stats
5W - 7L
1,600 SR
Queue Stats
6W - 15L
1,292 Elo+
Party 1
Cernunnos
Cernunnos
x J0P3R x
Cernunnos
Level 83
God Stats
1W - 2L
1,514 SR
Queue Stats
17W - 26L
1,354 Elo+
Party 1
Team Averages
Level 59
1,538 SR
1,382 Elo+

VS

Team Averages
Level 113
1,476 SR
1,445 Elo+
Odin
Odin
 
Odin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Hunter_Aphrodite
Ganesha
Level 149
God Stats
236W - 198L
1,523 SR
Queue Stats
366W - 324L
1,460 Elo+
Party 2
Discordia
Discordia
I NoFex I 59
Discordia
Level 128
God Stats
12W - 13L
1,405 SR
Queue Stats
261W - 393L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 6 / 1
7,970
664
7,951
9,290
2,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
II Igel II
Scylla
11
2 / 6 / 1
7,828
652
5,455
8,319
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
x J0P3R x
Cernunnos
10
0 / 7 / 4
6,884
574
5,167
10,512
3,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
16 / 2 / 2
10,709
892
11,058
11,150
11,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
0 / 0 / 18
9,252
771
6,122
10,146
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
I NoFex I 59
Discordia
12
3 / 4 / 11
8,570
714
8,101
7,039
2,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
19
19
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
6
1
0.75
W
Odin
 
Odin
16
2
2
8.5
W
0
0
18
9
W
Discordia
I NoFex I 59
Discordia
3
4
11
2.13
L
Scylla
II Igel II
Scylla
2
6
1
0.42
L
Cernunnos
x J0P3R x
Cernunnos
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,573
Damage
25,281
28,121
Taken
28,335
8,691
Mitigated
24,954
1,199
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,951
648
0
670
9,290
2,951
0
5,108
4,182
30,677
0
W
Odin
 
Odin
11,058
1,836
0
1,286
11,150
11,122
0
5,408
5,742
7,455
25,039
W
6,122
115
0
1,398
10,146
11,414
0
4,894
5,252
18,848
0
W
Discordia
I NoFex I 59
Discordia
8,101
542
0
1,350
7,039
2,418
1,804
3,795
3,244
27,714
0
L
Scylla
II Igel II
Scylla
5,455
472
0
81
8,319
2,591
0
4,248
4,071
14,834
0
L
Cernunnos
x J0P3R x
Cernunnos
5,167
2,866
0
448
10,512
3,149
0
7,231
3,281
0
10,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,682
Gold Earned
28,531
90
Minions Killed
134
3
Camps Cleared
7
565,921
Distance Traveled
579,705
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,970
664
53
4
1
194,652
1
W
Odin
10,709
892
55
5
5
201,635
0
W
Ganesha
9,252
771
9
1
0
224,868
0
W
Discordia
8,570
714
70
6
2
153,202
2
L
Scylla
7,828
652
23
2
1
176,367
0
L
Cernunnos
6,884
574
14
1
1
194,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role