Player Matchup

Artemis
Artemis
Faihl
Artemis
Level 28
God Stats
16W - 10L
1,612 SR
Queue Stats
102W - 109L
1,442 Elo+
Party 2
Yemoja
Yemoja
Gomadepelo
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,194 Elo+
Solo
Da Ji
Da Ji
Magistaire1
Da Ji
Level 28
God Stats
76W - 59L
1,733 SR
Queue Stats
221W - 253L
1,722 Elo+
Solo
Freya
Freya
Rotzlöffel1441
Freya
Level 2
God Stats
2W - 1L
1,698 SR
Queue Stats
2W - 1L
1,682 Elo+
Party 2
Cabrakan
Cabrakan
TShirt1441
Cabrakan
Level 28
God Stats
38W - 33L
1,569 SR
Queue Stats
87W - 92L
1,427 Elo+
Party 2
Team Averages
Level 18
1,622 SR
1,493 Elo+

VS

Team Averages
Level 24
1,511 SR
1,404 Elo+
Nemesis
Nemesis
HedinTomat
Nemesis
Level 16
God Stats
3W - 1L
1,663 SR
Queue Stats
8W - 10L
1,454 Elo+
Party 3
Ne Zha
Ne Zha
MaziiLko
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,488 Elo+
Party 3
Cthulhu
Cthulhu
Merchite
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 232L
1,342 Elo+
Party 1
Anhur
Anhur
MsGameKitten
Anhur
Level 21
God Stats
4W - 6L
1,434 SR
Queue Stats
171W - 199L
1,268 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rivenkton
Morgan Le Fay
Level 28
God Stats
2W - 3L
1,455 SR
Queue Stats
16W - 16L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Faihl
Artemis
13
11 / 1 / 5
7,518
627
13,269
6,574
1,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Gomadepelo
Yemoja
11
3 / 2 / 13
7,313
609
4,208
7,387
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
4 / 0 / 6
6,459
538
4,652
6,242
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
9 / 2 / 4
7,722
644
7,856
6,816
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
TShirt1441
Cabrakan
14
7 / 1 / 1
8,413
701
4,894
6,788
5,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HedinTomat
Nemesis
9
0 / 7 / 1
5,121
427
1,248
7,058
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
MaziiLko
Ne Zha
10
1 / 6 / 2
6,382
532
3,158
8,372
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Merchite
Cthulhu
9
3 / 8 / 1
6,531
544
3,883
15,863
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 9 / 2
5,164
430
4,696
11,957
2,522
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Rivenkton
Morgan Le Fay
10
1 / 4 / 2
6,295
525
3,126
6,075
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
34
Kills
6
6
Deaths
34
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Faihl
Artemis
11
1
5
13.5
W
Yemoja
Gomadepelo
Yemoja
3
2
13
4.75
L
Nemesis
HedinTomat
Nemesis
0
7
1
0.07
W
4
0
6
7
L
Ne Zha
MaziiLko
Ne Zha
1
6
2
0.33
L
Cthulhu
Merchite
Cthulhu
3
8
1
0.44
L
1
9
2
0.22
L
Morgan Le Fay
Rivenkton
Morgan Le Fay
1
4
2
0.5
W
9
2
4
5.5
W
Cabrakan
TShirt1441
Cabrakan
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
16,111
33,807
Taken
49,325
15,555
Mitigated
18,305
12,571
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Faihl
Artemis
13,269
6,895
0
3,250
6,574
1,963
0
1,282
5,292
0
49,692
W
Yemoja
Gomadepelo
Yemoja
4,208
986
561
1,481
7,387
3,967
896
2,268
5,119
16,316
0
L
Nemesis
HedinTomat
Nemesis
1,248
160
0
417
7,058
2,785
624
4,853
2,205
0
14,131
W
4,652
1,443
0
2,247
6,242
2,348
0
888
5,354
0
29,399
L
Ne Zha
MaziiLko
Ne Zha
3,158
1,303
0
1,823
8,372
2,783
345
1,474
6,898
0
29,984
L
Cthulhu
Merchite
Cthulhu
3,883
619
0
2,064
15,863
8,113
0
4,957
10,906
16,893
0
L
4,696
2,742
350
2,989
11,957
2,522
0
2,616
9,341
0
19,909
L
Morgan Le Fay
Rivenkton
Morgan Le Fay
3,126
483
0
1,127
6,075
2,102
0
3,058
3,017
28,793
0
W
7,856
2,393
0
2,584
6,816
2,054
0
2,224
4,592
34,886
0
W
Cabrakan
TShirt1441
Cabrakan
4,894
544
0
2,448
6,788
5,223
45
347
6,441
45,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
29,493
355
Minions Killed
212
0
Camps Cleared
0
1,080,470
Distance Traveled
1,104,644
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,518
627
87
7
0
226,404
1
W
Yemoja
7,313
609
20
2
0
191,290
0
L
Nemesis
5,121
427
30
3
0
242,148
0
W
Da Ji
6,459
538
51
4
0
258,547
2
L
Ne Zha
6,382
532
54
5
0
222,849
2
L
Cthulhu
6,531
544
25
2
0
220,056
1
L
Anhur
5,164
430
33
3
0
190,144
2
L
Morgan Le Fay
6,295
525
70
6
0
229,447
1
W
Freya
7,722
644
69
6
0
218,981
4
W
Cabrakan
8,413
701
128
11
0
185,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role