Player Matchup

Da Ji
Da Ji
TwoDChan-
Da Ji
Level 26
God Stats
3W - 2L
1,637 SR
Queue Stats
28W - 45L
1,239 Elo+
Solo
Agni
Agni
cloudzyzz
Agni
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 100L
1,369 Elo+
Solo
Artemis
Artemis
testephens
Artemis
Level 6
God Stats
4W - 3L
1,529 SR
Queue Stats
9W - 13L
1,393 Elo+
Solo
Team Averages
Level 31
1,555 SR
1,334 Elo+

VS

Team Averages
Level 43
1,454 SR
1,375 Elo+
Cerberus
Cerberus
DONKYKONG420
Cerberus
Level 27
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 5L
1,254 Elo+
Party 1
Set
Set
DeViL-BoY32
Set
Level 18
God Stats
0W - 1L
1,241 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
WhOdAt-DB-
Zeus
Level 85
God Stats
6W - 2L
1,388 SR
Queue Stats
66W - 74L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
TwoDChan-
Da Ji
14
10 / 4 / 8
9,812
981
9,410
7,168
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
12
4 / 2 / 10
8,242
824
6,641
5,612
1,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
testephens
Artemis
13
5 / 2 / 12
8,555
856
8,859
7,417
2,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DONKYKONG420
Cerberus
10
0 / 4 / 4
6,505
651
1,206
8,486
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 9 / 4
6,683
668
2,412
11,826
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
7 / 6 / 1
8,315
832
9,700
9,683
2,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
8
8
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DONKYKONG420
Cerberus
0
4
4
0.5
L
1
9
4
0.33
W
Da Ji
TwoDChan-
Da Ji
10
4
8
3.5
L
7
6
1
1.25
W
Agni
4
2
10
4.5
W
Artemis
testephens
Artemis
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
13,318
20,197
Taken
29,995
7,130
Mitigated
10,781
3,323
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DONKYKONG420
Cerberus
1,206
91
36
1,569
8,486
4,389
24
2,725
5,761
13,584
0
L
2,412
996
0
0
11,826
3,941
60
2,345
9,481
0
10,281
W
Da Ji
TwoDChan-
Da Ji
9,410
3,457
0
1,288
7,168
2,974
1,022
3,699
3,469
0
26,721
L
9,700
328
0
2,036
9,683
2,451
50
1,935
7,748
20,854
0
W
Agni
6,641
423
0
348
5,612
1,578
416
3,168
2,444
16,942
0
W
Artemis
testephens
Artemis
8,859
5,916
0
1,687
7,417
2,578
1,116
4,543
2,874
0
30,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,609
Gold Earned
21,503
109
Minions Killed
90
6
Camps Cleared
3
556,260
Distance Traveled
451,368
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,505
651
47
5
1
146,727
0
L
Set
6,683
668
13
1
1
155,563
0
W
Da Ji
9,812
981
31
3
4
186,131
0
L
Zeus
8,315
832
30
3
1
149,078
0
W
Agni
8,242
824
33
3
0
186,837
1
W
Artemis
8,555
856
45
5
2
183,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role