Player Matchup

Tiamat
Tiamat
AkumaNoKitsune
Tiamat
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,827 Elo+
Solo
Guan Yu
Guan Yu
FlexGuy
Guan Yu
Level 3
God Stats
3W - 0L
1,690 SR
Queue Stats
10W - 1L
1,757 Elo+
Party 1
Rama
Rama
Sephic
Rama
Level 3
God Stats
4W - 0L
1,690 SR
Queue Stats
5W - 1L
1,757 Elo+
Party 1
Jormungandr
Jormungandr
SiNt0K
Jormungandr
Level 15
God Stats
5W - 3L
1,452 SR
Queue Stats
61W - 63L
1,420 Elo+
Party 2
Ravana
Ravana
UselesWings
Ravana
Level 17
God Stats
2W - 3L
1,363 SR
Queue Stats
68W - 68L
1,400 Elo+
Party 2
Team Averages
Level 10
1,539 SR
1,632 Elo+

VS

Team Averages
Level 21
1,638 SR
1,499 Elo+
Merlin
Merlin
FANTOMAZI
Merlin
Level 28
God Stats
3W - 3L
1,458 SR
Queue Stats
107W - 134L
1,468 Elo+
Party 3
Bakasura
Bakasura
Gabzdul
Bakasura
Level 29
God Stats
9W - 10L
1,538 SR
Queue Stats
105W - 119L
1,508 Elo+
Party 3
Guan Yu
Guan Yu
Ghyuleaua
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,233 Elo+
Solo
Ymir
Ymir
LaboPL
Ymir
Level 26
God Stats
1W - 1L
1,887 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Anubis
Anubis
TheeBey
Anubis
Level 16
God Stats
2W - 1L
1,805 SR
Queue Stats
33W - 18L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,350
535
4,105
4,324
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
FlexGuy
Guan Yu
12
5 / 0 / 1
6,472
647
3,753
5,791
2,680
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Sephic
Rama
10
4 / 2 / 2
5,937
594
5,452
5,906
1,766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
SiNt0K
Jormungandr
8
1 / 3 / 5
5,457
546
2,559
5,279
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
10
4 / 0 / 2
5,961
596
2,772
3,973
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FANTOMAZI
Merlin
7
0 / 5 / 3
4,502
450
2,390
5,553
1,668
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Gabzdul
Bakasura
8
0 / 3 / 1
4,714
471
1,188
5,522
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Ghyuleaua
Guan Yu
8
0 / 3 / 0
4,717
472
1,154
4,511
2,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
LaboPL
Ymir
9
5 / 2 / 1
5,800
580
5,394
6,760
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
TheeBey
Anubis
10
1 / 3 / 2
5,880
588
5,449
5,665
2,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
6
6
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Merlin
FANTOMAZI
Merlin
0
5
3
0.3
W
Guan Yu
FlexGuy
Guan Yu
5
0
1
5.5
L
Bakasura
Gabzdul
Bakasura
0
3
1
0.17
L
Guan Yu
Ghyuleaua
Guan Yu
0
3
0
0
L
Ymir
LaboPL
Ymir
5
2
1
2.75
W
Rama
Sephic
Rama
4
2
2
2.5
W
Jormungandr
SiNt0K
Jormungandr
1
3
5
1.17
L
Anubis
TheeBey
Anubis
1
3
2
0.67
W
Ravana
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
15,575
25,273
Taken
28,011
10,633
Mitigated
10,292
8,421
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,105
1,060
0
1,197
4,324
2,521
0
2,595
1,729
20,628
0
L
Merlin
FANTOMAZI
Merlin
2,390
425
0
1,202
5,553
1,668
0
1,081
4,472
16,441
0
W
Guan Yu
FlexGuy
Guan Yu
3,753
665
70
1,869
5,791
2,680
0
2,128
3,642
0
30,150
L
Bakasura
Gabzdul
Bakasura
1,188
804
0
1,098
5,522
1,467
0
676
4,824
0
18,057
L
Guan Yu
Ghyuleaua
Guan Yu
1,154
130
0
778
4,511
2,320
0
0
4,511
0
15,469
L
Ymir
LaboPL
Ymir
5,394
1,998
0
1,475
6,760
2,559
0
3,115
3,516
22,998
2,840
W
Rama
Sephic
Rama
5,452
4,107
0
2,403
5,906
1,766
0
3,198
2,653
0
34,827
W
Jormungandr
SiNt0K
Jormungandr
2,559
622
0
943
5,279
2,250
309
3,349
1,930
12,985
0
L
Anubis
TheeBey
Anubis
5,449
584
0
2,204
5,665
2,278
235
1,453
4,024
36,192
0
W
Ravana
2,772
758
0
1,939
3,973
1,416
0
1,603
2,310
0
28,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
25,613
250
Minions Killed
231
0
Camps Cleared
0
946,148
Distance Traveled
903,819
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,350
535
36
4
0
185,320
1
L
Merlin
4,502
450
22
2
0
174,681
2
W
Guan Yu
6,472
647
68
7
0
202,444
0
L
Bakasura
4,714
471
45
5
0
218,312
1
L
Guan Yu
4,717
472
36
4
0
167,043
2
L
Ymir
5,800
580
49
5
0
178,702
2
W
Rama
5,937
594
56
6
0
177,689
3
W
Jormungandr
5,457
546
33
3
0
183,534
1
L
Anubis
5,880
588
79
8
0
165,081
4
W
Ravana
5,961
596
57
6
0
197,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role