Player Matchup

Baron Samedi
Baron Samedi
BlakeVasco
Baron Samedi
Level 127
God Stats
16W - 4L
1,756 SR
Queue Stats
197W - 155L
1,637 Elo+
Party 2
Sylvanus
Sylvanus
GoByKota
Sylvanus
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 162L
1,565 Elo+
Party 2
Da Ji
Da Ji
HistoriaGladio
Da Ji
Level 66
God Stats
2W - 3L
1,334 SR
Queue Stats
136W - 123L
1,628 Elo+
Party 2
Team Averages
Level 110
1,530 SR
1,610 Elo+

VS

Team Averages
Level 116
1,484 SR
1,604 Elo+
Ullr
Ullr
CosmicSloth72
Ullr
Level 106
God Stats
9W - 18L
1,403 SR
Queue Stats
528W - 531L
1,532 Elo+
Solo
Chang'e
Chang'e
FlacidTaco
Chang'e
Level 125
God Stats
12W - 9L
1,551 SR
Queue Stats
423W - 391L
1,601 Elo+
Party 1
Bacchus
Bacchus
QuinGooch
Bacchus
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 10L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlakeVasco
Baron Samedi
15
3 / 7 / 7
10,727
670
15,331
14,713
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
GoByKota
Sylvanus
14
4 / 7 / 7
11,120
695
13,767
18,365
12,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 9 / 5
11,895
743
5,982
15,391
5,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 9
13,002
813
11,756
12,685
4,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
FlacidTaco
Chang'e
17
6 / 4 / 16
12,115
757
15,652
15,927
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
QuinGooch
Bacchus
15
5 / 3 / 14
12,856
804
10,971
15,236
24,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
12
Kills
23
23
Deaths
12
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlakeVasco
Baron Samedi
3
7
7
0.93
W
12
5
9
3.3
W
Chang'e
FlacidTaco
Chang'e
6
4
16
3.5
L
Sylvanus
GoByKota
Sylvanus
4
7
7
1.07
L
5
9
5
0.83
W
Bacchus
QuinGooch
Bacchus
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,080
Damage
38,379
48,469
Taken
43,848
24,130
Mitigated
34,866
12,523
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlakeVasco
Baron Samedi
15,331
1,774
1,196
3,885
14,713
5,947
611
9,641
5,072
61,571
0
W
11,756
6,258
0
403
12,685
4,361
1,656
8,849
3,836
0
40,742
W
Chang'e
FlacidTaco
Chang'e
15,652
1,380
3,896
6,820
15,927
5,833
1,443
10,108
5,819
59,022
0
L
Sylvanus
GoByKota
Sylvanus
13,767
1,959
1,868
4,969
18,365
12,475
57
10,143
8,222
32,796
5,600
L
5,982
1,192
0
605
15,391
5,708
518
7,814
7,577
0
22,610
W
Bacchus
QuinGooch
Bacchus
10,971
1,334
0
1,019
15,236
24,672
302
9,564
5,672
18,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
37,973
164
Minions Killed
183
7
Camps Cleared
8
715,559
Distance Traveled
851,321
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,727
670
89
6
3
246,895
2
W
Ullr
13,002
813
60
4
4
271,109
3
W
Chang'e
12,115
757
102
6
3
291,735
2
L
Sylvanus
11,120
695
45
3
1
234,185
7
L
Da Ji
11,895
743
30
2
3
234,479
1
W
Bacchus
12,856
804
21
1
1
288,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role