Player Matchup

Serqet
Serqet
EvilShadow14
Serqet
Level 121
God Stats
1W - 0L
1,236 SR
Queue Stats
24W - 14L
1,578 Elo+
Solo
Hou Yi
Hou Yi
Liesmyth
Hou Yi
Level 103
God Stats
17W - 14L
1,554 SR
Queue Stats
403W - 391L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
NicoOre
Gilgamesh
Level 84
God Stats
13W - 7L
1,727 SR
Queue Stats
132W - 124L
1,522 Elo+
Solo
Hercules
Hercules
Traycn
Hercules
Level 147
God Stats
9W - 6L
1,803 SR
Queue Stats
369W - 360L
1,500 Elo+
Party 2
Scylla
Scylla
greengreengene
Scylla
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 43L
1,536 Elo+
Solo
Team Averages
Level 105
1,564 SR
1,528 Elo+

VS

Team Averages
Level 95
1,539 SR
1,509 Elo+
Cabrakan
Cabrakan
FictionRick90
Cabrakan
Level 143
God Stats
40W - 41L
1,561 SR
Queue Stats
284W - 280L
1,505 Elo+
Solo
Poseidon
Poseidon
Highcaliberone
Poseidon
Level 122
God Stats
4W - 4L
1,512 SR
Queue Stats
384W - 382L
1,481 Elo+
Solo
Loki
Loki
LHTerra
Loki
Level 79
God Stats
2W - 4L
1,609 SR
Queue Stats
505W - 490L
1,506 Elo+
Party 1
Fafnir
Fafnir
freak989123
Fafnir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,552 Elo+
Solo
Jing Wei
Jing Wei
ginnyasif
Jing Wei
Level 67
God Stats
21W - 31L
1,515 SR
Queue Stats
278W - 276L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
4 / 3 / 8
6,395
492
5,241
9,571
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Liesmyth
Hou Yi
12
3 / 0 / 5
7,009
539
4,726
4,380
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
NicoOre
Gilgamesh
12
2 / 2 / 3
6,647
511
4,662
9,777
5,439
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Traycn
Hercules
11
6 / 0 / 4
7,078
544
5,446
6,035
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 7
6,876
529
6,862
4,057
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FictionRick90
Cabrakan
11
3 / 5 / 1
6,690
515
5,215
8,804
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
11
1 / 5 / 2
6,630
510
3,438
7,050
2,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
LHTerra
Loki
13
2 / 2 / 0
7,450
573
6,609
9,249
6,406
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
8
0 / 3 / 2
5,725
440
1,983
9,944
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
ginnyasif
Jing Wei
9
1 / 3 / 0
5,958
458
1,791
7,213
1,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
7
7
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
3
8
2.67
L
Cabrakan
FictionRick90
Cabrakan
3
5
1
0.7
L
Poseidon
1
5
2
0.4
L
Loki
LHTerra
Loki
2
2
0
1
W
Hou Yi
Liesmyth
Hou Yi
3
0
5
5.5
W
Gilgamesh
NicoOre
Gilgamesh
2
2
3
1.75
W
Hercules
Traycn
Hercules
6
0
4
8
L
Fafnir
0
3
2
0.33
L
Jing Wei
ginnyasif
Jing Wei
1
3
0
0.33
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,937
Damage
19,036
33,820
Taken
42,260
17,449
Mitigated
20,948
10,387
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
5,241
670
0
2,983
9,571
6,558
0
3,707
5,864
199
19,223
L
Cabrakan
FictionRick90
Cabrakan
5,215
898
0
780
8,804
5,344
0
1,770
6,655
30,694
3,630
L
Poseidon
3,438
524
0
2,250
7,050
2,129
0
2,414
4,212
35,613
0
L
Loki
LHTerra
Loki
6,609
1,733
0
4,323
9,249
6,406
0
697
8,464
0
44,386
W
Hou Yi
Liesmyth
Hou Yi
4,726
2,486
0
2,596
4,380
1,408
0
1,196
3,184
0
44,689
W
Gilgamesh
NicoOre
Gilgamesh
4,662
925
0
2,333
9,777
5,439
0
1,554
8,223
4,607
28,637
W
Hercules
Traycn
Hercules
5,446
1,946
0
2,005
6,035
2,977
0
2,038
3,997
0
36,467
L
Fafnir
1,983
436
0
3,018
9,944
5,587
0
1,545
7,897
10,635
0
L
Jing Wei
ginnyasif
Jing Wei
1,791
902
0
1,352
7,213
1,482
0
1,264
5,583
0
30,063
W
6,862
397
0
470
4,057
1,067
0
1,903
2,154
32,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
32,453
317
Minions Killed
323
0
Camps Cleared
0
1,341,729
Distance Traveled
1,264,318
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,395
492
29
2
0
273,624
5
L
Cabrakan
6,690
515
61
5
0
224,724
4
L
Poseidon
6,630
510
79
6
0
256,824
4
L
Loki
7,450
573
110
8
0
273,532
3
W
Hou Yi
7,009
539
95
7
0
240,447
4
W
Gilgamesh
6,647
511
48
4
0
274,384
0
W
Hercules
7,078
544
65
5
0
279,008
4
L
Fafnir
5,725
440
7
1
0
255,421
4
L
Jing Wei
5,958
458
66
5
0
253,817
3
W
Scylla
6,876
529
80
6
0
274,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role