Player Matchup

Gilgamesh
Gilgamesh
Dabababy4380
Gilgamesh
Level 29
God Stats
17W - 12L
1,446 SR
Queue Stats
238W - 270L
1,324 Elo+
Party 2
Agni
Agni
KareembeSus
Agni
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,261 Elo+
Party 2
Thanatos
Thanatos
Monkey3174
Thanatos
Level 22
God Stats
7W - 15L
1,083 SR
Queue Stats
44W - 84L
1,120 Elo+
Party 2
Team Averages
Level 20
1,343 SR
1,235 Elo+

VS

Team Averages
Level 33
1,406 SR
1,215 Elo+
Gilgamesh
Gilgamesh
LilacSnacc
Gilgamesh
Level 6
God Stats
1W - 2L
1,476 SR
Queue Stats
2W - 8L
1,056 Elo+
Solo
Baron Samedi
Baron Samedi
Voltic Assassin
Baron Samedi
Level 65
God Stats
14W - 13L
1,280 SR
Queue Stats
66W - 94L
1,279 Elo+
Party 1
Chaac
Chaac
ewhart24
Chaac
Level 28
God Stats
15W - 9L
1,462 SR
Queue Stats
62W - 75L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dabababy4380
Gilgamesh
16
6 / 11 / 4
14,598
730
22,316
26,928
15,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 8 / 4
12,404
620
14,246
20,318
4,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Monkey3174
Thanatos
15
2 / 14 / 7
13,042
652
6,675
21,072
6,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LilacSnacc
Gilgamesh
15
6 / 4 / 18
13,945
697
8,830
19,058
18,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Voltic Assassin
Baron Samedi
18
10 / 3 / 16
14,691
735
23,751
15,528
7,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
ewhart24
Chaac
19
17 / 4 / 15
16,006
800
25,583
30,592
26,367
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
11
Kills
33
33
Deaths
11
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dabababy4380
Gilgamesh
6
11
4
0.73
L
3
8
4
0.63
W
Gilgamesh
LilacSnacc
Gilgamesh
6
4
18
3.75
L
Thanatos
Monkey3174
Thanatos
2
14
7
0.39
W
Baron Samedi
Voltic Assassin
Baron Samedi
10
3
16
6
W
Chaac
ewhart24
Chaac
17
4
15
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,237
Damage
58,164
68,318
Taken
65,178
25,902
Mitigated
52,667
9,334
Healing
21,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dabababy4380
Gilgamesh
22,316
7,290
308
1,567
26,928
15,413
1,832
8,607
17,805
0
49,104
L
14,246
1,501
432
2,413
20,318
4,277
784
7,364
12,532
44,965
0
W
Gilgamesh
LilacSnacc
Gilgamesh
8,830
1,788
243
1,324
19,058
18,522
358
3,632
15,426
0
17,298
L
Thanatos
Monkey3174
Thanatos
6,675
2,436
339
4,275
21,072
6,212
660
6,957
13,755
23
19,561
W
Baron Samedi
Voltic Assassin
Baron Samedi
23,751
775
2,825
6,250
15,528
7,778
1,243
5,273
10,255
75,636
0
W
Chaac
ewhart24
Chaac
25,583
3,316
264
10,573
30,592
26,367
1,264
6,346
24,246
0
68,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
44,642
155
Minions Killed
206
4
Camps Cleared
9
893,750
Distance Traveled
1,068,263
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,598
730
48
2
4
341,543
0
L
Agni
12,404
620
74
4
0
285,272
3
W
Gilgamesh
13,945
697
15
1
1
334,802
0
L
Thanatos
13,042
652
33
2
0
266,935
1
W
Baron Samedi
14,691
735
104
5
5
357,686
0
W
Chaac
16,006
800
87
4
3
375,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role