Player Matchup

Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AuthenticShyness
Ra
Level 128
God Stats
46W - 38L
1,585 SR
Queue Stats
366W - 342L
1,568 Elo+
Party 1
Terra
Terra
DALEKSEC89
Terra
Level 107
God Stats
17W - 17L
1,559 SR
Queue Stats
153W - 132L
1,534 Elo+
Party 1
Arachne
Arachne
Nugs--NOT--Drugs
Arachne
Level 109
God Stats
54W - 28L
1,615 SR
Queue Stats
749W - 759L
1,442 Elo+
Party 1
Team Averages
Level 124
1,552 SR
1,509 Elo+

VS

Team Averages
Level 110
1,562 SR
1,533 Elo+
Ullr
Ullr
DontMindMe45243
Ullr
Level 85
God Stats
3W - 3L
1,688 SR
Queue Stats
292W - 258L
1,590 Elo+
Solo
Hades
Hades
eljos1999
Hades
Level 128
God Stats
9W - 7L
1,645 SR
Queue Stats
363W - 365L
1,502 Elo+
Solo
Ares
Ares
izam_cloud
Ares
Level 140
God Stats
4W - 6L
1,250 SR
Queue Stats
394W - 389L
1,541 Elo+
Solo
Arachne
Arachne
porthos747
Arachne
Level 129
God Stats
19W - 12L
1,669 SR
Queue Stats
854W - 861L
1,527 Elo+
Solo
Chang'e
Chang'e
xXDinVichXx
Chang'e
Level 69
God Stats
3W - 3L
1,557 SR
Queue Stats
576W - 551L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 1 / 1
6,292
629
6,392
7,571
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
 
Danzaburou
10
1 / 0 / 1
5,683
568
3,733
3,335
952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 2
6,182
618
6,762
5,109
2,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
9
2 / 0 / 2
5,217
522
3,048
3,401
1,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 2
5,711
571
5,505
5,930
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,447
545
990
4,145
1,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
eljos1999
Hades
9
2 / 2 / 0
5,640
564
3,299
8,215
3,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 3 / 1
4,653
465
2,921
10,386
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
porthos747
Arachne
8
1 / 3 / 0
4,814
481
2,046
7,870
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
xXDinVichXx
Chang'e
8
0 / 3 / 2
4,862
486
2,630
7,127
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
3
3
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
1
3.5
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
3
1
2
4
W
Terra
2
0
2
3
L
0
1
0
0
W
3
1
2
4
L
Hades
eljos1999
Hades
2
2
0
1
L
0
3
1
0.17
L
Arachne
porthos747
Arachne
1
3
0
0.33
L
Chang'e
xXDinVichXx
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,440
Damage
11,886
25,346
Taken
37,743
12,685
Mitigated
15,684
11,130
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,392
1,858
0
1,985
7,571
5,680
333
3,067
4,504
0
36,993
W
Danzaburou
 
Danzaburou
3,733
2,042
0
2,038
3,335
952
906
1,194
2,141
0
37,942
W
6,762
1,106
384
2,612
5,109
2,036
64
2,298
2,661
41,177
0
W
Terra
3,048
208
623
922
3,401
1,688
0
1,439
1,940
13,852
0
L
990
176
0
289
4,145
1,343
0
496
3,649
0
37,421
W
5,505
3,871
0
2,566
5,930
2,329
400
630
5,250
0
27,880
L
Hades
eljos1999
Hades
3,299
232
285
3,902
8,215
3,706
0
931
7,284
26,093
0
L
2,921
53
188
2,576
10,386
5,264
0
3,068
7,318
8,596
0
L
Arachne
porthos747
Arachne
2,046
1,429
0
2,758
7,870
3,148
0
1,835
6,035
0
22,936
L
Chang'e
xXDinVichXx
Chang'e
2,630
128
566
3,122
7,127
2,223
0
3,480
3,647
25,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
25,416
314
Minions Killed
270
0
Camps Cleared
0
999,005
Distance Traveled
935,348
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,292
629
68
7
0
197,820
1
W
Danzaburou
5,683
568
80
8
0
170,839
2
W
Ra
6,182
618
76
8
0
199,132
4
W
Terra
5,217
522
31
3
0
198,927
3
L
Ullr
5,447
545
86
9
0
172,659
3
W
Arachne
5,711
571
59
6
0
232,287
3
L
Hades
5,640
564
67
7
0
191,004
1
L
Ares
4,653
465
16
2
0
180,695
2
L
Arachne
4,814
481
48
5
0
213,720
3
L
Chang'e
4,862
486
53
5
0
177,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role