Player Matchup

Vamana
Vamana
Skrincher
Vamana
Level 140
God Stats
2W - 1L
1,425 SR
Queue Stats
320W - 165L
1,675 Elo+
Party 2
Baron Samedi
Baron Samedi
WEED_MaRlHuAnErO
Baron Samedi
Level 158
God Stats
8W - 2L
1,657 SR
Queue Stats
359W - 189L
1,695 Elo+
Party 2
Neith
Neith
Waylander926
Neith
Level 138
God Stats
4W - 4L
1,625 SR
Queue Stats
174W - 190L
1,599 Elo+
Solo
Team Averages
Level 145
1,569 SR
1,656 Elo+

VS

Team Averages
Level 133
1,613 SR
1,579 Elo+
Neith
Neith
LEJ28
Neith
Level 147
God Stats
1W - 5L
1,292 SR
Queue Stats
178W - 182L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
Wreck LW
Baron Samedi
Level 153
God Stats
1W - 1L
1,843 SR
Queue Stats
95W - 84L
1,649 Elo+
Party 1
Odin
Odin
XIII_Hank_
Odin
Level 99
God Stats
0W - 2L
1,706 SR
Queue Stats
6W - 11L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Skrincher
Vamana
10
1 / 2 / 9
6,836
760
5,653
10,140
9,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
WEED_MaRlHuAnErO
Baron Samedi
12
5 / 1 / 5
7,709
857
9,389
6,753
3,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 0 / 6
7,473
830
8,327
5,941
2,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LEJ28
Neith
9
0 / 4 / 2
6,016
668
3,639
8,305
3,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Wreck LW
Baron Samedi
10
1 / 3 / 2
6,237
693
6,078
9,570
8,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 3 / 1
6,346
705
2,434
7,711
2,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
10
Kills
3
3
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
LEJ28
Neith
0
4
2
0.25
W
Vamana
Skrincher
Vamana
1
2
9
2.75
W
Baron Samedi
WEED_MaRlHuAnErO
Baron Samedi
5
1
5
7.5
W
4
0
6
7
L
Baron Samedi
Wreck LW
Baron Samedi
1
3
2
0.67
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
12,151
22,834
Taken
25,586
15,151
Mitigated
14,809
13,436
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
LEJ28
Neith
3,639
1,296
0
953
8,305
3,379
0
3,388
4,752
0
19,431
W
Vamana
Skrincher
Vamana
5,653
1,913
0
4,271
10,140
9,889
482
2,642
7,498
0
13,828
W
Baron Samedi
WEED_MaRlHuAnErO
Baron Samedi
9,389
874
2,256
4,644
6,753
3,259
564
2,005
4,748
25,202
0
W
8,327
2,128
0
2,265
5,941
2,003
1,710
1,677
4,264
0
26,924
L
Baron Samedi
Wreck LW
Baron Samedi
6,078
517
451
3,459
9,570
8,555
0
3,650
5,453
21,586
0
L
2,434
439
0
1,181
7,711
2,875
0
2,687
4,828
0
7,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,018
Gold Earned
18,599
105
Minions Killed
86
4
Camps Cleared
4
556,918
Distance Traveled
427,520
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,016
668
56
6
0
151,574
4
W
Vamana
6,836
760
18
2
1
198,697
1
W
Baron Samedi
7,709
857
39
4
2
175,920
3
W
Neith
7,473
830
48
5
1
182,301
2
L
Baron Samedi
6,237
693
17
2
1
160,120
3
L
Odin
6,346
705
13
1
3
115,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role