Player Matchup

Sylvanus
Sylvanus
AnarchistVibes
Sylvanus
Level 121
God Stats
6W - 3L
1,691 SR
Queue Stats
107W - 100L
1,512 Elo+
Solo
King Arthur
King Arthur
BloodandBone8
King Arthur
Level 151
God Stats
6W - 2L
1,494 SR
Queue Stats
109W - 98L
1,469 Elo+
Party 3
Pele
Pele
Parlaee
Pele
Level 112
God Stats
4W - 3L
1,484 SR
Queue Stats
14W - 23L
1,365 Elo+
Party 3
Merlin
Merlin
PrettyGuitar108
Merlin
Level 99
God Stats
1W - 2L
1,702 SR
Queue Stats
86W - 78L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
l Reviiv l
Hou Yi
Level 126
God Stats
14W - 8L
1,568 SR
Queue Stats
494W - 421L
1,515 Elo+
Party 1
Team Averages
Level 122
1,588 SR
1,460 Elo+

VS

Team Averages
Level 73
1,643 SR
1,503 Elo+
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baba Yaga
Baba Yaga
BlurrWAGONS
Baba Yaga
Level 68
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 3L
1,508 Elo+
Party 2
Cerberus
Cerberus
GBC Snail
Cerberus
Level 62
God Stats
7W - 6L
1,796 SR
Queue Stats
69W - 77L
1,487 Elo+
Party 2
Erlang Shen
Erlang Shen
GBC Zaney
Erlang Shen
Level 58
God Stats
11W - 6L
1,707 SR
Queue Stats
84W - 90L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 1 / 7
7,036
586
6,640
4,853
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
BloodandBone8
King Arthur
12
2 / 0 / 4
7,011
584
6,759
8,256
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Parlaee
Pele
14
5 / 0 / 1
7,745
645
4,335
7,927
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 2
6,785
565
2,491
3,164
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
l Reviiv l
Hou Yi
12
9 / 1 / 3
7,601
633
10,636
9,018
2,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 6 / 1
6,716
560
3,328
8,461
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
 
Nike
11
0 / 4 / 0
6,328
527
4,268
10,223
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
BlurrWAGONS
Baba Yaga
11
0 / 0 / 0
5,953
496
345
3,559
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cerberus
GBC Snail
Cerberus
9
1 / 6 / 1
5,660
472
4,443
15,584
6,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
GBC Zaney
Erlang Shen
9
0 / 3 / 0
5,509
459
5,212
8,253
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
2
2
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
1
0.25
L
Nike
 
Nike
0
4
0
0
W
Sylvanus
3
1
7
6.5
W
King Arthur
BloodandBone8
King Arthur
2
0
4
4
L
Baba Yaga
BlurrWAGONS
Baba Yaga
0
0
0
0
L
Cerberus
GBC Snail
Cerberus
1
6
1
0.25
L
Erlang Shen
GBC Zaney
Erlang Shen
0
3
0
0
W
Pele
Parlaee
Pele
5
0
1
5.5
W
0
0
2
1
W
Hou Yi
l Reviiv l
Hou Yi
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,861
Damage
17,596
33,218
Taken
46,080
17,435
Mitigated
18,640
15,545
Healing
14,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,328
1,683
0
1,293
8,461
1,892
916
1,444
7,017
0
40,394
L
Nike
 
Nike
4,268
555
0
3,393
10,223
4,974
0
178
9,243
0
38,536
W
Sylvanus
6,640
2,645
1,131
2,132
4,853
3,992
427
1,570
3,283
23,491
5,876
W
King Arthur
BloodandBone8
King Arthur
6,759
548
0
3,786
8,256
7,408
264
789
7,467
0
33,599
L
Baba Yaga
BlurrWAGONS
Baba Yaga
345
0
0
1,698
3,559
1,068
0
1,175
2,248
34,913
0
L
Cerberus
GBC Snail
Cerberus
4,443
340
530
5,197
15,584
6,145
0
3,932
11,462
21,093
0
L
Erlang Shen
GBC Zaney
Erlang Shen
5,212
2,545
0
1,940
8,253
4,561
0
1,222
6,956
0
32,661
W
Pele
Parlaee
Pele
4,335
747
0
5,415
7,927
2,423
0
328
7,599
0
50,500
W
2,491
581
32
1,262
3,164
974
0
570
2,594
36,230
0
W
Hou Yi
l Reviiv l
Hou Yi
10,636
4,613
0
1,787
9,018
2,638
413
1,643
7,375
0
46,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,178
Gold Earned
30,166
364
Minions Killed
380
0
Camps Cleared
0
1,205,887
Distance Traveled
1,135,138
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,716
560
94
8
0
217,740
1
L
Nike
6,328
527
97
8
0
225,109
7
W
Sylvanus
7,036
586
54
5
0
209,231
5
W
King Arthur
7,011
584
56
5
0
244,779
5
L
Baba Yaga
5,953
496
69
6
0
188,400
3
L
Cerberus
5,660
472
62
5
0
232,546
1
L
Erlang Shen
5,509
459
58
5
0
271,343
3
W
Pele
7,745
645
108
9
0
293,397
2
W
Merlin
6,785
565
74
6
0
230,859
4
W
Hou Yi
7,601
633
72
6
0
227,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role