Player Matchup

Nu Wa
Nu Wa
Fòóxey
Nu Wa
Level 23
God Stats
41W - 36L
1,482 SR
Queue Stats
60W - 64L
1,367 Elo+
Solo
Achilles
Achilles
GhostSett
Achilles
Level 24
God Stats
1W - 1L
1,464 SR
Queue Stats
21W - 29L
1,456 Elo+
Solo
Thor
Thor
IBBolin
Thor
Level 7
God Stats
0W - 3L
1,321 SR
Queue Stats
71W - 67L
1,591 Elo+
Solo
Artemis
Artemis
Olis121M
Artemis
Level 13
God Stats
2W - 2L
1,132 SR
Queue Stats
2W - 4L
1,272 Elo+
Solo
Kukulkan
Kukulkan
elGanjito
Kukulkan
Level 24
God Stats
90W - 81L
1,686 SR
Queue Stats
110W - 111L
1,453 Elo+
Solo
Team Averages
Level 18
1,417 SR
1,428 Elo+

VS

Team Averages
Level 17
1,513 SR
1,473 Elo+
Rama
Rama
AfroForest
Rama
Level 14
God Stats
3W - 0L
1,733 SR
Queue Stats
31W - 24L
1,570 Elo+
Solo
Skadi
Skadi
GimmeAKheprisun
Skadi
Level 25
God Stats
1W - 2L
1,364 SR
Queue Stats
17W - 11L
1,477 Elo+
Solo
Nemesis
Nemesis
HyacinthOwl
Nemesis
Level 3
God Stats
7W - 9L
1,500 SR
Queue Stats
94W - 125L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
bellchimes
Nu Wa
Level 27
God Stats
28W - 30L
1,470 SR
Queue Stats
169W - 149L
1,558 Elo+
Solo
Cthulhu
Cthulhu
homer1homer2
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 145L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fòóxey
Nu Wa
20
6 / 0 / 19
14,424
1,030
12,948
8,560
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
GhostSett
Achilles
20
9 / 9 / 20
14,900
1,064
24,754
32,695
46,165
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
IBBolin
Thor
20
10 / 9 / 21
15,171
1,084
24,164
27,650
11,447
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Olis121M
Artemis
20
3 / 6 / 20
13,900
993
16,621
17,445
6,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
elGanjito
Kukulkan
20
11 / 9 / 11
14,617
1,044
27,861
26,836
10,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 12
17,099
1,221
27,711
19,005
7,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 5 / 15
15,031
1,074
21,493
19,295
6,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
HyacinthOwl
Nemesis
20
0 / 13 / 13
12,576
898
3,405
24,312
8,949
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
20
9 / 1 / 17
16,020
1,144
35,819
8,697
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
homer1homer2
Cthulhu
20
3 / 14 / 19
14,507
1,036
20,598
39,086
39,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
109
39
Kills
33
33
Deaths
39
91
Assists
76
Player
Kills
Deaths
Assists
KDA
W
13
6
12
3.17
L
Nu Wa
Fòóxey
Nu Wa
6
0
19
15.5
L
Achilles
GhostSett
Achilles
9
9
20
2.11
W
8
5
15
3.1
W
Nemesis
HyacinthOwl
Nemesis
0
13
13
0.5
L
Thor
IBBolin
Thor
10
9
21
2.28
L
Artemis
Olis121M
Artemis
3
6
20
2.17
W
Nu Wa
9
1
17
17.5
L
Kukulkan
elGanjito
Kukulkan
11
9
11
1.83
W
Cthulhu
homer1homer2
Cthulhu
3
14
19
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,348
Damage
109,026
113,186
Taken
110,395
77,726
Mitigated
65,730
5,804
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,711
15,379
588
2,652
19,005
7,245
0
5,305
13,700
0
67,678
L
Nu Wa
Fòóxey
Nu Wa
12,948
3,588
0
347
8,560
2,644
0
6,442
2,118
37,226
0
L
Achilles
GhostSett
Achilles
24,754
6,458
0
1,725
32,695
46,165
0
13,703
18,992
1,858
46,300
W
21,493
10,273
0
954
19,295
6,757
0
6,013
13,282
0
53,851
W
Nemesis
HyacinthOwl
Nemesis
3,405
2,453
0
501
24,312
8,949
0
8,415
15,897
0
11,867
L
Thor
IBBolin
Thor
24,164
7,828
0
0
27,650
11,447
0
13,078
14,572
0
43,923
L
Artemis
Olis121M
Artemis
16,621
8,467
0
1,545
17,445
6,907
0
9,949
7,496
0
45,078
W
Nu Wa
35,819
9,346
0
951
8,697
2,945
0
4,089
4,608
66,606
0
L
Kukulkan
elGanjito
Kukulkan
27,861
5,612
0
2,187
26,836
10,563
0
13,245
13,591
92,595
0
W
Cthulhu
homer1homer2
Cthulhu
20,598
1,376
0
160
39,086
39,834
0
18,644
20,442
44,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,012
Gold Earned
75,233
327
Minions Killed
302
8
Camps Cleared
10
1,194,168
Distance Traveled
1,254,386
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
17,099
1,221
85
6
4
246,138
1
L
Nu Wa
14,424
1,030
47
3
0
190,307
0
L
Achilles
14,900
1,064
36
3
1
273,690
0
W
Skadi
15,031
1,074
66
5
4
255,840
0
W
Nemesis
12,576
898
21
2
0
232,283
0
L
Thor
15,171
1,084
37
3
5
264,884
2
L
Artemis
13,900
993
68
5
0
215,048
0
W
Nu Wa
16,020
1,144
68
5
2
256,766
1
L
Kukulkan
14,617
1,044
139
10
2
250,239
2
W
Cthulhu
14,507
1,036
62
4
0
263,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role