Player Matchup

Artio
Artio
Eretsu
Artio
Level 4
God Stats
3W - 2L
1,676 SR
Queue Stats
8W - 6L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Kaos_Warning
Gilgamesh
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,621 Elo+
Solo
Anubis
Anubis
ReconnX3692
Anubis
Level 15
God Stats
2W - 1L
1,798 SR
Queue Stats
11W - 11L
1,679 Elo+
Solo
Ra
Ra
Rillo_Dukes
Ra
Level 3
God Stats
1W - 2L
1,447 SR
Queue Stats
30W - 31L
1,405 Elo+
Solo
Ymir
Ymir
ZOMB13_KILLUH420
Ymir
Level 17
God Stats
0W - 1L
1,542 SR
Queue Stats
4W - 8L
1,693 Elo+
Solo
Team Averages
Level 9
1,593 SR
1,594 Elo+

VS

Team Averages
Level 21
1,422 SR
1,553 Elo+
Sun Wukong
Sun Wukong
Chaosking3281
Sun Wukong
Level 14
God Stats
16W - 16L
1,449 SR
Queue Stats
57W - 68L
1,417 Elo+
Solo
Hades
Hades
DJ Swagger 26
Hades
Level 26
God Stats
2W - 2L
1,324 SR
Queue Stats
40W - 47L
1,558 Elo+
Party 1
Susano
Susano
PrettyKitten648
Susano
Level 28
God Stats
6W - 3L
1,604 SR
Queue Stats
98W - 37L
1,709 Elo+
Solo
Danzaburou
Danzaburou
State404
Danzaburou
Level 12
God Stats
10W - 7L
1,411 SR
Queue Stats
26W - 19L
1,504 Elo+
Solo
Nike
Nike
falance45099
Nike
Level 27
God Stats
1W - 2L
1,324 SR
Queue Stats
34W - 46L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Eretsu
Artio
6
2 / 7 / 1
4,873
487
2,072
9,465
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Kaos_Warning
Gilgamesh
6
2 / 7 / 1
4,577
458
3,082
8,104
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
7
1 / 7 / 0
4,851
485
1,446
6,645
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 5 / 4
4,517
452
1,816
5,287
1,610
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 1
4,267
427
854
7,859
4,644
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaosking3281
Sun Wukong
9
2 / 2 / 5
5,542
554
1,960
5,985
2,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 2 / 7
6,390
639
5,389
5,045
1,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
11 / 0 / 3
7,383
738
7,982
4,382
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
State404
Danzaburou
10
8 / 0 / 0
6,887
689
6,382
3,981
1,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
6 / 4 / 7
5,768
577
5,436
5,638
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
31
31
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chaosking3281
Sun Wukong
2
2
5
2.25
W
4
2
7
3.75
L
Artio
Eretsu
Artio
2
7
1
0.36
L
Gilgamesh
Kaos_Warning
Gilgamesh
2
7
1
0.36
W
11
0
3
12.5
L
Anubis
1
7
0
0.14
L
0
5
4
0.4
W
Danzaburou
State404
Danzaburou
8
0
0
8
L
0
5
1
0.1
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,270
Damage
27,149
37,360
Taken
25,031
18,704
Mitigated
9,396
5,375
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chaosking3281
Sun Wukong
1,960
573
0
1,039
5,985
2,428
272
871
5,114
229
25,333
W
5,389
1,526
507
1,288
5,045
1,731
324
1,257
3,788
24,000
0
L
Artio
Eretsu
Artio
2,072
506
449
1,833
9,465
6,411
22
1,649
7,816
8,777
0
L
Gilgamesh
Kaos_Warning
Gilgamesh
3,082
916
0
1,319
8,104
3,678
88
1,911
6,193
0
13,378
W
7,982
2,348
0
1,846
4,382
1,600
0
1,011
3,371
0
44,287
L
Anubis
1,446
93
0
865
6,645
2,361
78
632
6,013
16,992
0
L
1,816
436
212
697
5,287
1,610
125
740
4,547
14,863
0
W
Danzaburou
State404
Danzaburou
6,382
3,252
0
1,841
3,981
1,322
1,781
1,494
2,487
0
35,772
L
854
154
0
0
7,859
4,644
120
457
7,402
12,797
0
W
5,436
1,622
0
48
5,638
2,315
31
1,555
4,083
0
17,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,085
Gold Earned
31,970
105
Minions Killed
286
0
Camps Cleared
0
828,779
Distance Traveled
978,601
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,542
554
49
5
0
214,056
0
W
Hades
6,390
639
56
6
0
159,117
0
L
Artio
4,873
487
11
1
0
176,860
3
L
Gilgamesh
4,577
458
19
2
0
196,745
0
W
Susano
7,383
738
94
9
0
243,365
0
L
Anubis
4,851
485
36
4
0
152,334
1
L
Ra
4,517
452
24
2
0
148,386
0
W
Danzaburou
6,887
689
63
6
0
162,616
0
L
Ymir
4,267
427
15
2
0
154,454
1
W
Nike
5,768
577
24
2
0
199,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role