Player Matchup

Nemesis
Nemesis
Ellenahc
Nemesis
Level 7
God Stats
7W - 5L
1,641 SR
Queue Stats
28W - 34L
1,509 Elo+
Solo
Tiamat
Tiamat
Fangsharp
Tiamat
Level 31
God Stats
2W - 5L
1,350 SR
Queue Stats
32W - 30L
1,503 Elo+
Party 1
Da Ji
Da Ji
GodZarhy
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,454 Elo+
Solo
King Arthur
King Arthur
Gwenvael095
King Arthur
Level 25
God Stats
11W - 14L
1,400 SR
Queue Stats
12W - 17L
1,418 Elo+
Party 1
Loki
Loki
Hargin
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,426 Elo+

VS

Team Averages
Level 26
1,558 SR
1,519 Elo+
Sol
Sol
OMG1stBLOOD
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 68L
1,501 Elo+
Solo
Chaac
Chaac
Pegatina
Chaac
Level 28
God Stats
16W - 3L
1,728 SR
Queue Stats
64W - 51L
1,529 Elo+
Solo
Cerberus
Cerberus
TwitFraggle27
Cerberus
Level 29
God Stats
4W - 3L
1,506 SR
Queue Stats
64W - 49L
1,594 Elo+
Solo
Eset
Eset
uWontBelieveIt
Eset
Level 29
God Stats
7W - 8L
1,559 SR
Queue Stats
65W - 77L
1,474 Elo+
Solo
Artemis
Artemis
wjosime
Artemis
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ellenahc
Nemesis
19
4 / 6 / 6
13,018
930
15,657
28,830
11,968
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Fangsharp
Tiamat
19
0 / 3 / 12
12,125
866
14,200
14,697
7,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
GodZarhy
Da Ji
19
2 / 9 / 6
11,643
832
8,339
23,248
7,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
Gwenvael095
King Arthur
20
5 / 7 / 11
14,769
1,055
14,891
28,010
26,924
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Hargin
Loki
19
9 / 15 / 4
14,941
1,067
20,282
27,436
7,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 18
15,677
1,120
33,728
20,089
6,333
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Pegatina
Chaac
20
8 / 4 / 27
15,738
1,124
32,356
28,428
37,344
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
TwitFraggle27
Cerberus
16
0 / 0 / 0
9,920
709
0
0
0
20
14 / 4 / 18
16,462
1,176
27,234
12,041
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
wjosime
Artemis
20
7 / 9 / 22
14,421
1,030
20,726
17,679
7,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
125
20
Kills
40
40
Deaths
20
39
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ellenahc
Nemesis
4
6
6
1.17
L
Tiamat
Fangsharp
Tiamat
0
3
12
2
L
Da Ji
GodZarhy
Da Ji
2
9
6
0.56
L
King Arthur
Gwenvael095
King Arthur
5
7
11
1.5
L
Loki
Hargin
Loki
9
15
4
0.73
W
11
3
18
6.67
W
Chaac
Pegatina
Chaac
8
4
27
5.38
W
Cerberus
TwitFraggle27
Cerberus
0
0
0
0
W
14
4
18
5.75
W
Artemis
wjosime
Artemis
7
9
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,369
Damage
114,044
122,221
Taken
78,237
61,433
Mitigated
55,484
12,100
Healing
20,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ellenahc
Nemesis
15,657
7,341
0
4,248
28,830
11,968
0
12,022
16,379
0
45,019
L
Tiamat
Fangsharp
Tiamat
14,200
938
0
2,478
14,697
7,007
0
5,562
8,913
29,076
0
L
Da Ji
GodZarhy
Da Ji
8,339
852
0
1,354
23,248
7,649
0
10,968
11,701
0
12,448
L
King Arthur
Gwenvael095
King Arthur
14,891
2,294
263
3,507
28,010
26,924
0
15,016
12,436
1,648
51,617
L
Loki
Hargin
Loki
20,282
5,002
0
250
27,436
7,885
0
18,205
9,048
0
40,329
W
33,728
11,467
0
6,488
20,089
6,333
0
4,087
16,002
70,940
0
W
Chaac
Pegatina
Chaac
32,356
9,991
0
10,844
28,428
37,344
0
6,885
21,543
965
58,406
W
Cerberus
TwitFraggle27
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
27,234
3,687
494
1,178
12,041
4,303
0
1,133
10,908
45,071
0
W
Artemis
wjosime
Artemis
20,726
9,839
0
1,481
17,679
7,504
0
2,566
15,113
0
39,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,496
Gold Earned
72,218
236
Minions Killed
244
11
Camps Cleared
4
1,256,038
Distance Traveled
964,710
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,018
930
72
5
3
302,260
0
L
Tiamat
12,125
866
39
3
0
249,834
3
L
Da Ji
11,643
832
7
1
0
204,787
2
L
King Arthur
14,769
1,055
82
6
0
253,765
3
L
Loki
14,941
1,067
36
3
8
245,392
0
W
Sol
15,677
1,120
72
5
1
260,049
1
W
Chaac
15,738
1,124
64
5
1
255,541
0
W
Cerberus
9,920
709
0
0
0
1,368
0
W
Eset
16,462
1,176
52
4
1
254,634
1
W
Artemis
14,421
1,030
56
4
1
193,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role