Player Matchup

Morgan Le Fay
Morgan Le Fay
AshkaNForsakeN
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,513 SR
Queue Stats
22W - 16L
1,565 Elo+
Solo
Anhur
Anhur
DockezPL
Anhur
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,732 Elo+
Party 1
Bakasura
Bakasura
OryginalnyPanicz
Bakasura
Level 18
God Stats
9W - 4L
1,449 SR
Queue Stats
24W - 27L
1,404 Elo+
Party 1
Ymir
Ymir
Tajwan8456
Ymir
Level 15
God Stats
9W - 4L
1,562 SR
Queue Stats
29W - 29L
1,376 Elo+
Party 1
Chaac
Chaac
adria-nek_
Chaac
Level 49
God Stats
2W - 2L
1,380 SR
Queue Stats
27W - 37L
1,292 Elo+
Party 1
Team Averages
Level 28
1,481 SR
1,474 Elo+

VS

Team Averages
Level 21
1,602 SR
1,446 Elo+
Geb
Geb
Ar0sH
Geb
Level 12
God Stats
0W - 2L
1,337 SR
Queue Stats
6W - 9L
1,411 Elo+
Party 2
Ra
Ra
Facerolteddy
Ra
Level 30
God Stats
2W - 2L
1,799 SR
Queue Stats
7W - 8L
1,531 Elo+
Solo
Odin
Odin
UnibrowMan
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Yukinesik
Izanami
Level 11
God Stats
4W - 8L
1,440 SR
Queue Stats
6W - 9L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
limingshouwei
Kukulkan
Level 29
God Stats
2W - 10L
1,934 SR
Queue Stats
79W - 97L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AshkaNForsakeN
Morgan Le Fay
18
5 / 1 / 2
10,687
562
10,686
10,346
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
DockezPL
Anhur
15
9 / 2 / 4
9,535
502
16,870
13,227
4,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 2 / 7
10,005
527
9,057
13,816
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 0 / 7
8,690
457
6,781
13,394
9,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
16
2 / 0 / 3
9,579
504
7,664
6,760
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ar0sH
Geb
10
0 / 6 / 1
7,622
401
4,547
16,530
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 3 / 1
8,999
474
2,956
11,313
3,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 7 / 2
6,578
346
2,936
11,112
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Yukinesik
Izanami
13
2 / 7 / 1
8,443
444
6,200
14,356
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
limingshouwei
Kukulkan
15
2 / 3 / 1
9,430
496
10,963
11,764
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
26
Kills
4
5
Deaths
26
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
Ar0sH
Geb
0
6
1
0.08
W
Morgan Le Fay
AshkaNForsakeN
Morgan Le Fay
5
1
2
6
W
Anhur
DockezPL
Anhur
9
2
4
5.5
L
0
3
1
0.17
W
5
2
7
4.25
W
5
0
7
8.5
L
0
7
2
0.14
L
Izanami
Yukinesik
Izanami
2
7
1
0.36
W
Chaac
2
0
3
3.5
L
Kukulkan
limingshouwei
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,058
Damage
27,602
57,543
Taken
65,075
30,062
Mitigated
28,157
15,388
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Ar0sH
Geb
4,547
360
0
2,055
16,530
12,750
161
5,953
10,040
17,259
0
W
Morgan Le Fay
AshkaNForsakeN
Morgan Le Fay
10,686
652
0
1,813
10,346
4,399
0
3,646
6,422
78,109
0
W
Anhur
DockezPL
Anhur
16,870
9,270
0
3,896
13,227
4,715
1,448
3,287
9,865
0
81,395
L
2,956
156
443
5,792
11,313
3,678
315
1,149
8,672
55,537
0
W
9,057
6,194
0
7,037
13,816
5,329
1,377
3,772
9,637
0
56,771
W
6,781
1,022
0
398
13,394
9,985
136
4,449
8,600
27,813
0
L
2,936
931
0
1,352
11,112
5,206
0
2,183
8,759
0
20,755
L
Izanami
Yukinesik
Izanami
6,200
3,699
0
2,925
14,356
2,724
820
1,932
12,132
0
41,756
W
Chaac
7,664
220
0
2,244
6,760
5,634
847
2,619
4,104
0
54,948
L
Kukulkan
limingshouwei
Kukulkan
10,963
248
0
3,614
11,764
3,799
388
6,250
5,239
53,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,496
Gold Earned
41,072
505
Minions Killed
353
0
Camps Cleared
0
1,885,568
Distance Traveled
1,615,822
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,622
401
14
1
0
337,202
4
W
Morgan Le Fay
10,687
562
149
8
0
363,464
7
W
Anhur
9,535
502
111
6
0
341,709
0
L
Ra
8,999
474
128
7
0
392,210
1
W
Bakasura
10,005
527
107
6
0
435,143
2
W
Ymir
8,690
457
43
2
0
356,121
3
L
Odin
6,578
346
30
2
0
248,761
1
L
Izanami
8,443
444
79
4
0
313,033
4
W
Chaac
9,579
504
95
5
0
389,131
0
L
Kukulkan
9,430
496
102
5
0
324,616
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role