Player Matchup

Ullr
Ullr
FoopToop
Ullr
Level 141
God Stats
9W - 2L
1,866 SR
Queue Stats
158W - 89L
1,800 Elo+
Party 1
Hun Batz
Hun Batz
MarthaTheMystic
Hun Batz
Level 89
God Stats
5W - 3L
1,650 SR
Queue Stats
136W - 111L
1,600 Elo+
Party 1
Guan Yu
Guan Yu
TheSecondLaw
Guan Yu
Level 35
God Stats
1W - 0L
1,743 SR
Queue Stats
35W - 15L
1,667 Elo+
Party 1
Hel
Hel
TheSnappyo
Hel
Level 39
God Stats
13W - 4L
1,529 SR
Queue Stats
48W - 20L
1,697 Elo+
Party 1
Artio
Artio
tsfirebird
Artio
Level 43
God Stats
1W - 0L
1,970 SR
Queue Stats
174W - 111L
1,640 Elo+
Party 1
Team Averages
Level 69
1,751 SR
1,681 Elo+

VS

Team Averages
Level 55
1,559 SR
1,480 Elo+
Thanatos
Thanatos
GrimDeathX
Thanatos
Level 41
God Stats
28W - 19L
1,635 SR
Queue Stats
107W - 95L
1,617 Elo+
Solo
Bellona
Bellona
bestufriendu
Bellona
Level 57
God Stats
0W - 1L
1,478 SR
Queue Stats
54W - 64L
1,422 Elo+
Party 3
Olorun
Olorun
blackjigs
Olorun
Level 47
God Stats
13W - 15L
1,653 SR
Queue Stats
111W - 106L
1,513 Elo+
Party 3
Scylla
Scylla
psfireplay
Scylla
Level 119
God Stats
6W - 14L
1,523 SR
Queue Stats
501W - 546L
1,420 Elo+
Party 2
Yemoja
Yemoja
zZCarminatiZz
Yemoja
Level 12
God Stats
1W - 4L
1,508 SR
Queue Stats
37W - 34L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
5 / 0 / 8
12,147
675
11,716
8,443
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
16
3 / 1 / 10
10,568
587
8,053
12,037
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
TheSecondLaw
Guan Yu
19
6 / 0 / 5
12,270
682
8,777
16,131
21,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
8 / 1 / 4
11,601
645
8,435
8,714
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
14
3 / 2 / 8
10,372
576
4,612
17,160
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GrimDeathX
Thanatos
12
2 / 4 / 2
7,659
426
3,705
7,770
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
bestufriendu
Bellona
11
0 / 7 / 3
6,788
377
4,920
14,688
10,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
blackjigs
Olorun
15
1 / 3 / 0
8,212
456
2,345
11,420
3,865
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
psfireplay
Scylla
13
1 / 6 / 3
8,117
451
9,315
11,290
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 3
6,644
369
3,504
13,272
11,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
25
Kills
4
4
Deaths
25
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
0
8
9
L
Thanatos
GrimDeathX
Thanatos
2
4
2
0.75
W
Hun Batz
3
1
10
8
W
Guan Yu
TheSecondLaw
Guan Yu
6
0
5
8.5
W
8
1
4
10
L
Bellona
bestufriendu
Bellona
0
7
3
0.21
L
Olorun
blackjigs
Olorun
1
3
0
0.33
L
Scylla
psfireplay
Scylla
1
6
3
0.42
W
Artio
3
2
8
3.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,593
Damage
23,789
62,485
Taken
58,440
48,831
Mitigated
31,062
38,629
Healing
18,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
11,716
4,319
0
3,294
8,443
3,235
5,965
3,051
5,392
0
102,151
L
Thanatos
GrimDeathX
Thanatos
3,705
500
0
6,389
7,770
2,851
0
1,284
6,404
0
37,394
W
Hun Batz
8,053
2,167
0
5,973
12,037
4,608
1,014
2,603
9,434
0
71,104
W
Guan Yu
TheSecondLaw
Guan Yu
8,777
1,175
680
8,070
16,131
21,502
1,803
2,097
14,034
17,036
66,745
W
8,435
463
6,315
5,873
8,714
3,597
1,743
5,016
3,698
77,404
0
L
Bellona
bestufriendu
Bellona
4,920
1,160
0
2,058
14,688
10,234
22
3,108
11,522
0
27,855
L
Olorun
blackjigs
Olorun
2,345
984
63
4,636
11,420
3,865
0
662
10,758
63,796
0
L
Scylla
psfireplay
Scylla
9,315
259
0
1,096
11,290
3,040
0
5,906
5,126
52,663
0
W
Artio
4,612
681
722
7,702
17,160
15,889
744
4,444
12,716
24,963
0
L
3,504
660
1,927
1,871
13,272
11,072
0
3,512
9,710
12,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,958
Gold Earned
37,420
606
Minions Killed
372
0
Camps Cleared
0
1,868,082
Distance Traveled
1,563,839
41
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,147
675
165
9
0
359,482
12
L
Thanatos
7,659
426
75
4
0
314,385
5
W
Hun Batz
10,568
587
95
5
0
424,910
6
W
Guan Yu
12,270
682
162
9
0
373,430
7
W
Hel
11,601
645
147
8
0
368,694
10
L
Bellona
6,788
377
54
3
0
347,144
7
L
Olorun
8,212
456
120
7
0
288,424
5
L
Scylla
8,117
451
107
6
0
297,692
5
W
Artio
10,372
576
37
2
0
341,566
6
L
Yemoja
6,644
369
16
1
0
316,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role