Player Matchup

Zhong Kui
Zhong Kui
DevinStorm81
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,515 Elo+
Solo
Xbalanque
Xbalanque
SeekingPeaches
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
SilentCrow4
Hou Yi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,417 Elo+
Solo
Bacchus
Bacchus
getshrektnrekt
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,570 Elo+
Party 1
Osiris
Osiris
krip2nite420
Osiris
Level 160
God Stats
7W - 11L
1,479 SR
Queue Stats
713W - 723L
1,571 Elo+
Solo
Team Averages
Level 57
1,496 SR
1,510 Elo+

VS

Team Averages
Level 59
1,606 SR
1,527 Elo+
Chaac
Chaac
BLUE FREED0M
Chaac
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 115L
1,555 Elo+
Solo
Vulcan
Vulcan
ImDunkachino
Vulcan
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 134L
1,503 Elo+
Party 2
Cerberus
Cerberus
TheGiftedGamer
Cerberus
Level 23
God Stats
5W - 2L
1,741 SR
Queue Stats
64W - 50L
1,462 Elo+
Party 2
Susano
Susano
TheMightyVitamin
Susano
Level 15
God Stats
3W - 4L
1,787 SR
Queue Stats
262W - 214L
1,615 Elo+
Solo
Ao Kuang
Ao Kuang
Vypxn
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DevinStorm81
Zhong Kui
13
1 / 5 / 6
7,330
733
6,458
9,189
7,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
SeekingPeaches
Xbalanque
12
0 / 8 / 5
6,654
665
4,059
8,434
2,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
15
2 / 5 / 4
7,344
734
5,879
8,835
3,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 3 / 2
8,063
806
8,029
13,111
11,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
14
2 / 6 / 6
7,993
799
7,338
17,786
11,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 17
9,641
964
14,492
11,192
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
16
5 / 3 / 10
9,295
930
11,711
6,428
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
15
2 / 2 / 19
8,748
875
8,399
8,819
7,109
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 4 / 10
9,302
930
13,584
8,729
3,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Vypxn
Ao Kuang
14
6 / 2 / 15
9,104
910
5,761
9,068
3,541
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
12
Kills
27
27
Deaths
13
23
Assists
71
Player
Kills
Deaths
Assists
KDA
W
5
2
17
6.75
L
Zhong Kui
DevinStorm81
Zhong Kui
1
5
6
0.8
W
Vulcan
5
3
10
3.33
L
Xbalanque
SeekingPeaches
Xbalanque
0
8
5
0.31
L
Hou Yi
2
5
4
0.8
W
Cerberus
2
2
19
5.75
W
9
4
10
3.5
W
Ao Kuang
Vypxn
Ao Kuang
6
2
15
6.75
L
7
3
2
2.67
L
Osiris
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,763
Damage
53,947
57,355
Taken
44,236
35,327
Mitigated
27,393
12,617
Healing
20,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,492
2,244
2,604
5,683
11,192
10,153
249
2,335
8,857
0
29,223
L
Zhong Kui
DevinStorm81
Zhong Kui
6,458
855
515
1,196
9,189
7,450
0
3,865
5,076
10,731
0
W
Vulcan
11,711
3,436
328
783
6,428
2,779
601
1,990
4,438
24,783
0
L
Xbalanque
SeekingPeaches
Xbalanque
4,059
1,945
0
10
8,434
2,689
0
4,502
3,665
0
8,885
L
Hou Yi
5,879
971
0
686
8,835
3,017
0
4,255
4,345
0
17,860
W
Cerberus
8,399
204
1,549
1,875
8,819
7,109
614
2,607
6,212
16,320
0
W
13,584
1,676
1,615
1,186
8,729
3,811
1,085
3,661
5,068
0
17,807
W
Ao Kuang
Vypxn
Ao Kuang
5,761
1,535
1,358
3,877
9,068
3,541
327
3,894
5,174
7,177
0
L
8,029
523
1,008
4,743
13,111
11,053
0
6,119
6,517
13,491
0
L
Osiris
7,338
945
0
4,459
17,786
11,118
0
6,367
10,744
0
16,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,384
Gold Earned
46,090
83
Minions Killed
104
0
Camps Cleared
0
940,814
Distance Traveled
986,998
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,641
964
28
3
0
221,974
1
L
Zhong Kui
7,330
733
11
1
0
192,244
1
W
Vulcan
9,295
930
32
3
0
179,829
0
L
Xbalanque
6,654
665
13
1
0
167,554
0
L
Hou Yi
7,344
734
26
3
0
185,962
1
W
Cerberus
8,748
875
24
2
0
193,797
0
W
Susano
9,302
930
16
2
0
204,863
1
W
Ao Kuang
9,104
910
4
0
0
186,535
0
L
Bacchus
8,063
806
18
2
0
207,578
3
L
Osiris
7,993
799
15
2
0
187,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role