Player Matchup

Janus
Janus
 
Janus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Mitologik
Freya
Level 39
God Stats
1W - 7L
1,207 SR
Queue Stats
152W - 192L
1,289 Elo+
Solo
Nemesis
Nemesis
NapoleonXI
Nemesis
Level 37
God Stats
1W - 2L
1,460 SR
Queue Stats
88W - 97L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
darois301
Gilgamesh
Level 124
God Stats
1W - 4L
1,447 SR
Queue Stats
41W - 61L
1,434 Elo+
Party 2
Rama
Rama
zKinGzDownGT
Rama
Level 48
God Stats
11W - 9L
1,609 SR
Queue Stats
177W - 136L
1,520 Elo+
Solo
Team Averages
Level 58
1,445 SR
1,449 Elo+

VS

Team Averages
Level 61
1,501 SR
1,474 Elo+
Nu Wa
Nu Wa
Chulengod
Nu Wa
Level 68
God Stats
5W - 4L
1,468 SR
Queue Stats
73W - 67L
1,495 Elo+
Party 1
Loki
Loki
Daanoninho
Loki
Level 107
God Stats
3W - 2L
1,521 SR
Queue Stats
159W - 138L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
ElMapache26
Danzaburou
Level 24
God Stats
15W - 13L
1,515 SR
Queue Stats
43W - 45L
1,462 Elo+
Party 1
Sobek
Sobek
Juampi1
Sobek
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,462 Elo+
Party 1
Mulan
Mulan
Prettyguette
Mulan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 73L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 3 / 0
9,238
486
3,163
8,656
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Mitologik
Freya
11
0 / 8 / 1
6,771
356
3,123
11,182
4,472
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
NapoleonXI
Nemesis
13
2 / 5 / 2
8,573
451
9,961
15,824
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
darois301
Gilgamesh
16
2 / 2 / 1
9,776
515
6,689
15,098
12,378
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 1
7,221
380
4,535
8,950
2,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chulengod
Nu Wa
17
8 / 1 / 6
11,250
592
13,007
7,879
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 2 / 3
10,941
576
6,419
15,873
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
ElMapache26
Danzaburou
16
7 / 2 / 6
11,360
598
9,625
8,971
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sobek
Juampi1
Sobek
15
2 / 1 / 15
10,055
529
7,404
15,410
18,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 2 / 3
10,218
538
8,317
11,434
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
8
Kills
23
23
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
0
1
W
Nu Wa
Chulengod
Nu Wa
8
1
6
11
W
5
2
3
3.25
W
Danzaburou
ElMapache26
Danzaburou
7
2
6
5
W
Sobek
Juampi1
Sobek
2
1
15
9.5
L
Freya
Mitologik
Freya
0
8
1
0.06
L
Nemesis
NapoleonXI
Nemesis
2
5
2
0.6
W
1
2
3
1.25
L
Gilgamesh
darois301
Gilgamesh
2
2
1
1.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,471
Damage
44,772
59,710
Taken
59,567
28,403
Mitigated
40,827
12,103
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,163
46
0
1,588
8,656
2,631
0
5,646
2,772
58,508
0
W
Nu Wa
Chulengod
Nu Wa
13,007
2,803
99
1,711
7,879
3,272
1,593
2,630
5,249
64,521
0
W
6,419
1,423
0
8,275
15,873
6,225
743
303
15,472
0
94,484
W
Danzaburou
ElMapache26
Danzaburou
9,625
5,807
0
1,450
8,971
3,411
3,593
1,295
7,676
0
78,830
W
Sobek
Juampi1
Sobek
7,404
276
0
3,498
15,410
18,450
210
3,558
11,750
25,192
0
L
Freya
Mitologik
Freya
3,123
1,301
0
1,417
11,182
4,472
0
4,749
6,303
18,411
0
L
Nemesis
NapoleonXI
Nemesis
9,961
4,067
0
3,671
15,824
6,511
0
4,220
11,372
0
52,927
W
8,317
1,792
0
4,824
11,434
9,469
781
1,874
8,853
0
49,515
L
Gilgamesh
darois301
Gilgamesh
6,689
1,004
0
4,128
15,098
12,378
225
2,223
12,011
12,684
37,013
L
4,535
3,318
0
1,299
8,950
2,411
0
2,835
6,015
0
34,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
53,824
399
Minions Killed
512
0
Camps Cleared
0
1,743,783
Distance Traveled
1,860,257
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,238
486
119
6
0
364,447
10
W
Nu Wa
11,250
592
94
5
0
389,848
8
W
Loki
10,941
576
146
8
0
363,807
3
W
Danzaburou
11,360
598
131
7
0
374,649
2
W
Sobek
10,055
529
34
2
0
376,434
6
L
Freya
6,771
356
24
1
0
326,948
6
L
Nemesis
8,573
451
85
4
0
425,147
1
W
Mulan
10,218
538
107
6
0
355,519
5
L
Gilgamesh
9,776
515
101
5
0
398,037
7
L
Rama
7,221
380
70
4
0
229,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role